Esempio n. 1
0
static void test ()
{
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
  vector unsigned long vul = {1,0};
  vector double vd = {1.0,0.0};
#else
  vector unsigned long vul = {0,1};
  vector double vd = {0.0,1.0};
#endif

  vec_stl (vul, 0, (vector unsigned long *)svul);
  vec_stl (vd,  0, (vector double *)svd);

  check_arrays ();
}
static void vorbis_inverse_coupling_altivec(float *mag, float *ang,
                                            intptr_t blocksize)
{
    int i;
    vector float m, a;
    vector bool int t0, t1;
    const vector unsigned int v_31 = //XXX
        vec_add(vec_add(vec_splat_u32(15),vec_splat_u32(15)),vec_splat_u32(1));
    for (i = 0; i < blocksize; i += 4) {
        m = vec_ld(0, mag+i);
        a = vec_ld(0, ang+i);
        t0 = vec_cmple(m, (vector float)vec_splat_u32(0));
        t1 = vec_cmple(a, (vector float)vec_splat_u32(0));
        a = vec_xor(a, (vector float) vec_sl((vector unsigned int)t0, v_31));
        t0 = (vector bool int)vec_and(a, t1);
        t1 = (vector bool int)vec_andc(a, t1);
        a = vec_sub(m, (vector float)t1);
        m = vec_add(m, (vector float)t0);
        vec_stl(a, 0, ang+i);
        vec_stl(m, 0, mag+i);
    }
}
void
b()
{
  z = vec_add (x, y);

  /* Make sure the predicates accept correct argument types.  */

  int1 = vec_all_in (f, g);
  int1 = vec_all_ge (f, g);
  int1 = vec_all_eq (c, d);
  int1 = vec_all_ne (s, t);
  int1 = vec_any_eq (i, j);
  int1 = vec_any_ge (f, g);
  int1 = vec_all_ngt (f, g);
  int1 = vec_any_ge (c, d);
  int1 = vec_any_ge (s, t);
  int1 = vec_any_ge (i, j);
  int1 = vec_any_ge (c, d);
  int1 = vec_any_ge (s, t);
  int1 = vec_any_ge (i, j);

  vec_mtvscr (i);
  vec_dssall ();
  s = (vector signed short) vec_mfvscr ();
  vec_dss (3);

  vec_dst (pi, int1 + int2, 3);
  vec_dstst (pi, int1 + int2, 3);
  vec_dststt (pi, int1 + int2, 3);
  vec_dstt (pi, int1 + int2, 3);

  uc = (vector unsigned char) vec_lvsl (int1 + 69, (signed int *) pi);
  uc = (vector unsigned char) vec_lvsr (int1 + 69, (signed int *) pi);

  c = vec_lde (int1, (signed char *) pi);
  s = vec_lde (int1, (signed short *) pi);
  i = vec_lde (int1, (signed int *) pi);
  i = vec_ldl (int1, pi);
  i = vec_ld (int1, pi);

  vec_st (i, int2, pi);
  vec_ste (c, int2, (signed char *) pi);
  vec_ste (s, int2, (signed short *) pi);
  vec_ste (i, int2, (signed int *) pi);
  vec_stl (i, int2, pi);
}
Esempio n. 4
0
File: stl.c Progetto: 0day-ci/gcc
static void test ()
{
  vector unsigned char vuc = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15};
  vector signed char vsc = {-8,-7,-6,-5,-4,-3,-2,-1,0,1,2,3,4,5,6,7};
  vector bool char vbc = {0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255};
  vector unsigned short vus = {0,1,2,3,4,5,6,7};
  vector signed short vss = {-4,-3,-2,-1,0,1,2,3};
  vector bool short vbs = {0,65535,0,65535,0,65535,0,65535};
  vector pixel vp = {0,1,2,3,4,5,6,7};
  vector unsigned int vui = {0,1,2,3};
  vector signed int vsi = {-2,-1,0,1};
  vector bool int vbi = {0,0xffffffff,0,0xffffffff};
  vector float vf = {0.0,1.0,2.0,3.0};

  vec_stl (vuc, 0, (vector unsigned char *)svuc);
  vec_stl (vsc, 0, (vector signed char *)svsc);
  vec_stl (vbc, 0, (vector bool char *)svbc);
  vec_stl (vus, 0, (vector unsigned short *)svus);
  vec_stl (vss, 0, (vector signed short *)svss);
  vec_stl (vbs, 0, (vector bool short *)svbs);
  vec_stl (vp,  0, (vector pixel *)svp);
  vec_stl (vui, 0, (vector unsigned int *)svui);
  vec_stl (vsi, 0, (vector signed int *)svsi);
  vec_stl (vbi, 0, (vector bool int *)svbi);
  vec_stl (vf,  0, (vector float *)svf);

  check_arrays ();
}
Esempio n. 5
0
static void vector_fmul_add_add_altivec(float *dst, const float *src0,
                                        const float *src1, const float *src2,
                                        int src3, int len, int step)
{
    int i;
    vector float d, s0, s1, s2, t0, t1, edges;
    vector unsigned char align = vec_lvsr(0,dst),
                         mask = vec_lvsl(0, dst);

#if 0 //FIXME: there is still something wrong
    if (step == 2) {
        int y;
        vector float d0, d1, s3, t2;
        vector unsigned int sel =
                vec_mergeh(vec_splat_u32(-1), vec_splat_u32(0));
        t1 = vec_ld(16, dst);
        for (i=0,y=0; i<len-3; i+=4,y+=8) {

            s0 = vec_ld(0,src0+i);
            s1 = vec_ld(0,src1+i);
            s2 = vec_ld(0,src2+i);

//          t0 = vec_ld(0, dst+y);  //[x x x|a]
//          t1 = vec_ld(16, dst+y); //[b c d|e]
            t2 = vec_ld(31, dst+y); //[f g h|x]

            d = vec_madd(s0,s1,s2); // [A B C D]

                                                 // [A A B B]

                                                 // [C C D D]

            d0 = vec_perm(t0, t1, mask); // [a b c d]

            d0 = vec_sel(vec_mergeh(d, d), d0, sel);   // [A b B d]

            edges = vec_perm(t1, t0, mask);

            t0 = vec_perm(edges, d0, align); // [x x x|A]

            t1 = vec_perm(d0, edges, align); // [b B d|e]

            vec_stl(t0, 0, dst+y);

            d1 = vec_perm(t1, t2, mask); // [e f g h]

            d1 = vec_sel(vec_mergel(d, d), d1, sel); // [C f D h]

            edges = vec_perm(t2, t1, mask);

            t1 = vec_perm(edges, d1, align); // [b B d|C]

            t2 = vec_perm(d1, edges, align); // [f D h|x]

            vec_stl(t1, 16, dst+y);

            t0 = t1;

            vec_stl(t2, 31, dst+y);

            t1 = t2;
        }
    } else
    #endif
    if (step == 1 && src3 == 0)
        for (i=0; i<len-3; i+=4) {
            t0 = vec_ld(0, dst+i);
            t1 = vec_ld(15, dst+i);
            s0 = vec_ld(0, src0+i);
            s1 = vec_ld(0, src1+i);
            s2 = vec_ld(0, src2+i);
            edges = vec_perm(t1 ,t0, mask);
            d = vec_madd(s0,s1,s2);
            t1 = vec_perm(d, edges, align);
            t0 = vec_perm(edges, d, align);
            vec_st(t1, 15, dst+i);
            vec_st(t0, 0, dst+i);
        }
    else
        ff_vector_fmul_add_add_c(dst, src0, src1, src2, src3, len, step);
}