Esempio n. 1
0
/* Initialize/Cleanup the network API */
int  SDLNet_Init(void)
{
	if ( !SDLNet_started ) {
#ifdef __USE_W32_SOCKETS
		/* Start up the windows networking */
		WORD version_wanted = MAKEWORD(1,1);
		WSADATA wsaData;

		if ( WSAStartup(version_wanted, &wsaData) != 0 ) {
			SDLNet_SetError("Couldn't initialize Winsock 1.1\n");
			return(-1);
		}
#else
#ifdef __CELLOS_LV2__ /* Start the stack */
	        cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
		sys_net_initialize_network();
#endif

#ifndef __CELLOS_LV2__ /* No signals on cell */
		/* SIGPIPE is generated when a remote socket is closed */
		void (*handler)(int);
		handler = signal(SIGPIPE, SIG_IGN);
		if ( handler != SIG_DFL ) {
			signal(SIGPIPE, handler);
		}
#endif
#endif
	}
	++SDLNet_started;
	return(0);
}
Esempio n. 2
0
/*-------------------------------------------------------------------------*\
* Initializes module 
\*-------------------------------------------------------------------------*/
int socket_open(void) {
    /* instals a handler to ignore sigpipe or it will crash us */
   

#if APIABSTRACTION_PS3
	sys_net_initialize_network();
#elif PE_PLAT_IS_PSVITA
	static char memory[256 * 1024];
	static int initialized = 0;

	if (!initialized)
	{
		initialized = 1;
		SceNetInitParam param;
		int ret = 0;

		/* initialize libnet */
		param.memory = memory;
		param.size = sizeof(memory);
		param.flags = 0;
		ret = sceNetInit(&param);
		if(ret < 0){
			printf("sceNetInit() failed. ret = 0x%x\n", ret);
		}
	}
#else
     signal(SIGPIPE, SIG_IGN); // make sure we ignore SIGPIPE signal that is called whenever sockets close
#endif
    return 1;
}
Esempio n. 3
0
/**
 * network_init:
 *
 * Platform specific socket library initialization.
 *
 * Returns: true (1) if successful, otherwise false (0).
 **/
bool network_init(void)
{
#ifdef _WIN32
   WSADATA wsaData;
#endif
   static bool inited = false;
   if (inited)
      return true;

#if defined(_WIN32)
   if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0)
   {
      network_deinit();
      return false;
   }
#elif defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)
   cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
   sys_net_initialize_network();
#else
   signal(SIGPIPE, SIG_IGN); /* Do not like SIGPIPE killing our app. */
#endif

   inited = true;
   return true;
}
Esempio n. 4
0
void log_init(const char *host, unsigned short port)
{
#ifdef ENABLE_LOG
  unsigned int temp;
  struct hostent *hp;

  (void) cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
  (void) sys_net_initialize_network();
  
  memset(&address, 0, sizeof(address));
  
  if ((unsigned int)-1 != (temp = inet_addr(host))) {
    address.sin_family = AF_INET;
    address.sin_addr.s_addr = temp;
  }
  else {
    if (NULL == (hp = gethostbyname(host))) {
      return;
    }
    address.sin_family = hp->h_addrtype;
    memcpy(&address.sin_addr, hp->h_addr, hp->h_length);
  }

  address.sin_port = htons(port);

  socket_fd = socket(AF_INET, SOCK_DGRAM, 0);
  if (socket_fd < 0) {
    return;
  }

  log("%s: created udp socket, address setup towards %s:%d\n", __func__, inet_ntoa(address.sin_addr), port);
#endif
}
bool LoadModules(void)
{
	cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
	cellScreenShotEnable();

	int ret = cellSysmoduleLoadModule( CELL_SYSMODULE_FS );
	if ( ret < 0 )	{
		//printf( "\nError loading module FS!!!\n" );
		return false;
	}

	

	ret = cellSysmoduleLoadModule( CELL_SYSMODULE_USBD );
	if ( ret < 0 )	{
		//printf( "\nError loading module USBD!!!\n" );
		return false;
	}
  

	ret = cellSysmoduleLoadModule(CELL_SYSMODULE_HTTP);
	if ( ret < 0 )	{
		//printf( "\nError loading module HTTP!!!\n" );
		return false;
	}
	sys_net_initialize_network();

    //printf( "\nLoading libnet\n" );
	ret = cellSysmoduleLoadModule( CELL_SYSMODULE_NET );
	if ( ret < 0 )	{
		//printf( "\nError loading module NET!!!\n" );
		return false;
	}

	cellNetCtlInit();

