void SVGRootInlineBox::layoutChildBoxes(InlineFlowBox* start, FloatRect* childRect) { for (InlineBox* child = start->firstChild(); child; child = child->nextOnLine()) { FloatRect boxRect; if (child->isSVGInlineTextBox()) { ASSERT(child->renderer().isSVGInlineText()); SVGInlineTextBox* textBox = toSVGInlineTextBox(child); boxRect = textBox->calculateBoundaries(); textBox->setX(boxRect.x()); textBox->setY(boxRect.y()); textBox->setLogicalWidth(boxRect.width()); textBox->setLogicalHeight(boxRect.height()); } else { // Skip generated content. if (!child->renderer().node()) continue; ASSERT_WITH_SECURITY_IMPLICATION(child->isInlineFlowBox()); SVGInlineFlowBox* flowBox = toSVGInlineFlowBox(child); layoutChildBoxes(flowBox); boxRect = flowBox->calculateBoundaries(); flowBox->setX(boxRect.x()); flowBox->setY(boxRect.y()); flowBox->setLogicalWidth(boxRect.width()); flowBox->setLogicalHeight(boxRect.height()); } if (childRect) childRect->unite(boxRect); } }
void SVGRootInlineBox::paint(PaintInfo& paintInfo, const LayoutPoint&, LayoutUnit, LayoutUnit) { ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection); ASSERT(!paintInfo.context->paintingDisabled()); bool isPrinting = renderSVGText().document().printing(); bool hasSelection = !isPrinting && selectionState() != RenderObject::SelectionNone; PaintInfo childPaintInfo(paintInfo); if (hasSelection) { for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) { if (child->isSVGInlineTextBox()) toSVGInlineTextBox(child)->paintSelectionBackground(childPaintInfo); else if (child->isSVGInlineFlowBox()) toSVGInlineFlowBox(child)->paintSelectionBackground(childPaintInfo); } } SVGRenderingContext renderingContext(renderSVGText(), paintInfo, SVGRenderingContext::SaveGraphicsContext); if (renderingContext.isRenderingPrepared()) { for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) { if (child->isSVGInlineTextBox()) SVGInlineFlowBox::computeTextMatchMarkerRectForRenderer(&toSVGInlineTextBox(child)->renderer()); child->paint(paintInfo, LayoutPoint(), 0, 0); } } }
void SVGRootInlineBox::layoutCharactersInTextBoxes(InlineFlowBox* start, SVGTextLayoutEngine& characterLayout) { for (InlineBox* child = start->firstChild(); child; child = child->nextOnLine()) { if (child->isSVGInlineTextBox()) { ASSERT(child->renderer().isSVGInlineText()); SVGInlineTextBox* textBox = toSVGInlineTextBox(child); characterLayout.layoutInlineTextBox(textBox); } else { // Skip generated content. Node* node = child->renderer().node(); if (!node) continue; ASSERT_WITH_SECURITY_IMPLICATION(child->isInlineFlowBox()); SVGInlineFlowBox* flowBox = toSVGInlineFlowBox(child); bool isTextPath = node->hasTagName(SVGNames::textPathTag); if (isTextPath) { // Build text chunks for all <textPath> children, using the line layout algorithm. // This is needeed as text-anchor is just an additional startOffset for text paths. SVGTextLayoutEngine lineLayout(characterLayout.layoutAttributes()); layoutCharactersInTextBoxes(flowBox, lineLayout); characterLayout.beginTextPathLayout(&child->renderer(), lineLayout); } layoutCharactersInTextBoxes(flowBox, characterLayout); if (isTextPath) characterLayout.endTextPathLayout(); } } }
void SVGTextLayoutEngine::layoutCharactersInTextBoxes(InlineFlowBox* start) { bool textLengthSpacingInEffect = m_textLengthSpacingInEffect || definesTextLengthWithSpacing(start); TemporaryChange<bool> textLengthSpacingScope(m_textLengthSpacingInEffect, textLengthSpacingInEffect); for (InlineBox* child = start->firstChild(); child; child = child->nextOnLine()) { if (child->isSVGInlineTextBox()) { ASSERT(child->layoutObject().isSVGInlineText()); layoutInlineTextBox(toSVGInlineTextBox(child)); } else { // Skip generated content. Node* node = child->layoutObject().node(); if (!node) continue; SVGInlineFlowBox* flowBox = toSVGInlineFlowBox(child); bool isTextPath = isSVGTextPathElement(*node); if (isTextPath) beginTextPathLayout(flowBox); layoutCharactersInTextBoxes(flowBox); if (isTextPath) endTextPathLayout(); } } }
void SVGRootInlineBoxPainter::paint(const PaintInfo& paintInfo, const LayoutPoint& paintOffset) { ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection); bool hasSelection = !paintInfo.isPrinting() && m_svgRootInlineBox.selectionState() != SelectionNone; PaintInfo paintInfoBeforeFiltering(paintInfo); if (hasSelection && !LayoutObjectDrawingRecorder::useCachedDrawingIfPossible(*paintInfoBeforeFiltering.context, m_svgRootInlineBox.layoutObject(), paintInfoBeforeFiltering.phase, paintOffset)) { LayoutObjectDrawingRecorder recorder(*paintInfoBeforeFiltering.context, m_svgRootInlineBox.layoutObject(), paintInfoBeforeFiltering.phase, paintInfoBeforeFiltering.cullRect().m_rect, paintOffset); for (InlineBox* child = m_svgRootInlineBox.firstChild(); child; child = child->nextOnLine()) { if (child->isSVGInlineTextBox()) SVGInlineTextBoxPainter(*toSVGInlineTextBox(child)).paintSelectionBackground(paintInfoBeforeFiltering); else if (child->isSVGInlineFlowBox()) SVGInlineFlowBoxPainter(*toSVGInlineFlowBox(child)).paintSelectionBackground(paintInfoBeforeFiltering); } } SVGPaintContext paintContext(m_svgRootInlineBox.layoutObject(), paintInfoBeforeFiltering); if (paintContext.applyClipMaskAndFilterIfNecessary()) { for (InlineBox* child = m_svgRootInlineBox.firstChild(); child; child = child->nextOnLine()) child->paint(paintContext.paintInfo(), paintOffset, 0, 0); } }
void SVGInlineFlowBoxPainter::paintSelectionBackground(const PaintInfo& paintInfo) { ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection); PaintInfo childPaintInfo(paintInfo); for (InlineBox* child = m_svgInlineFlowBox.firstChild(); child; child = child->nextOnLine()) { if (child->isSVGInlineTextBox()) SVGInlineTextBoxPainter(*toSVGInlineTextBox(child)).paintSelectionBackground(childPaintInfo); else if (child->isSVGInlineFlowBox()) SVGInlineFlowBoxPainter(*toSVGInlineFlowBox(child)).paintSelectionBackground(childPaintInfo); } }
void SVGInlineFlowBox::paintSelectionBackground(PaintInfo& paintInfo) { ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection); PaintInfo childPaintInfo(paintInfo); for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) { if (child->isSVGInlineTextBox()) toSVGInlineTextBox(child)->paintSelectionBackground(childPaintInfo); else if (child->isSVGInlineFlowBox()) toSVGInlineFlowBox(child)->paintSelectionBackground(childPaintInfo); } }