/* VIC20-specific initialization. */ int machine_specific_init(void) { int delay; vic20_log = log_open("VIC20"); if (mem_load() < 0) { return -1; } event_init(); /* Setup trap handling. */ traps_init(); if (!video_disabled_mode) { joystick_init(); } gfxoutput_init(); /* Initialize serial traps. If user does not want them, or if the ``drive'' emulation is used, do not install them. */ if (serial_init(vic20_serial_traps) < 0) { return -1; } serial_trap_init(0xa4); serial_iec_bus_init(); /* Initialize RS232 handler. */ rs232drv_init(); vic20_rsuser_init(); /* initialize print devices. */ printer_init(); /* Initialize the tape emulation. */ tape_init(&tapeinit); /* Initialize the datasette emulation. */ datasette_init(); /* Fire up the hardware-level drive emulation. */ drive_init(); disk_image_init(); /* Initialize autostart. */ resources_get_int("AutostartDelay", &delay); if (delay == 0) { delay = 3; /* default */ } autostart_init((CLOCK) (delay * VIC20_PAL_RFSH_PER_SEC * VIC20_PAL_CYCLES_PER_RFSH), 1, 0xcc, 0xd1, 0xd3, 0xd5); #ifdef USE_BEOS_UI /* Pre-init VIC20-specific parts of the menus before vic_init() creates a canvas window with a menubar at the top. This could also be used by other ports, e.g. GTK+... */ vic20ui_init_early(); #endif /* Initialize the VIC-I emulation. */ if (vic_init() == NULL) { return -1; } via1_init(machine_context.via1); via2_init(machine_context.via2); ieeevia1_init(machine_context.ieeevia1); ieeevia2_init(machine_context.ieeevia2); #ifndef COMMON_KBD /* Load the default keymap file. */ if (vic20_kbd_init() < 0) { return -1; } #endif vic20_monitor_init(); /* Initialize vsync and register our hook function. */ vsync_init(machine_vsync_hook); vsync_set_machine_parameter(machine_timing.rfsh_per_sec, machine_timing.cycles_per_sec); /* Initialize native sound chip first */ vic_sound_chip_init(); /* Initialize the sidcart */ sidcart_sound_chip_init(); /* Initialize cartridge based sound chips */ cartridge_sound_chip_init(); /* Initialize userport based sound chips */ userport_dac_sound_chip_init(); drive_sound_init(); video_sound_init(); /* Initialize sound. Notice that this does not really open the audio device yet. */ sound_init(machine_timing.cycles_per_sec, machine_timing.cycles_per_rfsh); /* Initialize keyboard buffer. */ kbdbuf_init(631, 198, 10, (CLOCK)(machine_timing.cycles_per_rfsh * machine_timing.rfsh_per_sec)); /* Initialize the VIC20-specific part of the UI. */ vic20ui_init(); vic20iec_init(); cartridge_init(); #ifdef HAVE_MOUSE mouse_init(); #ifdef HAVE_LIGHTPEN /* Initialize lightpen support and register VIC-I callbacks */ lightpen_init(); lightpen_register_timing_callback(vic_lightpen_timing, 0); lightpen_register_trigger_callback(vic_trigger_light_pen); #endif #endif /* Register joystick callback (for lightpen triggering via fire button) */ joystick_register_machine(via2_check_lightpen); #ifdef HAVE_MIDI midi_init(); #endif machine_drive_stub(); #if defined (USE_XF86_EXTENSIONS) && (defined(USE_XF86_VIDMODE_EXT) || defined (HAVE_XRANDR)) { /* set fullscreen if user used `-fullscreen' on cmdline */ int fs; resources_get_int("UseFullscreen", &fs); if (fs) { resources_set_int("VICFullscreen", 1); } } #endif return 0; }
/* VIC20-specific initialization. */ int machine_specific_init(void) { vic20_log = log_open("VIC20"); if (mem_load() < 0) return -1; /* Setup trap handling. */ traps_init(); /* Initialize serial traps. If user does not want them, or if the ``drive'' emulation is used, do not install them. */ if (serial_init(vic20_serial_traps) < 0) return -1; serial_trap_init(0xa4); serial_iec_bus_init(); /* Initialize RS232 handler. */ rs232drv_init(); vic20_rsuser_init(); /* initialize print devices. */ printer_init(); /* Initialize the tape emulation. */ tape_init(&tapeinit); /* Initialize the datasette emulation. */ datasette_init(); /* Fire up the hardware-level drive emulation. */ drive_init(); /* Initialize autostart. */ autostart_init((CLOCK) (3 * VIC20_PAL_RFSH_PER_SEC * VIC20_PAL_CYCLES_PER_RFSH), 1, 0xcc, 0xd1, 0xd3, 0xd5); /* Initialize the VIC-I emulation. */ if (vic_init() == NULL) return -1; via1_init(machine_context.via1); via2_init(machine_context.via2); ieeevia1_init(machine_context.ieeevia1); ieeevia2_init(machine_context.ieeevia2); #ifndef COMMON_KBD /* Load the default keymap file. */ if (vic20_kbd_init() < 0) return -1; #endif vic20_monitor_init(); /* Initialize vsync and register our hook function. */ vsync_init(machine_vsync_hook); vsync_set_machine_parameter(machine_timing.rfsh_per_sec, machine_timing.cycles_per_sec); /* Initialize sound. Notice that this does not really open the audio device yet. */ sound_init(machine_timing.cycles_per_sec, machine_timing.cycles_per_rfsh); /* Initialize keyboard buffer. */ kbdbuf_init(631, 198, 10, (CLOCK)(machine_timing.cycles_per_rfsh * machine_timing.rfsh_per_sec)); /* Initialize the VIC20-specific part of the UI. */ vic20ui_init(); vic20iec_init(); machine_drive_stub(); return 0; }