Esempio n. 1
0
int t_buthp(sp_test *tst, sp_data *sp, const char *hash) 
{
    uint32_t n;
    int fail = 0;
    SPFLOAT in = 0;
    SPFLOAT out = 0;
    
    udata ud;
    sp_noise_create(&ud.ns);
    sp_buthp_create(&ud.buthp);
    sp_noise_init(sp, ud.ns);
    sp_buthp_init(sp, ud.buthp);
    ud.buthp->freq = 5000;

    for(n = 0; n < tst->size; n++) {
        in = 0;
        out = 0;
        sp_noise_compute(sp, ud.ns, NULL, &in);
        sp_buthp_compute(sp, ud.buthp, &in, &out); 
        sp_test_add_sample(tst, out);
    }

    if(sp_test_compare(tst, hash) == SP_NOT_OK) {
        printf("Generated hash %s does not match reference hash %s\n", 
                tst->md5string, hash);
        fail = 1;
    }
    
    sp_noise_destroy(&ud.ns);
    sp_buthp_destroy(&ud.buthp);
     
    if(fail) return SP_NOT_OK;
    else return SP_OK;
}
Esempio n. 2
0
void write_noise(sp_data *data, void *ud) {
    udata *udata = ud;
    SPFLOAT in = 0;
    SPFLOAT out = 0;
    sp_noise_compute(data, udata->ns, NULL, &in);
    sp_buthp_compute(data, udata->buthp, &in, &data->out[0]); 
}
Esempio n. 3
0
int t_buthp(sp_test *tst, sp_data *sp, const char *hash) 
{
    sp_srand(sp, 0); 
    uint32_t n;
    int fail = 0;
    SPFLOAT in = 0;
    SPFLOAT out = 0;
    
    UserData ud;
    sp_noise_create(&ud.ns);
    sp_buthp_create(&ud.buthp);
    sp_noise_init(sp, ud.ns);
    sp_buthp_init(sp, ud.buthp);
    ud.buthp->freq = 5000;

    for(n = 0; n < tst->size; n++) {
        in = 0;
        out = 0;
        sp_noise_compute(sp, ud.ns, NULL, &in);
        sp_buthp_compute(sp, ud.buthp, &in, &out); 
        sp_test_add_sample(tst, out);
    }
    
    fail = sp_test_verify(tst, hash);
    
    sp_noise_destroy(&ud.ns);
    sp_buthp_destroy(&ud.buthp);
     
    if(fail) return SP_NOT_OK;
    else return SP_OK;
}
    void process(AUAudioFrameCount frameCount, AUAudioFrameCount bufferOffset) override {
        // For each sample.
        for (int frameIndex = 0; frameIndex < frameCount; ++frameIndex) {
            double cutoffFrequency = double(cutoffFrequencyRamper.getStep());

            int frameOffset = int(frameIndex + bufferOffset);

            buthp->freq = (float)cutoffFrequency;

            if (!started) {
                outBufferListPtr->mBuffers[0] = inBufferListPtr->mBuffers[0];
                outBufferListPtr->mBuffers[1] = inBufferListPtr->mBuffers[1];
                return;
            }
            for (int channel = 0; channel < channels; ++channel) {
                float *in  = (float *)inBufferListPtr->mBuffers[channel].mData  + frameOffset;
                float *out = (float *)outBufferListPtr->mBuffers[channel].mData + frameOffset;

                sp_buthp_compute(sp, buthp, in, out);
            }
        }
    }