    //printf( "\nLoading libio\n" );
	ret = cellSysmoduleLoadModule( CELL_SYSMODULE_IO );
	if ( ret < 0 )	{
		//printf( "\nError loading module IO!!!\n" );
		return false;
	}

    //printf( "\nLoading libaudio\n" );
	ret = cellSysmoduleLoadModule( CELL_SYSMODULE_AUDIO );
	if ( ret < 0 )	{
		//printf( "\nError loading module AUDIO!!!\n" );
		return false;
	}

	ret = cellSysmoduleLoadModule( CELL_SYSMODULE_RESC );
	if ( ret < 0 )	{
		//printf( "\nError loading module RESC!!!\n" );
		return false;
	}

	

    return true;
}
Esempio n. 6
0
static void system_init(void *data)
{
   (void)data;
#ifdef HAVE_SYSUTILS
   RARCH_LOG("Registering system utility callback...\n");
   cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);
#endif

#ifdef HAVE_SYSMODULES

#ifdef HAVE_FREETYPE
   cellSysmoduleLoadModule(CELL_SYSMODULE_FONT);
   cellSysmoduleLoadModule(CELL_SYSMODULE_FREETYPE);
   cellSysmoduleLoadModule(CELL_SYSMODULE_FONTFT);
#endif

   cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
   cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
#ifndef __PSL1GHT__
   cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
#endif
#ifndef IS_SALAMANDER
#ifndef __PSL1GHT__
   cellSysmoduleLoadModule(CELL_SYSMODULE_AVCONF_EXT);
#endif
   cellSysmoduleLoadModule(CELL_SYSMODULE_PNGDEC);
   cellSysmoduleLoadModule(CELL_SYSMODULE_JPGDEC);
#endif
   cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
   cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP);
#endif

#ifndef __PSL1GHT__
   sys_net_initialize_network();
   sceNpInit(NP_POOL_SIZE, np_pool);
#endif

#ifndef IS_SALAMANDER
#if (CELL_SDK_VERSION > 0x340000) && !defined(__PSL1GHT__)
#ifdef HAVE_SYSMODULES
   cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
#endif
#ifdef HAVE_SYSUTILS
   CellScreenShotSetParam screenshot_param = {0, 0, 0, 0};

   screenshot_param.photo_title = "RetroArch PS3";
   screenshot_param.game_title = "RetroArch PS3";
   cellScreenShotSetParameter (&screenshot_param);
   cellScreenShotEnable();
#endif
#ifdef HAVE_SYSUTILS
   //if (g_extern.lifecycle_state & (1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE))
   cellSysutilEnableBgmPlayback();
#endif
#endif
#endif
}
Esempio n. 7
0
static void system_init(void)
{
#ifdef HAVE_SYSUTILS
   RARCH_LOG("Registering system utility callback...\n");
   cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);
#endif

#ifdef HAVE_SYSMODULES

#ifdef HAVE_FREETYPE
   cellSysmoduleLoadModule(CELL_SYSMODULE_FONT);
   cellSysmoduleLoadModule(CELL_SYSMODULE_FREETYPE);
   cellSysmoduleLoadModule(CELL_SYSMODULE_FONTFT);
#endif

   cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
   cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
#ifndef __PSL1GHT__
   cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
#endif
#ifndef IS_SALAMANDER
#ifndef __PSL1GHT__
   cellSysmoduleLoadModule(CELL_SYSMODULE_AVCONF_EXT);
#endif
   cellSysmoduleLoadModule(CELL_SYSMODULE_PNGDEC);
   cellSysmoduleLoadModule(CELL_SYSMODULE_JPGDEC);
#endif
   cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
   cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP);
#endif

#ifndef __PSL1GHT__
   sys_net_initialize_network();
#endif

#if defined(HAVE_LOGGER) || defined(HAVE_FILE_LOGGER)
   inl_logger_init();
#endif

#ifndef __PSL1GHT__
   sceNpInit(NP_POOL_SIZE, np_pool);
#endif
}
Esempio n. 8
0
// Platform specific socket library init.
bool netplay_init_network(void)
{
   static bool inited = false;
   if (inited)
      return true;

#if defined(_WIN32)
   WSADATA wsaData;
   if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0)
   {
      WSACleanup();
      return false;
   }
#elif defined(__CELLOS_LV2__)
   cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
   sys_net_initialize_network();
#else
   signal(SIGPIPE, SIG_IGN); // Do not like SIGPIPE killing our app :(
#endif

   inited = true;
   return true;
}
Esempio n. 9
0
/**
 * network_init:
 *
 * Platform specific socket library initialization.
 *
 * Returns: true (1) if successful, otherwise false (0).
 **/
bool network_init(void)
{
#ifdef _WIN32
   WSADATA wsaData;
#endif
   static bool inited = false;
   if (inited)
      return true;

