Esempio n. 1
0
/*
 * Receive a tuple from the executor and store it in the tuplestore.
 * This is for the easy case where we don't have to detoast.
 */
static void
tstoreReceiveSlot_notoast(TupleTableSlot *slot, DestReceiver *self)
{
	TStoreState *myState = (TStoreState *) self;

	tuplestore_puttupleslot(myState->tstore, slot);
}
Esempio n. 2
0
/*
 * Receive a tuple from the executor and store it in the tuplestore.
 * This is for the easy case where we don't have to detoast.
 */
static void
tstoreReceiveSlot_notoast(TupleTableSlot *slot, DestReceiver *self)
{
	TStoreState *myState = (TStoreState *) self;
	MemoryContext oldcxt = MemoryContextSwitchTo(myState->cxt);

	tuplestore_puttupleslot(myState->tstore, slot);

	MemoryContextSwitchTo(oldcxt);
}
Esempio n. 3
0
/* ----------------------------------------------------------------
 *		CteScanNext
 *
 *		This is a workhorse for ExecCteScan
 * ----------------------------------------------------------------
 */
static TupleTableSlot *
CteScanNext(CteScanState *node)
{
	EState	   *estate;
	ScanDirection dir;
	bool		forward;
	Tuplestorestate *tuplestorestate;
	bool		eof_tuplestore;
	TupleTableSlot *slot;

	/*
	 * get state info from node
	 */
	estate = node->ss.ps.state;
	dir = estate->es_direction;
	forward = ScanDirectionIsForward(dir);
	tuplestorestate = node->leader->cte_table;
	tuplestore_select_read_pointer(tuplestorestate, node->readptr);
	slot = node->ss.ss_ScanTupleSlot;

	/*
	 * If we are not at the end of the tuplestore, or are going backwards, try
	 * to fetch a tuple from tuplestore.
	 */
	eof_tuplestore = tuplestore_ateof(tuplestorestate);

	if (!forward && eof_tuplestore)
	{
		if (!node->leader->eof_cte)
		{
			/*
			 * When reversing direction at tuplestore EOF, the first
			 * gettupleslot call will fetch the last-added tuple; but we want
			 * to return the one before that, if possible. So do an extra
			 * fetch.
			 */
			if (!tuplestore_advance(tuplestorestate, forward))
				return NULL;	/* the tuplestore must be empty */
		}
		eof_tuplestore = false;
	}

	/*
	 * If we can fetch another tuple from the tuplestore, return it.
	 *
	 * Note: we have to use copy=true in the tuplestore_gettupleslot call,
	 * because we are sharing the tuplestore with other nodes that might write
	 * into the tuplestore before we get called again.
	 */
	if (!eof_tuplestore)
	{
		if (tuplestore_gettupleslot(tuplestorestate, forward, true, slot))
			return slot;
		if (forward)
			eof_tuplestore = true;
	}

	/*
	 * If necessary, try to fetch another row from the CTE query.
	 *
	 * Note: the eof_cte state variable exists to short-circuit further calls
	 * of the CTE plan.  It's not optional, unfortunately, because some plan
	 * node types are not robust about being called again when they've already
	 * returned NULL.
	 */
	if (eof_tuplestore && !node->leader->eof_cte)
	{
		TupleTableSlot *cteslot;

		/*
		 * We can only get here with forward==true, so no need to worry about
		 * which direction the subplan will go.
		 */
		cteslot = ExecProcNode(node->cteplanstate);
		if (TupIsNull(cteslot))
		{
			node->leader->eof_cte = true;
			return NULL;
		}

		/*
		 * There are corner cases where the subplan could change which
		 * tuplestore read pointer is active, so be sure to reselect ours
		 * before storing the tuple we got.
		 */
		tuplestore_select_read_pointer(tuplestorestate, node->readptr);

