Esempio n. 1
0
status_t BnSurface::onTransact(
    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
    switch(code) {
        case REGISTER_BUFFERS: {
            CHECK_INTERFACE(ISurface, data, reply);
            BufferHeap buffer;
            buffer.w = data.readInt32();
            buffer.h = data.readInt32();
            buffer.hor_stride = data.readInt32();
            buffer.ver_stride= data.readInt32();
            buffer.format = data.readInt32();
            buffer.transform = data.readInt32();
            buffer.flags = data.readInt32();
            buffer.heap = interface_cast<IMemoryHeap>(data.readStrongBinder());
            status_t err = registerBuffers(buffer);
            reply->writeInt32(err);
            return NO_ERROR;
        } break;
        case UNREGISTER_BUFFERS: {
            CHECK_INTERFACE(ISurface, data, reply);
            unregisterBuffers();
            return NO_ERROR;
        } break;
        case POST_BUFFER: {
            CHECK_INTERFACE(ISurface, data, reply);
            ssize_t offset = data.readInt32();
            postBuffer(offset);
            return NO_ERROR;
        } break;
        case CREATE_OVERLAY: {
            CHECK_INTERFACE(ISurface, data, reply);
            int w = data.readInt32();
            int h = data.readInt32();
            int f = data.readInt32();
            sp<OverlayRef> o = createOverlay(w, h, f);
            return OverlayRef::writeToParcel(reply, o);
        } break;
        default:
            return BBinder::onTransact(code, data, reply, flags);
    }
}
Esempio n. 2
0
LayerBuffer::SurfaceLayerBuffer::~SurfaceLayerBuffer()
{
    unregisterBuffers();
}
Esempio n. 3
0
status_t BnSurface::onTransact(
    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
    switch(code) {
        case REQUEST_BUFFER: {
            CHECK_INTERFACE(ISurface, data, reply);
            int bufferIdx = data.readInt32();
            uint32_t w = data.readInt32();
            uint32_t h = data.readInt32();
            uint32_t format = data.readInt32();
            uint32_t usage = data.readInt32();
            sp<GraphicBuffer> buffer(requestBuffer(bufferIdx, w, h, format, usage));
            if (buffer == NULL)
                return BAD_VALUE;
            return reply->write(*buffer);
        }
        case SET_BUFFER_COUNT: {
            CHECK_INTERFACE(ISurface, data, reply);
            int bufferCount = data.readInt32();
            status_t err = setBufferCount(bufferCount);
            reply->writeInt32(err);
            return NO_ERROR;
        }
        case REGISTER_BUFFERS: {
            CHECK_INTERFACE(ISurface, data, reply);
            BufferHeap buffer;
            buffer.w = data.readInt32();
            buffer.h = data.readInt32();
            buffer.hor_stride = data.readInt32();
            buffer.ver_stride= data.readInt32();
            buffer.format = data.readInt32();
            buffer.transform = data.readInt32();
            buffer.flags = data.readInt32();
            buffer.heap = interface_cast<IMemoryHeap>(data.readStrongBinder());
            status_t err = registerBuffers(buffer);
            reply->writeInt32(err);
            return NO_ERROR;
        } break;
        case UNREGISTER_BUFFERS: {
            CHECK_INTERFACE(ISurface, data, reply);
            unregisterBuffers();
            return NO_ERROR;
        } break;
        case POST_BUFFER: {
            CHECK_INTERFACE(ISurface, data, reply);
            ssize_t offset = data.readInt32();
            postBuffer(offset);
            return NO_ERROR;
        } break;
        case CREATE_OVERLAY: {
            CHECK_INTERFACE(ISurface, data, reply);
            int w = data.readInt32();
            int h = data.readInt32();
            int f = data.readInt32();
            int orientation = data.readInt32();
            sp<OverlayRef> o = createOverlay(w, h, f, orientation);
            return OverlayRef::writeToParcel(reply, o);
        } break;
        default:
            return BBinder::onTransact(code, data, reply, flags);
    }
}