static void verify_heap() { if (!debug_heap) return; void *p = tospace; while (p < next_scan) { obj_t *obj = (obj_t *)p; mem_ops_t *ops = OBJ_MEM_OPS(obj); assert(is_known_ops(ops)); size_t size = aligned_size(ops->mo_size(obj)); verify_object(obj, true); p += size; } if (p != next_scan) { printf("verify_heap: to_space=%p\n", tospace); printf(" next_scan=%p\n", next_scan); printf(" p=%p\n", p); printf(" next_alloc=%p\n", next_alloc); printf(" to_space_end=%p\n", tospace_end); printf(" alloc_end=%0\n", alloc_end); } assert(p == next_scan); while (p < next_alloc) { obj_t *obj = (obj_t *)p; mem_ops_t *ops = OBJ_MEM_OPS(obj); assert(is_known_ops(ops)); verify_object(obj, false); size_t size = aligned_size(ops->mo_size(obj)); size_t i, nptr = ops->mo_ptr_count(obj); for (i = 0; i < nptr; i++) ops->mo_get_ptr(obj, i); p += size; } }
void caml_verify_heap(struct heap_verify_state* st) { caml_save_stack_gc(); while (st->sp) verify_object(st, st->stack[--st->sp]); caml_addrmap_clear(&st->seen); caml_stat_free(st->stack); caml_stat_free(st); caml_restore_stack_gc(); }
/* * Try to get the object hash from a manifest file. Caller frees. Returns NULL * on failure. */ struct file_hash * manifest_get(struct conf *conf, const char *manifest_path) { int fd; gzFile f = NULL; struct manifest *mf = NULL; struct hashtable *hashed_files = NULL; /* path --> struct file_hash */ struct hashtable *stated_files = NULL; /* path --> struct file_stats */ uint32_t i; struct file_hash *fh = NULL; fd = open(manifest_path, O_RDONLY | O_BINARY); if (fd == -1) { /* Cache miss. */ cc_log("No such manifest file"); goto out; } f = gzdopen(fd, "rb"); if (!f) { close(fd); cc_log("Failed to gzdopen manifest file"); goto out; } mf = read_manifest(f); if (!mf) { cc_log("Error reading manifest file"); goto out; } hashed_files = create_hashtable(1000, hash_from_string, strings_equal); stated_files = create_hashtable(1000, hash_from_string, strings_equal); /* Check newest object first since it's a bit more likely to match. */ for (i = mf->n_objects; i > 0; i--) { if (verify_object(conf, mf, &mf->objects[i - 1], stated_files, hashed_files)) { fh = x_malloc(sizeof(*fh)); *fh = mf->objects[i - 1].hash; goto out; } } out: if (hashed_files) { hashtable_destroy(hashed_files, 1); } if (stated_files) { hashtable_destroy(stated_files, 1); } if (f) { gzclose(f); } if (mf) { free_manifest(mf); } return fh; }
/** * Drop all {ignore}able items. */ void ignore_drop(void) { struct object *obj; /* Scan through the slots backwards */ for (obj = gear_last_item(); obj; obj = obj->prev) { /* Skip non-objects and unignoreable objects */ assert(obj->kind); if (!ignore_item_ok(obj)) continue; /* Check for !d (no drop) inscription */ if (!check_for_inscrip(obj, "!d") && !check_for_inscrip(obj, "!*")) { /* Confirm the drop if the item is equipped. */ if (object_is_equipped(player->body, obj)) { if (!verify_object("Really take off and drop", obj)) { /* Hack - inscribe the item with !d to prevent repeated * confirmations. */ const char *inscription = quark_str(obj->note); if (inscription == NULL) { obj->note = quark_add("!d"); } else { char buffer[1024]; my_strcpy(buffer, inscription, sizeof(buffer)); my_strcat(buffer, "!d", sizeof(buffer)); obj->note = quark_add(buffer); } continue; } } /* We're allowed to drop it. */ if (!square_isshop(cave, player->py, player->px)) { player->upkeep->dropping = true; cmdq_push(CMD_DROP); cmd_set_arg_item(cmdq_peek(), "item", obj); cmd_set_arg_number(cmdq_peek(), "quantity", obj->number); } } } /* Update the gear */ player->upkeep->update |= (PU_INVEN); /* Combine/reorder the pack */ player->upkeep->notice |= (PN_COMBINE); }
