int main(int ac, char **av) { t_env e; init_env(&e); get_opt(&e, ac, av); srv_create(&e, e.port); main_loop(&e); return (0); }
int main(int argc, char **argv) { t_env env; srand(time(NULL)); init_env(&env); get_opt(&env, argc, argv); srv_create(&env); run_srv(&env); return (EXIT_SUCCESS); }
int main(int ac, char **av) { t_env env; stop = 42; puts("HELLO, you've launch the server. please wait"); signal (SIGQUIT, stopper); signal (SIGINT, stopper); init_env(&env); get_opt(&env, ac, av); srv_create(&env); gen_ress(&env); puts("So, all is good. Let's Go ;)"); game(&env); // clean_game(&env); return (1); }