#if defined(_WIN32)
   if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0)
   {
      network_deinit();
      return false;
   }
#elif defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)
   int timeout_count = 10;

   cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
   sys_net_initialize_network();

   if (cellNetCtlInit() < 0)
      return false;

   for (;;)
   {
      int state;
      if (cellNetCtlGetState(&state) < 0)
         return false;

      if (state == CELL_NET_CTL_STATE_IPObtained)
         break;

      retro_sleep(500);
      timeout_count--;
      if (timeout_count < 0)
         return 0;
   }
#elif defined(VITA)
   SceNetInitParam initparam;

   if (sceNetShowNetstat() == SCE_NET_ERROR_ENOTINIT)
   {
      _net_compat_net_memory = malloc(COMPAT_NET_INIT_SIZE);

      initparam.memory       = _net_compat_net_memory;
      initparam.size         = COMPAT_NET_INIT_SIZE;
      initparam.flags        = 0;

      sceNetInit(&initparam);

      sceNetCtlInit();
   }

   retro_epoll_fd = sceNetEpollCreate("epoll", 0);
#elif defined(GEKKO)
   char t[16];
   if (if_config(t, NULL, NULL, TRUE, 10) < 0)
      return false;
#elif defined(WIIU)
   socket_lib_init();
#elif defined(_3DS)
    _net_compat_net_memory = (u32*)memalign(SOC_ALIGN, SOC_BUFFERSIZE);
	if (_net_compat_net_memory == NULL)
		return false;
	Result ret = socInit(_net_compat_net_memory, SOC_BUFFERSIZE);//WIFI init
	if (ret != 0)
		return false;
#else
   signal(SIGPIPE, SIG_IGN); /* Do not like SIGPIPE killing our app. */
#endif

   inited = true;
   return true;
}
Esempio n. 10
0
int main(int argc, char *argv[])
{
#ifdef HAVE_SYSUTILS
   RARCH_LOG("Registering system utility callback...\n");
   cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);
#endif

#ifdef HAVE_SYSMODULES
   cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
   cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
   cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
   cellSysmoduleLoadModule(CELL_SYSMODULE_AVCONF_EXT);
   cellSysmoduleLoadModule(CELL_SYSMODULE_PNGDEC);
   cellSysmoduleLoadModule(CELL_SYSMODULE_JPGDEC);
   cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
   cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP);
#endif

   sys_net_initialize_network();

#ifdef HAVE_LOGGER
   logger_init();
#endif

   sceNpInit(NP_POOL_SIZE, np_pool);

   rarch_main_clear_state();
   get_environment_settings(argc, argv);

   config_set_defaults();
   input_ps3.init();

   char tmp_path[PATH_MAX];
   snprintf(tmp_path, sizeof(tmp_path), "%s/", default_paths.core_dir);
   rarch_configure_libretro(&input_ps3, tmp_path, default_paths.executable_extension);

#if(CELL_SDK_VERSION > 0x340000)
   if (g_console.screenshots_enable)
   {
#ifdef HAVE_SYSMODULES
      cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
#endif
#ifdef HAVE_SYSUTILS
      CellScreenShotSetParam screenshot_param = {0, 0, 0, 0};

      screenshot_param.photo_title = "RetroArch PS3";
      screenshot_param.game_title = "RetroArch PS3";
      cellScreenShotSetParameter (&screenshot_param);
      cellScreenShotEnable();
#endif
   }
#ifdef HAVE_SYSUTILS
   if (g_console.custom_bgm_enable)
      cellSysutilEnableBgmPlayback();
#endif
#endif

   video_gl.start();


