void RegionTextureControl::updateRegionProperty(Property* _sender, const MyGUI::UString& _owner) { if (_owner != mTypeName) { if (_sender->getName() == "Position") updatePosition(); else if (_sender->getName() == "Visible") updateVisible(); else if (_sender->getName() == "Enabled") updateVisible(); } }
void Slot::setVisible(bool value) { if(value != this->visible) { this->visible = value; updateVisible(this->visible); } }
void ToolBarChanger::removeItem(QAction *AHandle) { QWidget *widget = FHandles.key(AHandle, NULL); if (widget && AHandle!=FAllignChange) { AHandle->deleteLater(); FToolBar->removeAction(AHandle); disconnect(widget,SIGNAL(destroyed(QObject *)),this,SLOT(onWidgetDestroyed(QObject *))); Action *action = FButtons.key(qobject_cast<QToolButton *>(widget), NULL); if (action) FButtons.take(action)->deleteLater(); int group = FWidgets.key(widget); FWidgets.remove(group,widget); if (!FWidgets.contains(group)) { QAction *separator = FSeparators.take(group); FToolBar->removeAction(separator); delete separator; updateSeparatorVisible(); } if (FWidgets.keys().last()<=TBG_ALLIGN_CHANGE) { FAllignChange->setVisible(false); } FHandles.remove(widget); emit itemRemoved(AHandle); updateVisible(); }
void StateTextureControl::updateStateProperties() { updateVisible(); updatePosition(); updateUnselectedStates(); }
void AnGenericRowProvider::addRow(AnListClass *row) { allrows_.push_back(row); addSubject(row); /* Register at observer */ updateVisible(); }
void Water::setActive(bool active) { mActive = active; updateVisible(); sh::Factory::getInstance ().setSharedParameter ("waterEnabled", sh::makeProperty<sh::FloatValue> (new sh::FloatValue(active ? 1.0 : 0.0))); }
void Water::applyRTT() { delete mReflection; mReflection = NULL; delete mRefraction; mRefraction = NULL; // Create rendertarget for reflection //int rttsize = Settings::Manager::getInt("rtt size", "Water"); if (Settings::Manager::getBool("shader", "Water")) { mReflection = new PlaneReflection(mSceneMgr, mSky); mReflection->setParentCamera (mCamera); mReflection->setHeight(mTop); if (Settings::Manager::getBool("refraction", "Water")) { mRefraction = new Refraction(mCamera); mRefraction->setHeight(mTop); } } updateVisible(); }
QAction *ToolBarChanger::insertWidget(QWidget *AWidget, int AGroup) { if (!FWidgets.values().contains(AWidget)) { if (AGroup > TBG_ALLIGN_CHANGE) FAllignChange->setVisible(true); QMap<int, QAction *>::const_iterator it = FSeparators.upperBound(AGroup); QAction *before = it!=FSeparators.end() ? it.value() : NULL; QAction *handle = before!=NULL ? FToolBar->insertWidget(before, AWidget) : FToolBar->addWidget(AWidget); if (!FSeparators.contains(AGroup)) { QAction *separator = FToolBar->insertSeparator(handle); separator->setVisible(FSeparatorsVisible); FSeparators.insert(AGroup, separator); updateSeparatorVisible(); } FWidgets.insertMulti(AGroup,AWidget); FHandles.insert(AWidget, handle); connect(AWidget,SIGNAL(destroyed(QObject *)),SLOT(onWidgetDestroyed(QObject *))); emit itemInserted(before,handle,FButtons.key(qobject_cast<QToolButton *>(AWidget)),AWidget,AGroup); updateVisible(); } return FHandles.value(AWidget); }
void WidgetListBox::subActive(Widget &widget) { if (widget.getTag().endsWith("#Up")) { scrollUp(1); return; } if (widget.getTag().endsWith("#Down")) { scrollDown(1); return; } if (widget.getTag().endsWith("#Bar")) { ptrdiff_t max = _items.size() - _visibleItems.size(); if (max <= 0) return; size_t startItem = _scrollbar->getState() * max; if (startItem == _startItem) return; _startItem = startItem; updateVisible(); return; } WidgetListItem *listItem = dynamic_cast<WidgetListItem *>(&widget); if (listItem) { if (_selectedItem != listItem->_itemNumber) { _selectedItem = listItem->_itemNumber; setActive(true); } } }
