Esempio n. 1
0
void S9xDeinitUpdate(int width, int height)
{
   if (height == 448 || height == 478)
   {
      if (GFX.Pitch == 2048)
         pack_frame(GFX.Screen, width, height);
      GFX.Pitch = 1024;
   }
   else
   {
      if (GFX.Pitch == 1024)
         stretch_frame(GFX.Screen, width, height);
      GFX.Pitch = 2048;
   }

   s9x_video_cb(GFX.Screen, width, height);
}
Esempio n. 2
0
void S9xDeinitUpdate(int width, int height)
{
	if (use_overscan)
	{
		if (height == 224)
		{
			memmove(GFX.Screen + (GFX.Pitch / 2) * 7, GFX.Screen, GFX.Pitch * height);
			memset(GFX.Screen, 0x00, GFX.Pitch * 7);
			memset(GFX.Screen + (GFX.Pitch / 2) * (7 + 224), 0, GFX.Pitch * 8);
			height = 239;
		}
		else if (height == 448)
		{
			memmove(GFX.Screen + (GFX.Pitch / 2) * 15, GFX.Screen, GFX.Pitch * height);
			memset(GFX.Screen, 0x00, GFX.Pitch * 15);
			memset(GFX.Screen + (GFX.Pitch / 2) * (15 + 224), 0x00, GFX.Pitch * 17);
			height = 478;
		}
	}
	else /* libsnes classic behavior */
	{
		if (height == 448 || height == 478)
		{
			if (GFX.Pitch == 2048)
				pack_frame(GFX.Screen, width, height);
			GFX.Pitch = 1024;
		}
		else
		{
			if (GFX.Pitch == 1024)
				stretch_frame(GFX.Screen, width, height);
			GFX.Pitch = 2048;
		}
	}

	s9x_video_cb(GFX.Screen, width, height);
}