Esempio n. 1
0
static void
game_usage_info(void)
{
    int i, wid, hgt, circumf, lat, lon, pergame, perside, perturn;
    const char *varid;
    char buf[BUFSIZE];
    Variant *var;
    Obj *vardflt;

    printf("\nGame variant options");
    if (mainmodule == NULL) {
	printf(":\n\n    No game loaded, no information available.\n\n");
	return;
    }
    printf(" for \"%s\":\n\n", mainmodule->name);
    if (mainmodule->variants == NULL) {
	printf("    No variants available.\n\n");
	return;
    }
    for (i = 0; mainmodule->variants[i].id != lispnil; ++i) {
	var = &(mainmodule->variants[i]);
	varid = c_string(var->id);
	vardflt = var->dflt;
	switch (keyword_code(varid)) {
	  case K_SEE_ALL:
	    printf("    -V\t\t\t%s (default %s)\n",
		   var->help,
		   (vardflt == lispnil ? "true" :
		    (c_number(eval(vardflt)) ? "true" : "false")));
	    break;
	  case K_SEQUENTIAL:
	    printf("    -seq\t\t%s (default %s)\n",
		   var->help,
		   (vardflt == lispnil ? "false" :
		    (c_number(eval(vardflt)) ? "false" : "true")));
	    printf("    -sim\t\tSides move simultaneously (opposite of -seq)\n");
	    break;
	  case K_WORLD_SEEN:
	    printf("    -v\t\t\t%s (default %s)\n",
		   var->help,
		   (vardflt == lispnil ? "true" :
		    (c_number(eval(vardflt)) ? "true" : "false")));
	    break;
	  case K_WORLD_SIZE:
	    printf("    -M wid[xhgt][Wcircumf][+lat][+long]\tset world size (default ");
	    /* Note that if the game definition sets these values
	       directly using world or area forms, this is misleading;
	       but that's the fault of the game designer for including
	       both preset values and a variant whose defaults don't
	       match those presets. */
	    circumf = DEFAULTCIRCUMFERENCE;
	    wid = DEFAULTWIDTH;  hgt = DEFAULTHEIGHT;
	    lat = lon = 0;
	    /* Pick the width and height out of the list. */
	    if (vardflt != lispnil) {
		wid = c_number(eval(car(vardflt)));
		vardflt = cdr(vardflt);
	    }
	    if (vardflt != lispnil) {
		hgt = c_number(eval(car(vardflt)));
		vardflt = cdr(vardflt);
	    } else {
		hgt = wid;
	    }
	    /* Pick up a circumference etc if given. */
	    if (vardflt != lispnil) {
		circumf = c_number(eval(car(vardflt)));
		vardflt = cdr(vardflt);
	    }
	    if (vardflt != lispnil) {
		lat = c_number(eval(car(vardflt)));
		vardflt = cdr(vardflt);
	    }
	    if (vardflt != lispnil) {
		lon = c_number(eval(car(vardflt)));
	    }
	    printf("%dx%dW%d", wid, hgt, circumf);
	    if (lat != 0 || lon != 0)
	      printf("+%d+%d", lat, lon);
	    printf(")\n");
	    break;
	  case K_REAL_TIME:
	    pergame = perside = perturn = 0;
	    if (vardflt != lispnil) {
		pergame = c_number(eval(car(vardflt)));
		vardflt = cdr(vardflt);
	    }
	    if (vardflt != lispnil) {
		perside = c_number(eval(car(vardflt)));
		vardflt = cdr(vardflt);
	    }
	    if (vardflt != lispnil) {
		perturn = c_number(eval(car(vardflt)));
	    }
	    printf("    -tgame mins\t\tlimit game time to <mins> minutes (default %d)\n",
		   pergame);
	    printf("    -tside mins\t\tlimit each player <mins> minutes in all (default %d)\n",
		   perside);
	    printf("    -tturn mins\t\tlimit each turn to <mins> minutes (default %d)\n",
		   perturn);
	    break;
	  default:
	    printf("    -v%s[=value]\t%s (default ", varid, var->help);
	    if (vardflt == lispnil
	        || (numberp(vardflt) && c_number(vardflt) == 0)) {
		printf("false");
	    } else if (numberp(vardflt) && c_number(vardflt) == 1) {
		printf("true");
	    } else {
		sprintlisp(buf, vardflt, BUFSIZE);
		printf("%s", buf);
	    }
	    printf(")\n");
	    break;
	}
    }
}
Esempio n. 2
0
void  
syntax_error(Obj *x, char *msg)
{
    sprintlisp(readerrbuf, x, BUFSIZE);
    init_warning("syntax error in `%s' - %s", readerrbuf, msg);
}