Esempio n. 1
0
void u8g_DrawRFrame(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h, u8g_uint_t r)
{
  u8g_uint_t xl, yu;

  if ( u8g_IsBBXIntersection(u8g, x, y, w, h) == 0 )
    return;

  xl = x;
  xl += r;
  yu = y;
  yu += r;
 
  {
    u8g_uint_t yl, xr;
      
    xr = x;
    xr += w;
    xr -= r;
    xr -= 1;
    
    yl = y;
    yl += h;
    yl -= r; 
    yl -= 1;

    u8g_draw_circle(u8g, xl, yu, r, U8G_DRAW_UPPER_LEFT);
    u8g_draw_circle(u8g, xr, yu, r, U8G_DRAW_UPPER_RIGHT);
    u8g_draw_circle(u8g, xl, yl, r, U8G_DRAW_LOWER_LEFT);
    u8g_draw_circle(u8g, xr, yl, r, U8G_DRAW_LOWER_RIGHT);
  }

  {
    u8g_uint_t ww, hh;

    ww = w;
    ww -= r;
    ww -= r;
    ww -= 2;
    hh = h;
    hh -= r;
    hh -= r;
    hh -= 2;
    
    xl++;
    yu++;
    h--;
    w--;
    u8g_draw_hline(u8g, xl, y, ww);
    u8g_draw_hline(u8g, xl, y+h, ww);
    u8g_draw_vline(u8g, x,         yu, hh);
    u8g_draw_vline(u8g, x+w, yu, hh);
  }
}
Esempio n. 2
0
/* restrictions: w > 0 && h > 0 */
void u8g_DrawFrame(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h)
{
  u8g_uint_t xtmp = x;
  
  if ( u8g_IsBBXIntersection(u8g, x, y, w, h) == 0 )
    return;

  
  u8g_draw_hline(u8g, x, y, w);
  u8g_draw_vline(u8g, x, y, h);
  x+=w;
  x--;
  u8g_draw_vline(u8g, x, y, h);
  y+=h;
  y--;
  u8g_draw_hline(u8g, xtmp, y, w);
}
Esempio n. 3
0
void u8g_DrawVLine(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w)
{
  if ( u8g_IsBBXIntersection(u8g, x, y, 1, w) == 0 )
    return;
  u8g_draw_vline(u8g, x, y, w);
}
Esempio n. 4
0
void u8g_DrawVLine(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w)
{
  u8g_draw_vline(u8g, x, y, w);
}