/** * @inheritDoc */ void Slot::setVisible(bool value) { if(value != _visible) { _visible = value; updateVisible(_visible); } }
void WindowManager::disallowAll() { mAllowed = GW_None; mBookWindow->setInventoryAllowed (false); mScrollWindow->setInventoryAllowed (false); updateVisible(); }
bool AnGenericRowProvider::removeRawRow(unsigned int idx) { if (idx >= allrows_.size()) return false; removeSubject(allrows_[idx]); allrows_.erase(allrows_.begin()+idx); updateVisible(); return true; }
void WindowManager::popGuiMode() { if (!mGuiModes.empty()) mGuiModes.pop_back(); bool gameMode = !isGuiMode(); MWBase::Environment::get().getInputManager()->changeInputMode(!gameMode); updateVisible(); }
void AnGenericRowProvider::setSortProperty(AnListProperty *sortprop) { if (sortProperty_) removeSubject(sortProperty_); sortProperty_ = sortprop; if (sortProperty_) addSubject(sortProperty_); updateVisible(); }
void AnGenericRowProvider::setFilterProperty(AnListProperty *filter) { if (filterProperty_) removeSubject(filterProperty_); filterProperty_ = filter; if (filterProperty_) addSubject(filterProperty_); filterString_ = wxEmptyString; updateVisible(); }
void WidgetListBox::scrollUp(size_t n) { if (_visibleItems.empty()) return; if (_startItem == 0) return; _startItem -= MIN<size_t>(n, _startItem); updateVisible(); updateScrollbarPosition(); }
void WidgetListBox::scrollDown(size_t n) { if (_visibleItems.empty()) return; if (_startItem + _visibleItems.size() >= _items.size()) return; _startItem += MIN<size_t>(n, _items.size() - _visibleItems.size() - _startItem); updateVisible(); updateScrollbarPosition(); }
void WidgetGridBox::scrollUp(uint n) { if (_visibleItems.empty()) return; if (_startItem == 0) return; _startItem -= MIN<uint>(n * _itemsByRow, _startItem); updateVisible(); updateScrollbarPosition(); }
void WindowManager::allow (GuiWindow wnd) { mAllowed = (GuiWindow)(mAllowed | wnd); if (wnd & GW_Inventory) { mBookWindow->setInventoryAllowed (true); mScrollWindow->setInventoryAllowed (true); } updateVisible(); }
void AnGenericRowProvider::setRowData(const std::vector<AnListClass *> &rowData) { clearRows(); std::vector<AnListClass *>::const_iterator it; for (it = rowData.begin(); it != rowData.end(); ++it) { addSubject(*it); allrows_.push_back(*it); } updateVisible(); }
void SeparatorTextureControl::updateSeparatorProperty(Property* _sender, const MyGUI::UString& _owner) { if (_owner != mTypeName) { if (_sender->getName() == "Offset") updatePosition(); else if (_sender->getName() == "Visible") { updateVisible(); updateUnselectedStates(); } } }
void WidgetGridBox::scrollDown(uint n) { if (_visibleItems.empty()) return; if (_startItem + _visibleItems.size() >= _items.size()) return; _startItem += MIN<uint>(n * _itemsByRow, (_items.size() + _items.size() % _itemsByRow) - _visibleItems.size() - _startItem); updateVisible(); updateScrollbarPosition(); }
void WindowManager::removeGuiMode(GuiMode mode) { std::vector<GuiMode>::iterator it = mGuiModes.begin(); while (it != mGuiModes.end()) { if (*it == mode) it = mGuiModes.erase(it); else ++it; } bool gameMode = !isGuiMode(); MWBase::Environment::get().getInputManager()->changeInputMode(!gameMode); updateVisible(); }
void Water::updateUnderwater(bool underwater) { if (!mActive) { return; } mIsUnderwater = underwater && mWater->isVisible() && mCamera->getPolygonMode() == Ogre::PM_SOLID; if (mReflection) mReflection->setUnderwater (mIsUnderwater); if (mRefraction) mRefraction->setUnderwater (mIsUnderwater); updateVisible(); }
