static void steam_cb_friends(SteamApiReq *req, gpointer data) { bee_user_t *bu; gchar sid[STEAM_ID_STRMAX]; GList *l; SteamData *sata = data; SteamUser *user; SteamUserInfo *info; struct im_connection *ic = sata->ic; if (steam_req_error(sata, req, TRUE)) { return; } if (!(ic->flags & BEE_USER_ONLINE)) { imcb_connected(ic); } for (l = req->infs->head; l != NULL; l = l->next) { info = l->data; STEAM_ID_STR(info->id, sid); /* Attempt to grab the buddy before adding */ bu = bee_user_by_handle(sata->ic->bee, sata->ic, sid); if (bu == NULL) { imcb_add_buddy(sata->ic, sid, NULL); imcb_buddy_nick_hint(sata->ic, sid, info->nick); imcb_rename_buddy(sata->ic, sid, info->fullname); } bu = bee_user_by_handle(sata->ic->bee, sata->ic, sid); if (G_UNLIKELY(bu == NULL)) { continue; } user = bu->data; user->vtime = info->vtime; switch (info->rel) { case STEAM_USER_REL_FRIEND: steam_user_status(sata, info, bu); break; case STEAM_USER_REL_IGNORE: ic->deny = g_slist_prepend(ic->deny, g_strdup(bu->handle)); break; } if (info->unread > 0) { req = steam_api_req_new(req->api, steam_cb_msgs, sata); steam_api_req_msgs(req, info->id, info->vtime); } } req = steam_api_req_new(req->api, steam_cb_poll, sata); steam_api_req_poll(req); }
/** * Implemented #SteamApiFunc for #steam_api_req_poll(). * * @param req The #SteamApiReq. * @param data The user defined data, which is #SteamData. **/ static void steam_cb_poll(SteamApiReq *req, gpointer data) { SteamData *sata = data; GList *l; if (steam_req_error(sata, req, TRUE)) return; for (l = req->msgs->head; l != NULL; l = l->next) steam_user_msg(sata, l->data, 0); req = steam_api_req_new(req->api, steam_cb_poll, sata); steam_api_req_poll(req); }