Esempio n. 1
0
static void
nouveau_finish_render_texture(struct gl_context *ctx,
			      struct gl_renderbuffer *rb)
{
	if (rb && rb->TexImage)
		texture_dirty(rb->TexImage->TexObject);
}
Esempio n. 2
0
static void
nouveau_finish_render_texture(struct gl_context *ctx,
			      struct gl_renderbuffer_attachment *att)
{
	texture_dirty(att->Texture);
}