Esempio n. 1
0
void starfire_output_w(int address, int data)
{
    starfire_ram[address & 0x3ff] = data;
    switch(address & 0xf) {
    case 0:
		starfire_vidctrl_w(0, data);
		break;
    case 1:
		starfire_vidctrl1_w(0, data);
		break;
    case 2:
		/* Sounds */
		break;
    }
}
Esempio n. 2
0
void fireone_output_w(int address, int data)
{
    starfire_ram[address & 0x3ff] = data;
    switch(address & 0xf) {
    case 0:
		starfire_vidctrl_w(0, data);
		break;
    case 1:
		starfire_vidctrl1_w(0, data);
		break;
    case 2:
		/* Sounds */
		fireone_sell = (data & 0x8) ? 0 : 1;
		break;
    }
}
Esempio n. 3
0
static WRITE_HANDLER( starfire_scratch_w )
{
	/* A12 and A3 select video control registers */
	if ((offset & 0x1008) == 0x1000)
	{
		switch (offset & 7)
		{
			case 0:	starfire_vidctrl_w(0, data); break;
			case 1: starfire_vidctrl1_w(0, data); break;
			case 2:
				/* Sounds */
				fireone_select = (data & 0x8) ? 0 : 1;
				break;
		}
	}

	/* convert to a videoram offset */
	offset = (offset & 0x31f) | ((offset & 0xe0) << 5);
    starfire_videoram[offset] = data;
}