void WindowManager::pushGuiMode(GuiMode mode) { if (mode==GM_Inventory && mAllowed==GW_None) return; // If this mode already exists somewhere in the stack, just bring it to the front. if (std::find(mGuiModes.begin(), mGuiModes.end(), mode) != mGuiModes.end()) { mGuiModes.erase(std::find(mGuiModes.begin(), mGuiModes.end(), mode)); } mGuiModes.push_back(mode); bool gameMode = !isGuiMode(); MWBase::Environment::get().getInputManager()->changeInputMode(!gameMode); updateVisible(); }
void WidgetGridBox::subActive(Widget &widget) { if (widget.getTag().endsWith("#Up")) { scrollUp(1); return; } if (widget.getTag().endsWith("#Down")) { scrollDown(1); return; } if (widget.getTag().endsWith("#Bar")) { if (_itemsByRow == 0) return; // Round up const size_t rowCount = (_items.size() + (_itemsByRow - 1)) / _itemsByRow; const size_t visibleRow = (_visibleItems.size() + (_itemsByRow - 1)) / _itemsByRow; const ptrdiff_t maxStartRow = rowCount - visibleRow; if (maxStartRow <= 0) return; const size_t startRow = _scrollbar->getState() * maxStartRow; const size_t startItem = startRow * _itemsByRow; if (startItem == _startItem) return; _startItem = startItem; updateVisible(); return; } WidgetListItem *listItem = dynamic_cast<WidgetListItem *>(&widget); if (listItem) { if (_selectedItem != listItem->getItemNumber()) { _selectedItem = listItem->getItemNumber(); setActive(true); playSound("gui_button", Sound::kSoundTypeSFX); } } }
ToolBarChanger::ToolBarChanger(QToolBar *AToolBar) : QObject(AToolBar) { FIntVisible = false; FExtVisible = AToolBar->isVisible(); FSeparatorsVisible = true; FManageVisibility = true; FVisibleTimerStarted = false; FChangingIntVisible = 0; FToolBar = AToolBar; FToolBar->clear(); FToolBar->installEventFilter(this); QWidget *widget = new QWidget(FToolBar); widget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); FAllignChange = insertWidget(widget, TBG_ALLIGN_CHANGE); FAllignChange->setVisible(false); updateVisible(); }
void WidgetGridBox::subActive(Widget &widget) { if (widget.getTag().endsWith("#Up")) { scrollUp(1); return; } if (widget.getTag().endsWith("#Down")) { scrollDown(1); return; } if (widget.getTag().endsWith("#Bar")) { if (_items.size() - _visibleItems.size() == 0) return; uint maxIfFilled = _items.size() + _itemsByRow - _items.size() % _itemsByRow; uint maxVisible = floor(_contentHeight / _items.front()->getHeight()) * _itemsByRow; uint startItem = floor(_scrollbar->getState() * (maxIfFilled - maxVisible) / _itemsByRow) * _itemsByRow; if (startItem == _startItem) return; _startItem = startItem; updateVisible(); return; } WidgetListItem *listItem = dynamic_cast<WidgetListItem *>(&widget); if (listItem) { if (_selectedItem != listItem->getItemNumber()) { _selectedItem = listItem->getItemNumber(); setActive(true); playSound("gui_button", Sound::kSoundTypeSFX); } } }
void Water::updateWaterMaterial() { if (mReflection) { mReflection->removeChildren(0, mReflection->getNumChildren()); mParent->removeChild(mReflection); mReflection = NULL; } if (mRefraction) { mRefraction->removeChildren(0, mRefraction->getNumChildren()); mParent->removeChild(mRefraction); mRefraction = NULL; } if (Settings::Manager::getBool("shader", "Water")) { mReflection = new Reflection; mReflection->setWaterLevel(mTop); mReflection->setScene(mSceneRoot); mParent->addChild(mReflection); if (Settings::Manager::getBool("refraction", "Water")) { mRefraction = new Refraction; mRefraction->setWaterLevel(mTop); mRefraction->setScene(mSceneRoot); mParent->addChild(mRefraction); } createShaderWaterStateSet(mWaterGeom, mReflection, mRefraction); } else createSimpleWaterStateSet(mWaterGeom, mFallback->getFallbackFloat("Water_World_Alpha")); updateVisible(); }
void Water::toggle() { mToggled = !mToggled; updateVisible(); }