int strategy_register_picture_sse2(void* opaque) { bool success = true; #if COMPILE_INTEL_SSE2 success &= strategyselector_register(opaque, "reg_sad", "sse2", 10, ®_sad_sse2); success &= strategyselector_register(opaque, "sad_8bit_4x4", "sse2", 10, &sad_8bit_4x4_sse2); #endif return success; }
static int strategy_register_picture_sse41(void* opaque) { return strategyselector_register(opaque, "reg_sad", "sse41", 20, ®_sad_sse41); }