static void verify_heap() { caml_save_stack_gc(); caml_do_local_roots(&verify_push, caml_domain_self()); caml_scan_global_roots(&verify_push); while (verify_sp) verify_object(verify_stack[--verify_sp]); caml_gc_log("Verify: %lu objs", verify_objs); caml_addrmap_clear(&verify_seen); verify_objs = 0; caml_stat_free(verify_stack); verify_stack = 0; verify_stack_len = 0; verify_sp = 0; caml_restore_stack_gc(); }
/** * Prevent certain choices depending on the inscriptions on the item. * * The item can be negative to mean "item on floor". */ bool get_item_allow(const struct object *obj, unsigned char ch, cmd_code cmd, bool is_harmless) { char verify_inscrip[] = "!*"; unsigned n; /* Hack - Only shift the command key if it actually needs to be shifted. */ if (ch < 0x20) ch = UN_KTRL(ch); /* The inscription to look for */ verify_inscrip[1] = ch; /* Look for the inscription */ n = check_for_inscrip(obj, verify_inscrip); /* Also look for for the inscription '!*' */ if (!is_harmless) n += check_for_inscrip(obj, "!*"); /* Choose string for the prompt */ if (n) { char prompt_buf[1024]; const char *verb = cmd_verb(cmd); if (!verb) verb = "do that with"; strnfmt(prompt_buf, sizeof(prompt_buf), "Really %s", verb); /* Prompt for confirmation n times */ while (n--) { if (!verify_object(prompt_buf, (struct object *) obj)) return (false); } } /* Allow it */ return (true); }
Oop Oop::check_after_munging() { if (check_many_assertions) { verify_object(); } return *this; }
// -------------------------------------------------------------------- // Load game // Loads all the relevant data for a level. // If level != -1, it loads the filename with extension changed to .min // Otherwise it loads the appropriate level mine. // returns 0=everything ok, 1=old version, -1=error int load_game_data(PHYSFS_file *LoadFile) { int i,j; short game_top_fileinfo_version; int object_offset; int gs_num_objects; int trig_size; //===================== READ FILE INFO ======================== #if 0 PHYSFS_read(LoadFile, &game_top_fileinfo, sizeof(game_top_fileinfo), 1); #endif // Check signature if (PHYSFSX_readShort(LoadFile) != 0x6705) return -1; // Read and check version number game_top_fileinfo_version = PHYSFSX_readShort(LoadFile); if (game_top_fileinfo_version < GAME_COMPATIBLE_VERSION ) return -1; // We skip some parts of the former game_top_fileinfo PHYSFSX_fseek(LoadFile, 31, SEEK_CUR); object_offset = PHYSFSX_readInt(LoadFile); gs_num_objects = PHYSFSX_readInt(LoadFile); PHYSFSX_fseek(LoadFile, 8, SEEK_CUR); Num_walls = PHYSFSX_readInt(LoadFile); PHYSFSX_fseek(LoadFile, 20, SEEK_CUR); Num_triggers = PHYSFSX_readInt(LoadFile); PHYSFSX_fseek(LoadFile, 24, SEEK_CUR); trig_size = PHYSFSX_readInt(LoadFile); Assert(trig_size == sizeof(ControlCenterTriggers)); (void)trig_size; PHYSFSX_fseek(LoadFile, 4, SEEK_CUR); Num_robot_centers = PHYSFSX_readInt(LoadFile); PHYSFSX_fseek(LoadFile, 4, SEEK_CUR); if (game_top_fileinfo_version >= 31) //load mine filename // read newline-terminated string, not sure what version this changed. PHYSFSX_fgets(Current_level_name,sizeof(Current_level_name),LoadFile); else if (game_top_fileinfo_version >= 14) { //load mine filename // read null-terminated string char *p=Current_level_name; //must do read one char at a time, since no PHYSFSX_fgets() do *p = PHYSFSX_fgetc(LoadFile); while (*p++!