IC bool test_point( const Fvector &pt, const Fmatrix33& mat, const Fvector& ext ) { Fmatrix fmat = Fidentity; fmat.i.set( mat.i ); fmat.j.set( mat.j ); fmat.k.set( mat.k ); fmat.c.set( pt ); return test_camera_box( ext, fmat ); }
IC bool test_point( const Fvector &pt, const Fmatrix33& mat, const Fvector& ext, CActor* actor ) { Fmatrix fmat = Fidentity; fmat.i.set( mat.i ); fmat.j.set( mat.j ); fmat.k.set( mat.k ); fmat.c.set( pt ); //IPhysicsShellHolder * ve = smart_cast<IPhysicsShellHolder*> ( Level().CurrentEntity() ) ; VERIFY( actor ); return test_camera_box( ext, fmat, actor ); }