bool OsmAnd::GPUAPI_OpenGL_Common::uploadTileToGPU(const std::shared_ptr< const MapTile >& tile, std::shared_ptr< const ResourceInGPU >& resourceInGPU) { // Upload bitmap tiles if(tile->dataType == MapTileDataType::Bitmap) { return uploadTileAsTextureToGPU(tile, resourceInGPU); } else if(tile->dataType == MapTileDataType::ElevationData) { if(isSupported_vertexShaderTextureLookup) { return uploadTileAsTextureToGPU(tile, resourceInGPU); } else { return uploadTileAsArrayBufferToGPU(tile, resourceInGPU); } } return false; }
bool OsmAnd::RenderAPI_OpenGL_Common::uploadTileToGPU( const TileId& tileId, const ZoomLevel& zoom, const std::shared_ptr< IMapTileProvider::Tile >& tile, const uint32_t& tilesPerAtlasTextureLimit, std::shared_ptr< ResourceInGPU >& resourceInGPU ) { // Upload bitmap tiles if(tile->type == IMapTileProvider::Type::Bitmap) { return uploadTileAsTextureToGPU(tileId, zoom, tile, tilesPerAtlasTextureLimit, resourceInGPU); } else if(tile->type == IMapTileProvider::Type::ElevationData) { if(isSupported_vertexShaderTextureLookup) { return uploadTileAsTextureToGPU(tileId, zoom, tile, tilesPerAtlasTextureLimit, resourceInGPU); } else { return uploadTileAsArrayBufferToGPU(tile, resourceInGPU); } } return false; }