Esempio n. 1
0
RGBColor
Transparent::shade(ShadeRec& sr) {
    if (ior_tex != NULL) {
        //get current ior
        float i = 0;
        i = ior_tex->get_color(sr).average()*1.2;
        set_ior(i);
    }

    RGBColor L(SV_Phong::shade(sr));  // direct illumination

    Vector3D wo = -sr.ray.d;
    Vector3D wi;
    RGBColor fr = reflective_brdf->sample_f(sr, wo, wi);
    Ray reflected_ray(sr.hit_point, wi);

    if (specular_btdf->tir(sr))
        L += sr.w.tracer_ptr->trace_ray(reflected_ray, sr.depth + 1);
    else {
        Vector3D wt;
        RGBColor ft = specular_btdf->sample_f(sr,wo,wt);
        Ray transmitted_ray(sr.hit_point, wt);

        L += fr * sr.w.tracer_ptr->trace_ray(reflected_ray, sr.depth + 1) * fabs(sr.normal * wi);
        L += ft * sr.w.tracer_ptr->trace_ray(transmitted_ray, sr.depth + 1) * fabs(sr.normal * wt);

    }

    return (L);
}
Esempio n. 2
0
RGBColor Dielectric::shade(ShadeRec& sr)const
{
	RGBColor L(Phong::shade(sr));
		
	Vector3D 	wi;
	Vector3D 	wo(-sr.ray.d);
	RGBColor 	fr = fresnel_brdf->sample_f(sr, wo, wi);  	// computes wi
	Ray 		reflected_ray(sr.hit_point, wi); 
	double 		t;
	RGBColor 	Lr, Lt;
	float 		ndotwi =  sr.normal * wi;
		
	if(fresnel_btdf->tir(sr)) 
	{								// total internal reflection
		if (ndotwi < 0.0) 
		{  	
			// reflected ray is inside
			
			Lr = sr.w.tracer_ptr->trace_ray(reflected_ray, t, sr.depth + 1);
			L += cf_in.powc(t) * Lr;   						// inside filter color
		}
		else
		{				
			// reflected ray is outside
			
			Lr = sr.w.tracer_ptr->trace_ray(reflected_ray, t, sr.depth + 1);   // kr = 1  
			L += cf_out.powc(t) * Lr;   					// outside filter color
		}
	}
	else 
	{ 													// no total internal reflection
		Vector3D wt;
		RGBColor ft = fresnel_btdf->sample_f(sr, wo, wt);  	// computes wt
		Ray transmitted_ray(sr.hit_point, wt);
		float ndotwt = sr.normal * wt;
							
		if (ndotwi < 0.0)
		{
			// reflected ray is inside
						
			Lr = fr * sr.w.tracer_ptr->trace_ray(reflected_ray, t, sr.depth + 1) * fabs(ndotwi);
			L += cf_in.powc(t) * Lr;     					// inside filter color
				
			// transmitted ray is outside
							
			Lt = ft * sr.w.tracer_ptr->trace_ray(transmitted_ray, t, sr.depth + 1) * fabs(ndotwt); 
			L += cf_out.powc(t) * Lt;   					// outside filter color
		}
		else 
		{				
			// reflected ray is outside

			Lr = fr * sr.w.tracer_ptr->trace_ray(reflected_ray, t, sr.depth + 1) * fabs(ndotwi); 
			L += cf_out.powc(t) * Lr;						// outside filter color
				
			// transmitted ray is inside
			
			Lt = ft * sr.w.tracer_ptr->trace_ray(transmitted_ray, t, sr.depth + 1) * fabs(ndotwt); 
			L += cf_in.powc(t) * Lt; 						// inside filter color
		}		
	}	
	
	return (L);
}