=0); } else Current_level_name[0]=0; if (game_top_fileinfo_version >= 19) { //load pof names N_save_pof_names = PHYSFSX_readShort(LoadFile); if (N_save_pof_names != 0x614d && N_save_pof_names != 0x5547) { // "Ma"de w/DMB beta/"GU"ILE Assert(N_save_pof_names < MAX_POLYGON_MODELS); PHYSFS_read(LoadFile,Save_pof_names,N_save_pof_names,FILENAME_LEN); } } //===================== READ PLAYER INFO ========================== //===================== READ OBJECT INFO ========================== Gamesave_num_org_robots = 0; Gamesave_num_players = 0; if (object_offset > -1) { if (PHYSFSX_fseek( LoadFile, object_offset, SEEK_SET )) Error( "Error seeking to object_offset in gamesave.c" ); for (i = 0; i < gs_num_objects; i++) { read_object(&Objects[i], LoadFile, game_top_fileinfo_version); Objects[i].signature = obj_get_signature(); verify_object( &Objects[i] ); } } //===================== READ WALL INFO ============================ for (i = 0; i < Num_walls; i++) { if (game_top_fileinfo_version >= 20) wall_read(&Walls[i], LoadFile); // v20 walls and up. else if (game_top_fileinfo_version >= 17) { v19_wall w; v19_wall_read(&w, LoadFile); Walls[i].segnum = w.segnum; Walls[i].sidenum = w.sidenum; Walls[i].linked_wall = w.linked_wall; Walls[i].type = w.type; Walls[i].flags = w.flags; Walls[i].hps = w.hps; Walls[i].trigger = w.trigger; Walls[i].clip_num = convert_wclip(w.clip_num); Walls[i].keys = w.keys; Walls[i].state = WALL_DOOR_CLOSED; } else { v16_wall w; v16_wall_read(&w, LoadFile); Walls[i].segnum = Walls[i].sidenum = Walls[i].linked_wall = -1; Walls[i].type = w.type; Walls[i].flags = w.flags; Walls[i].hps = w.hps; Walls[i].trigger = w.trigger; Walls[i].clip_num = convert_wclip(w.clip_num); Walls[i].keys = w.keys; } } #if 0 //===================== READ DOOR INFO ============================ if (game_fileinfo.doors_offset > -1) { if (!PHYSFSX_fseek( LoadFile, game_fileinfo.doors_offset,SEEK_SET )) { for (i=0;i<game_fileinfo.doors_howmany;i++) { if (game_top_fileinfo_version >= 20) active_door_read(&ActiveDoors[i], LoadFile); // version 20 and up else { v19_door d; int p; v19_door_read(&d, LoadFile); ActiveDoors[i].n_parts = d.n_parts; for (p=0;p<d.n_parts;p++) { int cseg,cside; cseg = Segments[d.seg[p]].children[d.side[p]]; cside = find_connect_side(&Segments[d.seg[p]],&Segments[cseg]); ActiveDoors[i].front_wallnum[p] = Segments[d.seg[p]].sides[d.side[p]].wall_num; ActiveDoors[i].back_wallnum[p] = Segments[cseg].sides[cside].wall_num; } } } } } #endif // 0 //==================== READ TRIGGER INFO ========================== for (i = 0; i < Num_triggers; i++) { if (game_top_fileinfo_version <= 25) trigger_read(&Triggers[i], LoadFile); else { int type; switch ((type = PHYSFSX_readByte(LoadFile))) { case 0: // door Triggers[i].type = 0; Triggers[i].flags = TRIGGER_CONTROL_DOORS; break; case 2: // matcen Triggers[i].type = 0; Triggers[i].flags = TRIGGER_MATCEN; break; case 3: // exit Triggers[i].type = 0; Triggers[i].flags = TRIGGER_EXIT; break; case 4: // secret exit Triggers[i].type = 0; Triggers[i].flags = TRIGGER_SECRET_EXIT; break; case 5: // illusion off Triggers[i].type = 0; Triggers[i].flags = TRIGGER_ILLUSION_OFF; break; case 6: // illusion on Triggers[i].type = 0; Triggers[i].flags = TRIGGER_ILLUSION_ON; break; default: con_printf(CON_URGENT,"Warning: unsupported trigger type %d (%d)\n", type, i); } if (PHYSFSX_readByte(LoadFile) & 2) // one shot Triggers[i].flags |= TRIGGER_ONE_SHOT; Triggers[i].num_links = PHYSFSX_readShort(LoadFile); Triggers[i].value = PHYSFSX_readInt(LoadFile); Triggers[i].time = PHYSFSX_readInt(LoadFile); for (j=0; j<MAX_WALLS_PER_LINK; j++ ) Triggers[i].seg[j] = PHYSFSX_readShort(LoadFile); for (j=0; j<MAX_WALLS_PER_LINK; j++ ) Triggers[i].side[j] = PHYSFSX_readShort(LoadFile); } } //================ READ CONTROL CENTER TRIGGER INFO =============== control_center_triggers_read_n(&ControlCenterTriggers, 1, LoadFile); //================ READ MATERIALOGRIFIZATIONATORS INFO =============== for (i = 0; i < Num_robot_centers; i++) { matcen_info_read(&RobotCenters[i], LoadFile, game_top_fileinfo_version); // Set links in RobotCenters to Station array for (j = 0; j <= Highest_segment_index; j++) if (Segments[j].special == SEGMENT_IS_ROBOTMAKER) if (Segments[j].matcen_num == i) RobotCenters[i].fuelcen_num = Segments[j].value; } //========================= UPDATE VARIABLES ====================== reset_objects(gs_num_objects); for (i=0; i<MAX_OBJECTS; i++) { Objects[i].next = Objects[i].prev = -1; if (Objects[i].type != OBJ_NONE) { int objsegnum = Objects[i].segnum; if (objsegnum > Highest_segment_index) //bogus object Objects[i].type = OBJ_NONE; else { Objects[i].segnum = -1; //avoid Assert() obj_link(i,objsegnum); } } } clear_transient_objects(1); //1 means clear proximity bombs // Make sure non-transparent doors are set correctly. for (i=0; i< Num_segments; i++) for (j=0;j<MAX_SIDES_PER_SEGMENT;j++) { side *sidep = &Segments[i].sides[j]; if ((sidep->wall_num != -1) && (Walls[sidep->wall_num].clip_num != -1)) { if (WallAnims[Walls[sidep->wall_num].clip_num].flags & WCF_TMAP1) { sidep->tmap_num = WallAnims[Walls[sidep->wall_num].clip_num].frames[0]; sidep->tmap_num2 = 0; } } } reset_walls(); #if 0 Num_open_doors = game_fileinfo.doors_howmany; #endif // 0 Num_open_doors = 0; //go through all walls, killing references to invalid triggers for (i=0;i<Num_walls;i++) if (Walls[i].trigger >= Num_triggers) { Walls[i].trigger = -1; //kill trigger } //go through all triggers, killing unused ones for (i=0;i<Num_triggers;) { int w; // Find which wall this trigger is connected to. for (w=0; w<Num_walls; w++) if (Walls[w].trigger == i) break; #ifdef EDITOR if (w == Num_walls) { remove_trigger_num(i); } else #endif i++; } // MK, 10/17/95: Make walls point back at the triggers that control them. // Go through all triggers, stuffing controlling_trigger field in Walls. { int t; for (t=0; t<Num_triggers; t++) { int l; for (l=0; l<Triggers[t].num_links; l++) { int seg_num; seg_num = Triggers[t].seg[l]; //check to see that if a trigger requires a wall that it has one, //and if it requires a matcen that it has one if (Triggers[t].type == TRIGGER_MATCEN) { if (Segments[seg_num].special != SEGMENT_IS_ROBOTMAKER) Int3(); //matcen trigger doesn't point to matcen } } } } //fix old wall structs if (game_top_fileinfo_version < 17) { int segnum,sidenum,wallnum; for (segnum=0; segnum<=Highest_segment_index; segnum++) for (sidenum=0;sidenum<6;sidenum++) if ((wallnum=Segments[segnum].sides[sidenum].wall_num) != -1) { Walls[wallnum].segnum = segnum; Walls[wallnum].sidenum = sidenum; } } #ifndef NDEBUG { int sidenum; for (sidenum=0; sidenum<6; sidenum++) { int wallnum = Segments[Highest_segment_index].sides[sidenum].wall_num; if (wallnum != -1) if ((Walls[wallnum].segnum != Highest_segment_index) || (Walls[wallnum].sidenum != sidenum)) Int3(); // Error. Bogus walls in this segment. // Consult Yuan or Mike. } } #endif //create_local_segment_data(); fix_object_segs(); #ifndef NDEBUG dump_mine_info(); #endif if (game_top_fileinfo_version < GAME_VERSION) return 1; //means old version else return 0; }
