Esempio n. 1
0
File: struct.c Progetto: nyanp/mruby
/*
 *  call-seq:
 *     Struct.new( [aString] [, aSym]+> )    -> StructClass
 *     StructClass.new(arg, ...)             -> obj
 *     StructClass[arg, ...]                 -> obj
 *
 *  Creates a new class, named by <i>aString</i>, containing accessor
 *  methods for the given symbols. If the name <i>aString</i> is
 *  omitted, an anonymous structure class will be created. Otherwise,
 *  the name of this struct will appear as a constant in class
 *  <code>Struct</code>, so it must be unique for all
 *  <code>Struct</code>s in the system and should start with a capital
 *  letter. Assigning a structure class to a constant effectively gives
 *  the class the name of the constant.
 *
 *  <code>Struct::new</code> returns a new <code>Class</code> object,
 *  which can then be used to create specific instances of the new
 *  structure. The number of actual parameters must be
 *  less than or equal to the number of attributes defined for this
 *  class; unset parameters default to <code>nil</code>.  Passing too many
 *  parameters will raise an <code>ArgumentError</code>.
 *
 *  The remaining methods listed in this section (class and instance)
 *  are defined for this generated class.
 *
 *     # Create a structure with a name in Struct
 *     Struct.new("Customer", :name, :address)    #=> Struct::Customer
 *     Struct::Customer.new("Dave", "123 Main")   #=> #<struct Struct::Customer name="Dave", address="123 Main">
 *
 *     # Create a structure named by its constant
 *     Customer = Struct.new(:name, :address)     #=> Customer
 *     Customer.new("Dave", "123 Main")           #=> #<struct Customer name="Dave", address="123 Main">
 */
static mrb_value
mrb_struct_s_def(mrb_state *mrb, mrb_value klass)
{
  mrb_value name, rest;
  mrb_value *pargv;
  int argcnt;
  mrb_int i;
  mrb_value b, st;
  mrb_sym id;
  mrb_value *argv;
  int argc;

  name = mrb_nil_value();
  rest = mrb_nil_value();
  mrb_get_args(mrb, "*&", &argv, &argc, &b);
  if (argc == 0) { /* special case to avoid crash */
    rest = mrb_ary_new(mrb);
  }
  else {
    if (argc > 0) name = argv[0];
    if (argc > 1) rest = argv[1];
    if (mrb_array_p(rest)) {
      if (!mrb_nil_p(name) && mrb_symbol_p(name)) {
        /* 1stArgument:symbol -> name=nil rest=argv[0]-[n] */
        mrb_ary_unshift(mrb, rest, name);
        name = mrb_nil_value();
      }
    }
    else {
      pargv = &argv[1];
      argcnt = argc-1;
      if (!mrb_nil_p(name) && mrb_symbol_p(name)) {
        /* 1stArgument:symbol -> name=nil rest=argv[0]-[n] */
        name = mrb_nil_value();
        pargv = &argv[0];
        argcnt++;
      }
      rest = mrb_ary_new_from_values(mrb, argcnt, pargv);
    }
    for (i=0; i<RARRAY_LEN(rest); i++) {
      id = mrb_obj_to_sym(mrb, RARRAY_PTR(rest)[i]);
      RARRAY_PTR(rest)[i] = mrb_symbol_value(id);
    }
  }
  st = make_struct(mrb, name, rest, struct_class(mrb));
  if (!mrb_nil_p(b)) {
    mrb_yield_with_class(mrb, b, 1, &st, st, mrb_class_ptr(klass));
  }

