void ssd1306_drawLine(SSD1306 *p, int x0, int y0, int x1, int y1, int color) { /* * bresenham's algorithm - thx wikpedia * taken from Adafruit gfx library */ int16_t steep = abs(y1 - y0) > abs(x1 - x0); if (steep) { swap(&x0, &y0); swap(&x1, &y1); } if (x0 > x1) { swap(&x0, &x1); swap(&y0, &y1); } int16_t dx, dy; dx = x1 - x0; dy = abs(y1 - y0); int16_t err = dx / 2; int16_t ystep; if (y0 < y1) { ystep = 1; } else { ystep = -1; } for (; x0 <= x1; x0++) { if (steep) { ssd1306_setPixel(p, y0, x0, color); } else { ssd1306_setPixel(p, x0, y0, color); } err -= dy; if (err < 0) { y0 += ystep; err += dx; } } }
int main(int argc, char * argv[]) { printf("Starting SSD1306 Test\n"); int spiChannel = 0; int resetPin = 17; int dcPin = 21; printf("Using SPI Channel %d\n", spiChannel); printf("Reset Pin = %d, DC Pin = %d\n", resetPin, dcPin); /* * 10 MHz did work on a breadboard * safer to use slower speeds probably * 200 kHz is the approximate minimum * otherwise not all data will be transmitted */ int clock = 200000; SSD1306 * disp = ssd1306_create(spiChannel, resetPin, dcPin, clock); printf("Init\n"); ssd1306_init(disp, SSD1306_ROWS_64, SSD1306_VCCSATE_SWITCHCAP); int y = 0; int x = 0; for (; x < 100; x += 1) { for (y = 0; y < 10; ++y) { ssd1306_setPixel(disp, x, y, 1); } } for (x = 0; x < 100; x += 10) { for (y = 0; y < 10; ++y) { ssd1306_setPixel(disp, x, y, 0); } } printf("Display 10 white Boxes\n"); ssd1306_display(disp); ssd1306_delay(1000); printf("Clear\n"); ssd1306_clear(disp, 0); printf("Draw Lines\n"); int i; for (i=0; i < 128; i+=4) { ssd1306_drawLine(disp, 0, 0, i, 64-1, 1); ssd1306_display(disp); } for (i=0; i < 64; i+=4) { ssd1306_drawLine(disp, 0, 0, 128-1, i, 1); ssd1306_display(disp); } printf("Start Scrool Right\n"); ssd1306_startScrollRight(disp, 0x00, 0x0F); ssd1306_delay(2000); ssd1306_stopScroll(disp); ssd1306_delay(1000); printf("Start Scrool Left\n"); ssd1306_startScrollLeft(disp, 0x00, 0x0F); ssd1306_delay(2000); ssd1306_stopScroll(disp); ssd1306_delay(1000); ssd1306_destroy(disp); return 0; }