Esempio n. 1
0
static void __jump_label_transform(struct jump_entry *entry,
				   enum jump_label_type type,
				   void *(*poker)(void *, const void *, size_t))
{
	union jump_code_union code;

	if (type == JUMP_LABEL_ENABLE) {
		code.jump = 0xe9;
		code.offset = entry->target -
				(entry->code + JUMP_LABEL_NOP_SIZE);
	} else
		memcpy(&code, ideal_nops[NOP_ATOMIC5], JUMP_LABEL_NOP_SIZE);

	/*
	 * Make text_poke_bp() a default fallback poker.
	 *
	 * At the time the change is being done, just ignore whether we
	 * are doing nop -> jump or jump -> nop transition, and assume
	 * always nop being the 'currently valid' instruction
	 *
	 */
	if (poker)
		(*poker)((void *)entry->code, &code, JUMP_LABEL_NOP_SIZE);
	else
		text_poke_bp((void *)entry->code, &code, JUMP_LABEL_NOP_SIZE,
			     (void *)entry->code + JUMP_LABEL_NOP_SIZE);
}
Esempio n. 2
0
static void __ref __jump_label_transform(struct jump_entry *entry,
					 enum jump_label_type type,
					 void *(*poker)(void *, const void *, size_t),
					 int init)
{
	union jump_code_union code;
	const unsigned char default_nop[] = { STATIC_KEY_INIT_NOP };
	const unsigned char *ideal_nop = ideal_nops[NOP_ATOMIC5];

	if (early_boot_irqs_disabled)
		poker = text_poke_early;

	if (type == JUMP_LABEL_JMP) {
		if (init) {
			/*
			 * Jump label is enabled for the first time.
			 * So we expect a default_nop...
			 */
			if (unlikely(memcmp((void *)entry->code, default_nop, 5)
				     != 0))
				bug_at((void *)entry->code, __LINE__);
		} else {
			/*
			 * ...otherwise expect an ideal_nop. Otherwise
			 * something went horribly wrong.
			 */
			if (unlikely(memcmp((void *)entry->code, ideal_nop, 5)
				     != 0))
				bug_at((void *)entry->code, __LINE__);
		}

		code.jump = 0xe9;
		code.offset = entry->target -
				(entry->code + JUMP_LABEL_NOP_SIZE);
	} else {
		/*
		 * We are disabling this jump label. If it is not what
		 * we think it is, then something must have gone wrong.
		 * If this is the first initialization call, then we
		 * are converting the default nop to the ideal nop.
		 */
		if (init) {
			if (unlikely(memcmp((void *)entry->code, default_nop, 5) != 0))
				bug_at((void *)entry->code, __LINE__);
		} else {
			code.jump = 0xe9;
			code.offset = entry->target -
				(entry->code + JUMP_LABEL_NOP_SIZE);
			if (unlikely(memcmp((void *)entry->code, &code, 5) != 0))
				bug_at((void *)entry->code, __LINE__);
		}
		memcpy(&code, ideal_nops[NOP_ATOMIC5], JUMP_LABEL_NOP_SIZE);
	}

	/*
	 * Make text_poke_bp() a default fallback poker.
	 *
	 * At the time the change is being done, just ignore whether we
	 * are doing nop -> jump or jump -> nop transition, and assume
	 * always nop being the 'currently valid' instruction
	 *
	 */
	if (poker)
		(*poker)((void *)entry->code, &code, JUMP_LABEL_NOP_SIZE);
	else
		text_poke_bp((void *)entry->code, &code, JUMP_LABEL_NOP_SIZE,
			     (void *)entry->code + JUMP_LABEL_NOP_SIZE);
}