  return st;
}
Esempio n. 2
0
/*
 *  call-seq:
 *     Struct.new( [aString] [, aSym]+> )    -> StructClass
 *     StructClass.new(arg, ...)             -> obj
 *     StructClass[arg, ...]                 -> obj
 *
 *  Creates a new class, named by <i>aString</i>, containing accessor
 *  methods for the given symbols. If the name <i>aString</i> is
 *  omitted, an anonymous structure class will be created. Otherwise,
 *  the name of this struct will appear as a constant in class
 *  <code>Struct</code>, so it must be unique for all
 *  <code>Struct</code>s in the system and should start with a capital
 *  letter. Assigning a structure class to a constant effectively gives
 *  the class the name of the constant.
 *
 *  <code>Struct::new</code> returns a new <code>Class</code> object,
 *  which can then be used to create specific instances of the new
 *  structure. The number of actual parameters must be
 *  less than or equal to the number of attributes defined for this
 *  class; unset parameters default to <code>nil</code>.  Passing too many
 *  parameters will raise an <code>ArgumentError</code>.
 *
 *  The remaining methods listed in this section (class and instance)
 *  are defined for this generated class.
 *
 *     # Create a structure with a name in Struct
 *     Struct.new("Customer", :name, :address)    #=> Struct::Customer
 *     Struct::Customer.new("Dave", "123 Main")   #=> #<struct Struct::Customer name="Dave", address="123 Main">
 *
 *     # Create a structure named by its constant
 *     Customer = Struct.new(:name, :address)     #=> Customer
 *     Customer.new("Dave", "123 Main")           #=> #<struct Customer name="Dave", address="123 Main">
 */
static mrb_value
mrb_struct_s_def(mrb_state *mrb, mrb_value klass)
{
  mrb_value name, rest;
  mrb_value *pargv;
  int argcnt;
  long i;
  mrb_value b, st;
  mrb_sym id;
  mrb_value *argv;
  int argc;

  name = mrb_nil_value();
  rest = mrb_nil_value();
  mrb_get_args(mrb, "&*", &b, &argv, &argc);
  if (argc > 0) name = argv[0];
  if (argc > 1) rest = argv[1];
  //mrb_scan_args(argc, argv, "1*", &name, &rest);
  if (mrb_type(rest) == MRB_TT_ARRAY) {
    if (!mrb_nil_p(name) && SYMBOL_P(name)) {
      /* 1stArgument:symbol -> name=nil rest=argv[0]-[n] */
      mrb_ary_unshift(mrb, rest, name);
      name = mrb_nil_value();
    }
    for (i=0; i<RARRAY_LEN(rest); i++) {
      id = mrb_to_id(mrb, RARRAY_PTR(rest)[i]);
      RARRAY_PTR(rest)[i] = mrb_str_new_cstr(mrb, mrb_sym2name(mrb, id));
    }
  }
  else {
    pargv = &argv[1];
    argcnt = argc-1;
    if (!mrb_nil_p(name) && SYMBOL_P(name)) {
      /* 1stArgument:symbol -> name=nil rest=argv[0]-[n] */
      //mrb_ary_unshift(mrb, rest, name);
      name = mrb_nil_value();
      pargv = &argv[0];
      argcnt++;
    }
    rest = mrb_ary_new_from_values(mrb, pargv, argcnt);
  }
  st = make_struct(mrb, name, rest, struct_class(mrb));
  if (!mrb_nil_p(b)) {
    mrb_funcall(mrb, b, "call", 1, &st);
  }

  return st;
}
Esempio n. 3
0
File: struct.c Progetto: nyanp/mruby
static inline mrb_value
struct_ivar_get(mrb_state *mrb, mrb_value c, mrb_sym id)
{
  struct RClass* kclass;
  struct RClass* sclass = struct_class(mrb);
  mrb_value ans;

  for (;;) {
    ans = mrb_iv_get(mrb, c, id);
    if (!mrb_nil_p(ans)) return ans;
    kclass = RCLASS_SUPER(c);
    if (kclass == 0 || kclass == sclass)
      return mrb_nil_value();
    c = mrb_obj_value(kclass);
  }
}
Esempio n. 4
0
File: struct.c Progetto: nyanp/mruby
mrb_value
mrb_struct_define(mrb_state *mrb, const char *name, ...)
{
  va_list ar;
  mrb_value nm, ary;
  char *mem;

  if (!name) nm = mrb_nil_value();
  else nm = mrb_str_new_cstr(mrb, name);
  ary = mrb_ary_new(mrb);

  va_start(ar, name);
  while ((mem = va_arg(ar, char*)) != 0) {
    mrb_sym slot = mrb_intern_cstr(mrb, mem);
    mrb_ary_push(mrb, ary, mrb_symbol_value(slot));
  }
  va_end(ar);

  return make_struct(mrb, nm, ary, struct_class(mrb));
}