		/*
		 * Append a copy of the returned tuple to tuplestore.  NOTE: because
		 * our read pointer is certainly in EOF state, its read position will
		 * move forward over the added tuple.  This is what we want.  Also,
		 * any other readers will *not* move past the new tuple, which is what
		 * they want.
		 */
		tuplestore_puttupleslot(tuplestorestate, cteslot);

		/*
		 * We MUST copy the CTE query's output tuple into our own slot. This
		 * is because other CteScan nodes might advance the CTE query before
		 * we are called again, and our output tuple must stay stable over
		 * that.
		 */
		return ExecCopySlot(slot, cteslot);
	}

	/*
	 * Nothing left ...
	 */
	return ExecClearTuple(slot);
}
Esempio n. 4
0
/* ----------------------------------------------------------------
 *		ExecMaterial
 *
 *		As long as we are at the end of the data collected in the tuplestore,
 *		we collect one new row from the subplan on each call, and stash it
 *		aside in the tuplestore before returning it.  The tuplestore is
 *		only read if we are asked to scan backwards, rescan, or mark/restore.
 *
 * ----------------------------------------------------------------
 */
TupleTableSlot *				/* result tuple from subplan */
ExecMaterial(MaterialState *node)
{
	EState	   *estate;
	ScanDirection dir;
	bool		forward;
	Tuplestorestate *tuplestorestate;
	bool		eof_tuplestore;
	TupleTableSlot *slot;

	/*
	 * get state info from node
	 */
	estate = node->ss.ps.state;
	dir = estate->es_direction;
	forward = ScanDirectionIsForward(dir);
	tuplestorestate = node->tuplestorestate;

	/*
	 * If first time through, and we need a tuplestore, initialize it.
	 */
	if (tuplestorestate == NULL && node->eflags != 0)
	{
		tuplestorestate = tuplestore_begin_heap(true, false, work_mem);
		tuplestore_set_eflags(tuplestorestate, node->eflags);
		if (node->eflags & EXEC_FLAG_MARK)
		{
			/*
			 * Allocate a second read pointer to serve as the mark. We know it
			 * must have index 1, so needn't store that.
			 */
			int ptrno	PG_USED_FOR_ASSERTS_ONLY;

			ptrno = tuplestore_alloc_read_pointer(tuplestorestate,
												  node->eflags);
			Assert(ptrno == 1);
		}
		node->tuplestorestate = tuplestorestate;
	}

	/*
	 * If we are not at the end of the tuplestore, or are going backwards, try
	 * to fetch a tuple from tuplestore.
	 */
	eof_tuplestore = (tuplestorestate == NULL) ||
		tuplestore_ateof(tuplestorestate);

	if (!forward && eof_tuplestore)
	{
		if (!node->eof_underlying)
		{
			/*
			 * When reversing direction at tuplestore EOF, the first
			 * gettupleslot call will fetch the last-added tuple; but we want
			 * to return the one before that, if possible. So do an extra
			 * fetch.
			 */
			if (!tuplestore_advance(tuplestorestate, forward))
				return NULL;	/* the tuplestore must be empty */
		}
		eof_tuplestore = false;
	}

	/*
	 * If we can fetch another tuple from the tuplestore, return it.
	 */
	slot = node->ss.ps.ps_ResultTupleSlot;
	if (!eof_tuplestore)
	{
		if (tuplestore_gettupleslot(tuplestorestate, forward, false, slot))
			return slot;
		if (forward)
			eof_tuplestore = true;
	}

	/*
	 * If necessary, try to fetch another row from the subplan.
	 *
	 * Note: the eof_underlying state variable exists to short-circuit further
	 * subplan calls.  It's not optional, unfortunately, because some plan
	 * node types are not robust about being called again when they've already
	 * returned NULL.
	 */
	if (eof_tuplestore && !node->eof_underlying)
	{
		PlanState  *outerNode;
		TupleTableSlot *outerslot;

