int main() { unsigned oct, dec; printf("Enter a decimal number:\n"); scanf(" %u%*c", &dec); tooct(dec); tobin(dec); printf("Enter an octal number:\n"); scanf(" %u%*c", &oct); oct2bin(oct); return 0; }
int main() { int dia,mes,ano; double data; printf("Digite sua data de nascimento no formato DD/MM/AA: "); scanf("%d/%d/%d", &dia, &mes, &ano); data = dia*100 + mes + ano/100.; printf("Data em ponto flutuante: %lf", data); tobin(data); tofloat(data); return(0); }
bool scm_write_data(scm *s, const float *p, uint64_t *oo, uint64_t *lo, uint16_t *sc) { // Strip count is total rows / rows-per-strip rounded up. int i, c = (s->n + 2 + s->r - 1) / s->r; uint64_t o[256]; uint32_t l[256]; // Encode each strip for writing. This is our hot spot. #pragma omp parallel for for (i = 0; i < c; i++) { tobin(s, s->binv[i], p, i * s->r); todif(s, s->binv[i], i * s->r); tozip(s, s->binv[i], i * s->r, s->zipv[i], l + i); } *sc = (uint16_t) c; return scm_write_zips(s, s->zipv, oo, lo, sc, o, l); }
void zpcgetuint64(struct zpctoken *token, const char *str, char **retstr) { char *ptr = (char *)str; uint64_t u64 = 0; if (*ptr == '0') { ptr++; if (*ptr == 'x' || *ptr == 'X') { /* hexadecimal value */ ptr++; while (isxdigit(*ptr)) { u64 <<= 4; u64 += tohex(*ptr); ptr++; } token->radix = 16; token->data.ui64.u64 = u64; } else if (*ptr == 'b' || *ptr == 'B') { /* binary value */ ptr++; while (isxdigit(*ptr)) { u64 <<= 1; u64 += tobin(*ptr); ptr++; } token->radix = 2; token->data.ui64.u64 = u64; } else if (isdigit(ptr[1])){ /* octal value */ while (isxdigit(*ptr)) { u64 <<= 3; u64 += tooct(*ptr); ptr++; } token->radix = 8; token->data.ui64.u64 = u64; } } else if (isdigit(*ptr)) { /* decimal value */ while (isdigit(*ptr)) { u64 *= 10; u64 += todec(*ptr); ptr++; } token->radix = 10; token->data.ui64.u64 = u64; #if 0 } else if (isxdigit(*ptr)) { while (isxdigit(*ptr)) { u64 <<= 4; u64 += tohex(*ptr); ptr++; } token->data.ui64.u64 = u64; #endif } if (*ptr == 'u' || *ptr == 'U' || *ptr == ',') { ptr++; } token->type = ZPCUINT64; *retstr = (char *)ptr; return; }