/*
 * Rebuild the interpreter frame then punt to the interpreter to execute
 * instruction at specified PC.
 *
 * Currently parameters are passed to the current frame, so we just need to
 * grow the stack save area above it, fill certain fields in StackSaveArea and
 * Thread that are skipped during whole-method invocation (specified below),
 * then return to the interpreter.
 *
 * StackSaveArea:
 *  - prevSave
 *  - prevFrame
 *  - savedPc
 *  - returnAddr
 *  - method
 *
 * Thread:
 *  - method
 *  - methodClassDex
 *  - curFrame
 */
static void genMethodInflateAndPunt(CompilationUnit *cUnit, MIR *mir,
                                    BasicBlock *bb)
{
    int oldStackSave = r0;
    int newStackSave = r1;
    int oldFP = r2;
    int savedPC = r3;
    int currentPC = r4PC;
    int returnAddr = r7;
    int method = r8;
    int pDvmDex = r9;

    /*
     * TODO: check whether to raise the stack overflow exception when growing
     * the stack save area.
     */

    /* Send everything to home location */
    dvmCompilerFlushAllRegs(cUnit);

    /* oldStackSave = r5FP + sizeof(current frame) */
    opRegRegImm(cUnit, kOpAdd, oldStackSave, r5FP,
                cUnit->method->registersSize * 4);
    /* oldFP = oldStackSave + sizeof(stackSaveArea) */
    opRegRegImm(cUnit, kOpAdd, oldFP, oldStackSave, sizeof(StackSaveArea));
    /* newStackSave = r5FP - sizeof(StackSaveArea) */
    opRegRegImm(cUnit, kOpSub, newStackSave, r5FP, sizeof(StackSaveArea));

    loadWordDisp(cUnit, r13sp, 0, savedPC);
    loadConstant(cUnit, currentPC, (int) (cUnit->method->insns + mir->offset));
    loadConstant(cUnit, method, (int) cUnit->method);
    loadConstant(cUnit, pDvmDex, (int) cUnit->method->clazz->pDvmDex);
#ifdef EASY_GDB
    /* newStackSave->prevSave = oldStackSave */
    storeWordDisp(cUnit, newStackSave, offsetof(StackSaveArea, prevSave),
                  oldStackSave);
#endif
    /* newStackSave->prevSave = oldStackSave */
    storeWordDisp(cUnit, newStackSave, offsetof(StackSaveArea, prevFrame),
                  oldFP);
    /* newStackSave->savedPc = savedPC */
    storeWordDisp(cUnit, newStackSave, offsetof(StackSaveArea, savedPc),
                  savedPC);
    /* return address */
    loadConstant(cUnit, returnAddr, 0);
    storeWordDisp(cUnit, newStackSave, offsetof(StackSaveArea, returnAddr),
                  returnAddr);
    /* newStackSave->method = method */
    storeWordDisp(cUnit, newStackSave, offsetof(StackSaveArea, method), method);
    /* thread->method = method */
    storeWordDisp(cUnit, r6SELF, offsetof(InterpSaveState, method), method);
    /* thread->interpSave.curFrame = current FP */
    storeWordDisp(cUnit, r6SELF, offsetof(Thread, interpSave.curFrame), r5FP);
    /* thread->methodClassDex = pDvmDex */
    storeWordDisp(cUnit, r6SELF, offsetof(InterpSaveState, methodClassDex),
                  pDvmDex);
    /* Restore the stack pointer */
    opRegImm(cUnit, kOpAdd, r13sp, 16);
    genPuntToInterp(cUnit, mir->offset);
}
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static void genInterpSingleStep(CompilationUnit *cUnit, MIR *mir)
{
    int flags = dexGetFlagsFromOpcode(mir->dalvikInsn.opcode);
    int flagsToCheck = kInstrCanBranch | kInstrCanSwitch | kInstrCanReturn |
                       kInstrCanThrow;

    //If already optimized out, just ignore
    if (mir->dalvikInsn.opcode == OP_NOP)
        return;

    //Ugly, but necessary.  Flush all Dalvik regs so Interp can find them
    dvmCompilerFlushAllRegs(cUnit);

    if ((mir->next == NULL) || (flags & flagsToCheck)) {
       genPuntToInterp(cUnit, mir->offset);
       return;
    }
    int entryAddr = offsetof(Thread,
                             jitToInterpEntries.dvmJitToInterpSingleStep);
    loadWordDisp(cUnit, rEBP, 0, rECX);  // Get glue
    loadWordDisp(cUnit, rECX, entryAddr, rEAX); // rEAX<- entry address
    /* rPC = dalvik pc */
    loadConstant(cUnit, rPC, (int) (cUnit->method->insns + mir->offset));
    /* rECX = dalvik pc of following instruction */
    loadConstant(cUnit, rECX, (int) (cUnit->method->insns + mir->next->offset));
    /* Pass on the stack */
    storeWordDisp(cUnit, rESP, OUT_ARG0, rECX);
    opReg(cUnit, kOpCall, rEAX);
}
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static bool genInlinedAbsDouble(CompilationUnit *cUnit, MIR *mir)
{
    int offset = offsetof(InterpState, retval);
    RegLocation rlSrc = dvmCompilerGetSrcWide(cUnit, mir, 0, 1);
    RegLocation regSrc = loadValueWide(cUnit, rlSrc, kCoreReg);
    int reglo = regSrc.lowReg;
    int reghi = regSrc.highReg;
    int signMask = dvmCompilerAllocTemp(cUnit);
    loadConstant(cUnit, signMask, 0x7fffffff);
    storeWordDisp(cUnit, rGLUE, offset, reglo);
    newLIR2(cUnit, kThumbAndRR, reghi, signMask);
    dvmCompilerFreeTemp(cUnit, signMask);
    storeWordDisp(cUnit, rGLUE, offset + 4, reghi);
    //TUNING: rewrite this to not clobber
    dvmCompilerClobber(cUnit, reghi);
    return true;
}
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/*
 * For monitor unlock, we don't have to use ldrex/strex.  Once
 * we've determined that the lock is thin and that we own it with
 * a zero recursion count, it's safe to punch it back to the
 * initial, unlock thin state with a store word.
 */
static void genMonitorExit(CompilationUnit *cUnit, MIR *mir)
{
    RegLocation rlSrc = dvmCompilerGetSrc(cUnit, mir, 0);
    ArmLIR *target;
    ArmLIR *branch;
    ArmLIR *hopTarget;
    ArmLIR *hopBranch;