		/*
		 * We can only get here with forward==true, so no need to worry about
		 * which direction the subplan will go.
		 */
		outerNode = outerPlanState(node);
		outerslot = ExecProcNode(outerNode);
		if (TupIsNull(outerslot))
		{
			node->eof_underlying = true;
			return NULL;
		}

		/*
		 * Append a copy of the returned tuple to tuplestore.  NOTE: because
		 * the tuplestore is certainly in EOF state, its read position will
		 * move forward over the added tuple.  This is what we want.
		 */
		if (tuplestorestate)
			tuplestore_puttupleslot(tuplestorestate, outerslot);

		/*
		 * We can just return the subplan's returned tuple, without copying.
		 */
		return outerslot;
	}

	/*
	 * Nothing left ...
	 */
	return ExecClearTuple(slot);
}
Esempio n. 5
0
/* ----------------------------------------------------------------
 *		ExecRecursiveUnion(node)
 *
 *		Scans the recursive query sequentially and returns the next
 *		qualifying tuple.
 *
 * 1. evaluate non recursive term and assign the result to RT
 *
 * 2. execute recursive terms
 *
 * 2.1 WT := RT
 * 2.2 while WT is not empty repeat 2.3 to 2.6. if WT is empty returns RT
 * 2.3 replace the name of recursive term with WT
 * 2.4 evaluate the recursive term and store into WT
 * 2.5 append WT to RT
 * 2.6 go back to 2.2
 * ----------------------------------------------------------------
 */
TupleTableSlot *
ExecRecursiveUnion(RecursiveUnionState *node)
{
	PlanState  *outerPlan = outerPlanState(node);
	PlanState  *innerPlan = innerPlanState(node);
	RecursiveUnion *plan = (RecursiveUnion *) node->ps.plan;
	TupleTableSlot *slot;
	RUHashEntry entry;
	bool		isnew;

	/* 1. Evaluate non-recursive term */
	if (!node->recursing)
	{
		for (;;)
		{
			slot = ExecProcNode(outerPlan);
			if (TupIsNull(slot))
				break;
			if (plan->numCols > 0)
			{
				/* Find or build hashtable entry for this tuple's group */
				entry = (RUHashEntry)
					LookupTupleHashEntry(node->hashtable, slot, &isnew);
				/* Must reset temp context after each hashtable lookup */
				MemoryContextReset(node->tempContext);
				/* Ignore tuple if already seen */
				if (!isnew)
					continue;
			}
			/* Each non-duplicate tuple goes to the working table ... */
			tuplestore_puttupleslot(node->working_table, slot);
			/* ... and to the caller */
			return slot;
		}
		node->recursing = true;
	}

	/* 2. Execute recursive term */
	for (;;)
	{
		slot = ExecProcNode(innerPlan);
		if (TupIsNull(slot))
		{
			/* Done if there's nothing in the intermediate table */
			if (node->intermediate_empty)
				break;

			/* done with old working table ... */
			tuplestore_end(node->working_table);

			/* intermediate table becomes working table */
			node->working_table = node->intermediate_table;

			/* create new empty intermediate table */
			node->intermediate_table = tuplestore_begin_heap(false, false,
															 work_mem);
			node->intermediate_empty = true;

			/* reset the recursive term */
			innerPlan->chgParam = bms_add_member(innerPlan->chgParam,
												 plan->wtParam);

			/* and continue fetching from recursive term */
			continue;
		}

		if (plan->numCols > 0)
		{
			/* Find or build hashtable entry for this tuple's group */
			entry = (RUHashEntry)
				LookupTupleHashEntry(node->hashtable, slot, &isnew);
			/* Must reset temp context after each hashtable lookup */
			MemoryContextReset(node->tempContext);
			/* Ignore tuple if already seen */
			if (!isnew)
				continue;
		}

		/* Else, tuple is good; stash it in intermediate table ... */
		node->intermediate_empty = false;
		tuplestore_puttupleslot(node->intermediate_table, slot);
		/* ... and return it */
		return slot;
	}

	return NULL;
}