static int verify_tag(char *buffer, unsigned long size) { int typelen; char type[20]; unsigned char sha1[20]; const char *object, *type_line, *tag_line, *tagger_line, *lb, *rb; size_t len; if (size < 84) return error("wanna fool me ? you obviously got the size wrong !"); buffer[size] = 0; /* Verify object line */ object = buffer; if (memcmp(object, "object ", 7)) return error("char%d: does not start with \"object \"", 0); if (get_sha1_hex(object + 7, sha1)) return error("char%d: could not get SHA1 hash", 7); /* Verify type line */ type_line = object + 48; if (memcmp(type_line - 1, "\ntype ", 6)) return error("char%d: could not find \"\\ntype \"", 47); /* Verify tag-line */ tag_line = strchr(type_line, '\n'); if (!tag_line) return error("char" PD_FMT ": could not find next \"\\n\"", type_line - buffer); tag_line++; if (memcmp(tag_line, "tag ", 4) || tag_line[4] == '\n') return error("char" PD_FMT ": no \"tag \" found", tag_line - buffer); /* Get the actual type */ typelen = tag_line - type_line - strlen("type \n"); if (typelen >= sizeof(type)) return error("char" PD_FMT ": type too long", type_line+5 - buffer); memcpy(type, type_line+5, typelen); type[typelen] = 0; /* Verify that the object matches */ if (verify_object(sha1, type)) return error("char%d: could not verify object %s", 7, sha1_to_hex(sha1)); /* Verify the tag-name: we don't allow control characters or spaces in it */ tag_line += 4; for (;;) { unsigned char c = *tag_line++; if (c == '\n') break; if (c > ' ') continue; return error("char" PD_FMT ": could not verify tag name", tag_line - buffer); } /* Verify the tagger line */ tagger_line = tag_line; if (memcmp(tagger_line, "tagger ", 7)) return error("char" PD_FMT ": could not find \"tagger \"", tagger_line - buffer); /* * Check for correct form for name and email * i.e. " <" followed by "> " on _this_ line * No angle brackets within the name or email address fields. * No spaces within the email address field. */ tagger_line += 7; if (!(lb = strstr(tagger_line, " <")) || !(rb = strstr(lb+2, "> ")) || strpbrk(tagger_line, "<>\n") != lb+1 || strpbrk(lb+2, "><\n ") != rb) return error("char" PD_FMT ": malformed tagger field", tagger_line - buffer); /* Check for author name, at least one character, space is acceptable */ if (lb == tagger_line) return error("char" PD_FMT ": missing tagger name", tagger_line - buffer); /* timestamp, 1 or more digits followed by space */ tagger_line = rb + 2; if (!(len = strspn(tagger_line, "0123456789"))) return error("char" PD_FMT ": missing tag timestamp", tagger_line - buffer); tagger_line += len; if (*tagger_line != ' ') return error("char" PD_FMT ": malformed tag timestamp", tagger_line - buffer); tagger_line++; /* timezone, 5 digits [+-]hhmm, max. 1400 */ if (!((tagger_line[0] == '+' || tagger_line[0] == '-') && strspn(tagger_line+1, "0123456789") == 4 && tagger_line[5] == '\n' && atoi(tagger_line+1) <= 1400)) return error("char" PD_FMT ": malformed tag timezone", tagger_line - buffer); tagger_line += 6; /* Verify the blank line separating the header from the body */ if (*tagger_line != '\n') return error("char" PD_FMT ": trailing garbage in tag header", tagger_line - buffer); /* The actual stuff afterwards we don't care about.. */ return 0; }