login::login() { app.getimgcache()->setmode(ict_login); nl::nx::view_file("UI"); node title = nl::nx::nodes["UI"].resolve("Login.img/Title/"); node common = nl::nx::nodes["UI"].resolve("Login.img/Common/"); sprites.push_back(sprite(animation(title.resolve("11")), vector2d(410, 300))); sprites.push_back(sprite(animation(title.resolve("35")), vector2d(410, 260))); sprites.push_back(sprite(animation(title.resolve("Logo")), vector2d(410, 130))); sprites.push_back(sprite(animation(title.resolve("signboard")), vector2d(410, 300))); sprites.push_back(sprite(animation(common.resolve("frame")), vector2d(400, 290))); buttons[BT_LOGIN] = button(title.resolve("BtLogin"), 475, 248); buttons[BT_NEW] = button(title.resolve("BtNew"), 309, 320); buttons[BT_HOMEPAGE] = button(title.resolve("BtHomePage"), 382, 320); buttons[BT_PWDLOST] = button(title.resolve("BtPasswdLost"), 470, 300); buttons[BT_QUIT] = button(title.resolve("BtQuit"), 455, 320); buttons[BT_LOGINLOST] = button(title.resolve("BtLoginIDLost"), 395, 300); buttons[BT_SAVEID] = button(title.resolve("BtLoginIDSave"), 325, 300); bool saveid = config.accsaved(); saveidcheck = sprite(animation(title.resolve("check")), vector2d(313, 304)); string defaultacc; if (saveid) defaultacc = config.getdefaultacc(); else defaultacc = ""; textfields[TXT_ACC] = textfield(app.getfonts()->getfont(DWF_LEFT), txc_white, defaultacc, vector2d(315, 249), 12); textfields[TXT_ACC].setbg(texture(title.resolve("ID")), -5, 0); textfields[TXT_PASS] = textfield(app.getfonts()->getfont(DWF_LEFT), txc_white, "", vector2d(315, 275), 12); textfields[TXT_PASS].setbg(texture(title.resolve("PW")), -5, 0); if (!saveid) { textfields[TXT_ACC].setstate("active"); app.getui()->settextfield(&textfields[0]); } else { textfields[TXT_PASS].setstate("active"); app.getui()->settextfield(&textfields[1]); } nl::nx::unview_file("UI"); app.getimgcache()->unlock(); position = vector2d(0, 0); dimensions = vector2d(800, 600); active = true; visible = true; }
login::login() { app.getimgcache()->setmode(ict_login); node title = nl::nx::nodes["UI"]["Login.img"]["Title"]; node common = nl::nx::nodes["UI"]["Login.img"]["Common"]; sprites.push_back(sprite(animation(title["11"]), vector2d(410, 300))); sprites.push_back(sprite(animation(title["35"]), vector2d(410, 260))); sprites.push_back(sprite(animation(title["Logo"]), vector2d(410, 130))); sprites.push_back(sprite(animation(title["signboard"]), vector2d(410, 300))); sprites.push_back(sprite(animation(common["frame"]), vector2d(400, 290))); buttons[BT_LOGIN] = button(title["BtLogin"], 475, 248); buttons[BT_NEW] = button(title["BtNew"], 309, 320); buttons[BT_HOMEPAGE] = button(title["BtHomePage"], 382, 320); buttons[BT_PWDLOST] = button(title["BtPasswdLost"], 470, 300); buttons[BT_QUIT] = button(title["BtQuit"], 455, 320); buttons[BT_LOGINLOST] = button(title["BtLoginIDLost"], 395, 300); buttons[BT_SAVEID] = button(title["BtLoginIDSave"], 325, 300); string defaultacc = config.getdefaultacc(); saveid = config.getsaveid(); saveidcheck[false] = texture(title["check"]["0"]); saveidcheck[true] = texture(title["check"]["1"]); textfields[TXT_ACC] = textfield(TXT_ACC, DWF_14L, TXC_WHITE, defaultacc, vector2d(315, 249), 12); textfields[TXT_ACC].setbg(texture(title["ID"]), -5, 0); textfields[TXT_PASS] = textfield(TXT_PASS, DWF_14L, TXC_WHITE, "", vector2d(315, 275), 12); textfields[TXT_PASS].setbg(texture(title["PW"]), -5, 0); if (saveid) { textfields[TXT_PASS].setfocus(true); app.getui()->settextfield(&textfields[TXT_PASS]); } else { textfields[TXT_ACC].setfocus(true); app.getui()->settextfield(&textfields[TXT_ACC]); } app.getimgcache()->unlock(); position = vector2d(0, 0); dimensions = vector2d(800, 600); active = true; dragged = false; buttoncd = 0; }
chatbar::chatbar() { app.getimgcache()->setmode(ict_sys); node mainbar = nx::nodes["UI"]["StatusBar2.img"]["mainBar"]; node chat = nx::nodes["UI"]["StatusBar2.img"]["chat"]; open = config.getconfig()->chatopen; buttons[BT_BAR_OPENCHAT] = button(mainbar["chatOpen"]); buttons[BT_BAR_CLOSECHAT] = button(mainbar["chatClose"]); buttons[BT_BAR_SCROLLUP] = button(mainbar["scrollUp"]); buttons[BT_BAR_SCROLLDOWN] = button(mainbar["scrollDown"]); buttons[BT_BAR_CHATTARGET] = button(mainbar["chatTarget"]["base"]); buttons[BT_BAR_CHATTARGET].setactive(open); buttons[open ? BT_BAR_OPENCHAT : BT_BAR_CLOSECHAT].setactive(false); chatspace[false] = texture(mainbar["chatSpace"]); chatspace[true] = texture(mainbar["chatEnter"]); chatenter = texture(mainbar["chatSpace2"]); chatcover = texture(mainbar["chatCover"]); chattargets[CHT_ALL] = texture(mainbar["chatTarget"]["all"]); chattargets[CHT_BUDDY] = texture(mainbar["chatTarget"]["friend"]); chattargets[CHT_GUILD] = texture(mainbar["chatTarget"]["guild"]); chattargets[CHT_ALLIANCE] = texture(mainbar["chatTarget"]["association"]); chattargets[CHT_PARTY] = texture(mainbar["chatTarget"]["party"]); chattargets[CHT_SQUAD] = texture(mainbar["chatTarget"]["expedition"]); textfields[TXT_CHAT] = textfield(TXT_CHAT, DWF_12L, TXC_BLACK, "", vector2d(-430, -60), 64); textfields[TXT_CHAT].setactive(open); closedtext = textlabel(DWF_12L, TXC_WHITE, ""); app.getimgcache()->unlock(); position = vector2d(512, 590); dimensions = vector2d(500, 80); active = true; dragged = false; buttoncd = 0; chattarget = CHT_ALL; }