bool TileSet::_get(const StringName& p_name,Variant &r_ret) const { String n = p_name; int slash = n.find("/"); if (slash==-1) return false; int id = String::to_int(n.c_str(),slash); ERR_FAIL_COND_V(!tile_map.has(id),false); String what = n.substr(slash+1,n.length()); if (what=="name") r_ret=tile_get_name(id); else if (what=="texture") r_ret=tile_get_texture(id); else if (what=="tex_offset") r_ret=tile_get_texture_offset(id); else if (what=="shape_offset") r_ret=tile_get_shape_offset(id); else if (what=="region") r_ret=tile_get_region(id); else if (what=="shape") r_ret=tile_get_shape(id); else if (what=="shapes") r_ret=_tile_get_shapes(id); else return false; return true; }
bool TileSet::_get(const StringName &p_name, Variant &r_ret) const { String n = p_name; int slash = n.find("/"); if (slash == -1) return false; int id = String::to_int(n.c_str(), slash); ERR_FAIL_COND_V(!tile_map.has(id), false); String what = n.substr(slash + 1, n.length()); if (what == "name") r_ret = tile_get_name(id); else if (what == "texture") r_ret = tile_get_texture(id); else if (what == "normal_map") r_ret = tile_get_normal_map(id); else if (what == "tex_offset") r_ret = tile_get_texture_offset(id); else if (what == "material") r_ret = tile_get_material(id); else if (what == "modulate") r_ret = tile_get_modulate(id); else if (what == "region") r_ret = tile_get_region(id); else if (what == "shape") r_ret = tile_get_shape(id, 0); else if (what == "shape_offset") r_ret = tile_get_shape_transform(id, 0).get_origin(); else if (what == "shape_transform") r_ret = tile_get_shape_transform(id, 0); else if (what == "shape_one_way") r_ret = tile_get_shape_one_way(id, 0); else if (what == "shapes") r_ret = _tile_get_shapes(id); else if (what == "occluder") r_ret = tile_get_light_occluder(id); else if (what == "occluder_offset") r_ret = tile_get_occluder_offset(id); else if (what == "navigation") r_ret = tile_get_navigation_polygon(id); else if (what == "navigation_offset") r_ret = tile_get_navigation_polygon_offset(id); else return false; return true; }