//virtual bool PixButton::sceneEvent(QEvent * event) { if (event->type() == QEvent::GestureOverride) { QGestureEvent* ge = static_cast<QGestureEvent*>(event); ge->accept(); return true; } else if (event->type() == QEvent::Gesture) { QGestureEvent* ge = static_cast<QGestureEvent*>(event); QGesture * g = 0; g = ge->gesture(Qt::TapGesture); if (g) { QTapGesture* tap = static_cast<QTapGesture*>(g); if (tap->state() == Qt::GestureFinished) { tapGesture(tap); } return true; } g = ge->gesture(Qt::TapAndHoldGesture); if (g) { QTapAndHoldGesture* hold = static_cast<QTapAndHoldGesture*>(g); if (hold->state() == Qt::GestureFinished) { tapAndHoldGesture(hold); } return true; } } else if (event->type() == QEvent::TouchBegin) { return touchStartEvent(static_cast<QTouchEvent *>(event)); } else if (event->type() == QEvent::TouchUpdate) { return touchUpdateEvent(static_cast<QTouchEvent *>(event)); } else if (event->type() == QEvent::TouchEnd) { return touchEndEvent(static_cast<QTouchEvent *>(event)); } return QGraphicsObject::sceneEvent(event); }
void ControllerScriptingInterface::emitTouchUpdateEvent(const TouchEvent& event) { emit touchUpdateEvent(event); }