    assert(LW_SHAPE_THIN == 0);
    loadValueDirectFixed(cUnit, rlSrc, r1);  // Get obj
    dvmCompilerLockAllTemps(cUnit);  // Prepare for explicit register usage
    dvmCompilerFreeTemp(cUnit, r4PC);  // Free up r4 for general use
    genNullCheck(cUnit, rlSrc.sRegLow, r1, mir->offset, NULL);
    loadWordDisp(cUnit, r1, offsetof(Object, lock), r2); // Get object->lock
    loadWordDisp(cUnit, r6SELF, offsetof(Thread, threadId), r3); // Get threadId
    // Is lock unheld on lock or held by us (==threadId) on unlock?
    opRegRegImm(cUnit, kOpAnd, r7, r2,
                (LW_HASH_STATE_MASK << LW_HASH_STATE_SHIFT));
    opRegImm(cUnit, kOpLsl, r3, LW_LOCK_OWNER_SHIFT); // Align owner
    newLIR3(cUnit, kThumb2Bfc, r2, LW_HASH_STATE_SHIFT,
            LW_LOCK_OWNER_SHIFT - 1);
    opRegReg(cUnit, kOpSub, r2, r3);
    hopBranch = opCondBranch(cUnit, kArmCondNe);
    dvmCompilerGenMemBarrier(cUnit, kSY);
    storeWordDisp(cUnit, r1, offsetof(Object, lock), r7);
    branch = opNone(cUnit, kOpUncondBr);

    hopTarget = newLIR0(cUnit, kArmPseudoTargetLabel);
    hopTarget->defMask = ENCODE_ALL;
    hopBranch->generic.target = (LIR *)hopTarget;

    // Export PC (part 1)
    loadConstant(cUnit, r3, (int) (cUnit->method->insns + mir->offset));

    LOAD_FUNC_ADDR(cUnit, r7, (int)dvmUnlockObject);
    genRegCopy(cUnit, r0, r6SELF);
    // Export PC (part 2)
    newLIR3(cUnit, kThumb2StrRRI8Predec, r3, r5FP,
            sizeof(StackSaveArea) -
            offsetof(StackSaveArea, xtra.currentPc));
    opReg(cUnit, kOpBlx, r7);
    /* Did we throw? */
    ArmLIR *branchOver = genCmpImmBranch(cUnit, kArmCondNe, r0, 0);
    loadConstant(cUnit, r0,
                 (int) (cUnit->method->insns + mir->offset +
                 dexGetWidthFromOpcode(OP_MONITOR_EXIT)));
    genDispatchToHandler(cUnit, TEMPLATE_THROW_EXCEPTION_COMMON);

    // Resume here
    target = newLIR0(cUnit, kArmPseudoTargetLabel);
    target->defMask = ENCODE_ALL;
    branch->generic.target = (LIR *)target;
    branchOver->generic.target = (LIR *) target;
}
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/* Export the Dalvik PC assicated with an instruction to the StackSave area */
static ArmLIR *genExportPC(CompilationUnit *cUnit, MIR *mir)
{
    ArmLIR *res;
    int rDPC = dvmCompilerAllocTemp(cUnit);
    int rAddr = dvmCompilerAllocTemp(cUnit);
    int offset = offsetof(StackSaveArea, xtra.currentPc);
    res = loadConstant(cUnit, rDPC, (int) (cUnit->method->insns + mir->offset));
    newLIR2(cUnit, kThumbMovRR, rAddr, rFP);
    newLIR2(cUnit, kThumbSubRI8, rAddr, sizeof(StackSaveArea) - offset);
    storeWordDisp( cUnit, rAddr, 0, rDPC);
    return res;
}
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static bool genInlinedAbsFloat(CompilationUnit *cUnit, MIR *mir)
{
    int offset = offsetof(Thread, interpSave.retval);
    RegLocation rlSrc = dvmCompilerGetSrc(cUnit, mir, 0);
    int reg0 = loadValue(cUnit, rlSrc, kCoreReg).lowReg;
    int signMask = dvmCompilerAllocTemp(cUnit);
    loadConstant(cUnit, signMask, 0x7fffffff);
    newLIR2(cUnit, kThumbAndRR, reg0, signMask);
    dvmCompilerFreeTemp(cUnit, signMask);
    storeWordDisp(cUnit, r6SELF, offset, reg0);
    //TUNING: rewrite this to not clobber
    dvmCompilerClobber(cUnit, reg0);
    return false;
}