//---------------------------------------------------------------------- void System::pushParticles(vector<float4> pos, float4 velo, float4 color, float mass) { int nn = pos.size(); std::vector<float4> vels(nn); std::fill(vels.begin(), vels.end(), velo); pushParticles(pos, vels, color, mass); }
void doubleTouchThread::configureHands() { Vector vels(9,100.0); vels[8]=200.0; printMessage(1,"Configuring master and slave hands...\n"); for (int i=7; i<jntsM; i++) { iposM->setRefAcceleration(i,1e9); iposM->setRefSpeed(i,vels[i-7]); iposM->positionMove(i,handPossMaster[i-7]); } for (int i=7; i<jntsS; i++) { iposS->setRefAcceleration(i,1e9); iposS->setRefSpeed(i,vels[i-7]); iposS->positionMove(i,handPossSlave[i-7]); } }