#ifdef HAVE_OSKUTIL
   oskutil_init(&g_console.oskutil_handle, 0);
#endif

   rarch_input_set_default_keybind_names_for_emulator();

   menu_init();

   switch(g_console.external_launcher_support)
   {
      case EXTERN_LAUNCHER_SALAMANDER:
         g_console.mode_switch = MODE_MENU;
	 break;
#ifdef HAVE_MULTIMAN
      case EXTERN_LAUNCHER_MULTIMAN:
	 RARCH_LOG("Started from multiMAN, will auto-start game.\n");
	 strlcpy(g_console.rom_path, argv[1], sizeof(g_console.rom_path));
         rarch_settings_change(S_START_RARCH);
	 rarch_startup(default_paths.config_file);
	 break;
#endif
      default:
         break;
   }

begin_loop:
   if(g_console.mode_switch == MODE_EMULATION)
   {
      bool repeat = false;

      input_ps3.poll(NULL);

      rarch_set_auto_viewport(g_extern.frame_cache.width, g_extern.frame_cache.height);

      do{
         repeat = rarch_main_iterate();
      }while(repeat && !g_console.frame_advance_enable);
   }
   else if(g_console.mode_switch == MODE_MENU)
   {
      menu_loop();
      rarch_startup(default_paths.config_file);
   }
   else
      goto begin_shutdown;

   goto begin_loop;

begin_shutdown:
   if(path_file_exists(default_paths.config_file))
      rarch_config_save(default_paths.config_file);

   if(g_console.emulator_initialized)
      rarch_main_deinit();

   input_ps3.free(NULL);
   video_gl.stop();
   menu_free();

#ifdef HAVE_OSKUTIL
   if(g_console.oskutil_handle.is_running)
      oskutil_unload(&g_console.oskutil_handle);
#endif

#ifdef HAVE_LOGGER
   logger_shutdown();
#endif

#ifdef HAVE_SYSMODULES
   if(g_console.screenshots_enable)
      cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
   cellSysmoduleUnloadModule(CELL_SYSMODULE_JPGDEC);
   cellSysmoduleUnloadModule(CELL_SYSMODULE_PNGDEC);
   cellSysmoduleUnloadModule(CELL_SYSMODULE_AVCONF_EXT);
   cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME);
#endif

#ifdef HAVE_HDD_CACHE_PARTITION
   int ret = cellSysCacheClear();

   if(ret != CELL_SYSCACHE_RET_OK_CLEARED)
   {
      RARCH_ERR("System cache partition could not be cleared on exit.\n");
   }
#endif

   rarch_exec();

   return 1;
}
Esempio n. 11
0
bool CapApp::onInit(int argc, char* argv[])
{
	(void)argc;
	(void)argv;

	// ----------------------------------------------
	// FTP	
	cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
	cellNetCtlInit();
	cellSysmoduleLoadModule(CELL_SYSMODULE_HTTP);
	sys_net_initialize_network();
	ftp_on();

	// Load settings...
	if(!iniRead()) {
		iniWrite(); // create settings file...
	}

	cellSysmoduleLoadModule(CELL_SYSMODULE_FS);

	cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
	cellScreenShotEnable();

	InputInit();

	while(!videoOutIsReady())
	{
		// ...
	}


	PSGLinitOptions options = 
	{
		enable:					PSGL_INIT_MAX_SPUS | PSGL_INIT_INITIALIZE_SPUS,
		maxSPUs:				1,
		initializeSPUs:			GL_FALSE,
		persistentMemorySize:	0,
		transientMemorySize:	0,
		errorConsole:			0,
		fifoSize:				0,  
		hostMemorySize:			128* 1024*1024,  // 128 mbs for host memory 
	};

#if CELL_SDK_VERSION < 0x340000
	options.enable |=	PSGL_INIT_HOST_MEMORY_SIZE;
#endif

	// Initialize 6 SPUs but reserve 1 SPU as a raw SPU for PSGL
	sys_spu_initialize(6, 1);
	psglInit(&options);

	const unsigned int resolutions[] = { 
		CELL_VIDEO_OUT_RESOLUTION_1080, 
		CELL_VIDEO_OUT_RESOLUTION_960x1080, 
		CELL_VIDEO_OUT_RESOLUTION_720, 
		CELL_VIDEO_OUT_RESOLUTION_480 
	};

	const int numResolutions = sizeof(resolutions) / sizeof(resolutions[0]);

	int bestResolution = chooseBestResolution(resolutions,numResolutions);

	getResolutionWidthHeight(bestResolution, deviceWidth, deviceHeight);

	if(bestResolution)
	{
		PSGLdeviceParameters params;

		params.enable				= PSGL_DEVICE_PARAMETERS_COLOR_FORMAT |
									  PSGL_DEVICE_PARAMETERS_DEPTH_FORMAT |
									  PSGL_DEVICE_PARAMETERS_MULTISAMPLING_MODE;
		params.colorFormat			= GL_ARGB_SCE;
		params.depthFormat			= GL_NONE;
		params.multisamplingMode	= GL_MULTISAMPLING_NONE_SCE;
		params.enable				|= PSGL_DEVICE_PARAMETERS_WIDTH_HEIGHT;
		params.width				= deviceWidth;
		params.height				= deviceHeight;

		device						= psglCreateDeviceExtended(&params);
		context						= psglCreateContext();

		psglMakeCurrent(context, device);
		psglResetCurrentContext();

		initGraphics();

		if( cellSysutilRegisterCallback( 0, callback_sysutil_exit, NULL ) < 0 ) {
			//...
		}

		dbgFontInit();

		fbaRL = new c_fbaRL();

		while(bRun)
		{
			onRender();
			onUpdate();
			cellSysutilCheckCallback();
		}

	} else {
		// resolution error...
	}

	ftp_off();

	onShutdown();

	return false;
}

void CapApp::onRender()
{
	if(fbaRL) { fbaRL->DlgDisplayFrame(); }

	// get render target buffer dimensions and set viewport	
	psglGetRenderBufferDimensions(device,&app.renderWidth,&app.renderHeight);

	glViewport(0, 0, app.renderWidth, app.renderHeight);

	glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

	if(fbaRL) { fbaRL->RenderBackground(); }
	if(fbaRL) { fbaRL->nFrameStep = 0; fbaRL->DisplayFrame(); }
	if(fbaRL) { fbaRL->nFrameStep = 1; fbaRL->DisplayFrame(); }
	dbgFontDraw();

	psglSwap();
}

bool CapApp::onUpdate()
{
	if(!mFrame) mFrame = 0;
	mFrame++;

	InputFrameStart();
	if(fbaRL) fbaRL->InputFrame();
	InputFrameEnd();	

	return true;
}

void CapApp::onShutdown()
{
	iniWrite(); // save settings

	if(context) psglDestroyContext(context);
	if(device) psglDestroyDevice(device);

	InputExit();
	psglExit();
}
Esempio n. 12
0
int main(int argc, char *argv[])
{
    int ret;
#if defined(_XBOX)
    XINPUT_STATE state;

    get_environment_settings();

    XInputGetState(0, &state);

    if(state.Gamepad.wButtons & XINPUT_GAMEPAD_Y)
    {
        //override path, boot first executable in cores directory
        RARCH_LOG("Fallback - Will boot first executable in RetroArch cores directory.\n");
        find_and_set_first_file();
    }
    else
    {
        //normal executable loading path
        init_settings();
    }

    XLaunchNewImage(libretro_path, NULL);
    RARCH_LOG("Launch libretro core: [%s] (return code: %x]).\n", libretro_path, ret);
#elif defined(__CELLOS_LV2__)
    CellPadData pad_data;
    char spawn_data[256], spawn_data_size[16];
    SceNpDrmKey * k_licensee = NULL;

    cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);

    cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
    cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
    cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
    cellSysmoduleLoadModule(CELL_SYSMODULE_NET);

    cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP);

    sys_net_initialize_network();

#ifdef HAVE_LOGGER
    logger_init();
#endif

    sceNpInit(NP_POOL_SIZE, np_pool);

    get_environment_settings();

    cellPadInit(7);

    cellPadGetData(0, &pad_data);

    if(pad_data.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_TRIANGLE)
    {
        //override path, boot first executable in cores directory
        RARCH_LOG("Fallback - Will boot first executable in RetroArch cores/ directory.\n");
        find_and_set_first_file();
    }
    else
    {
        //normal executable loading path
        init_settings();
    }

    cellPadEnd();

#ifdef HAVE_LOGGER
    logger_shutdown();
#endif

    for(unsigned int i = 0; i < sizeof(spawn_data); ++i)
        spawn_data[i] = i & 0xff;

    snprintf(spawn_data_size, sizeof(spawn_data_size), "%d", 256);

    const char * const spawn_argv[] = {
        spawn_data_size,
        "test argv for",
        "sceNpDrmProcessExitSpawn2()",
        NULL
    };

    ret = sceNpDrmProcessExitSpawn2(k_licensee, libretro_path, (const char** const)spawn_argv, NULL, (sys_addr_t)spawn_data, 256, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
    RARCH_LOG("Launch libretro core: [%s] (return code: %x]).\n", libretro_path, ret);

    if(ret < 0)
    {
        RARCH_LOG("Executable file is not of NPDRM type, trying another approach to boot it...\n");
        sys_game_process_exitspawn2(libretro_path, NULL, NULL, NULL, 0, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
    }

    sceNpTerm();

    sys_net_finalize_network();

    cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_NP);

    cellSysmoduleUnloadModule(CELL_SYSMODULE_NET);
    cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME);
    cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
    cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
#endif

    return 1;
}