Esempio n. 1
0
void BlackberryMain::startMain(int argc, char *argv[]) {
	g_quitRequested = false;
	// Receive events from window manager
	screen_create_context(&screen_cxt, 0);
	// Initialise Blackberry Platform Services
	bps_initialize();
	// TODO: Enable/disable based on setting
	sensor_set_rate(SENSOR_TYPE_ACCELEROMETER, 25000);
	sensor_request_events(SENSOR_TYPE_ACCELEROMETER);

	net::Init();
	startDisplays();
	screen_request_events(screen_cxt);
	navigator_request_events(0);
	dialog_request_events(0);
	vibration_request_events(0);
	NativeInit(argc, (const char **)argv, "/accounts/1000/shared/misc/", "app/native/assets/", "BADCOFFEE");
	NativeInitGraphics();
	audio = new BlackberryAudio();
	runMain();
}
Esempio n. 2
0
// Entry Point
int main(int argc, char *argv[]) {
	static screen_context_t screen_cxt;
	// Receive events from window manager
	screen_create_context(&screen_cxt, 0);
	//Initialise Blackberry Platform Services
	bps_initialize();

	net::Init();
	init_GLES2(screen_cxt);
#ifdef BLACKBERRY10
	// Dev Alpha: 1280x768, 4.2", 356DPI, 0.6f scale
	int dpi;
	screen_get_display_property_iv(screen_disp, SCREEN_PROPERTY_DPI, &dpi);
#else
	// Playbook: 1024x600, 7", 170DPI, 1.25f scale
	int screen_phys_size[2];
	screen_get_display_property_iv(screen_disp, SCREEN_PROPERTY_PHYSICAL_SIZE, screen_phys_size);
	int screen_resolution[2];
	screen_get_display_property_iv(screen_disp, SCREEN_PROPERTY_SIZE, screen_resolution);
	double diagonal_pixels = sqrt(screen_resolution[0] * screen_resolution[0] + screen_resolution[1] * screen_resolution[1]);
    double diagonal_inches = 0.0393700787 * sqrt(screen_phys_size[0] * screen_phys_size[0] + screen_phys_size[1] * screen_phys_size[1]);
	int dpi = (int)(diagonal_pixels / diagonal_inches + 0.5);
#endif
	float dpi_scale = 213.6f / dpi;
	dp_xres = (int)(pixel_xres * dpi_scale); dp_yres = (int)(pixel_yres * dpi_scale);

	NativeInit(argc, (const char **)argv, "data/", "/accounts/1000/shared", "BADCOFFEE");
	NativeInitGraphics();
	screen_request_events(screen_cxt);
	navigator_request_events(0);
	dialog_request_events(0);
#ifdef BLACKBERRY10
	vibration_request_events(0);
#endif
	BlackberryAudio* audio = new BlackberryAudio();
	InputState input_state;
	bool running = true;
	while (running) {
		input_state.mouse_valid = false;
		input_state.accelerometer_valid = false;
		SimulateGamepad(&input_state);
		while (true) {
			// Handle Blackberry events
			bps_event_t *event = NULL;
			bps_get_event(&event, 0);
			if (event == NULL)
				break; // Ran out of events
			int domain = bps_event_get_domain(event);
			if (domain == screen_get_domain()) {
				int screen_val, buttons, pointerId;
				int pair[2];

				screen_event_t screen_event = screen_event_get_event(event);

				screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_TYPE, &screen_val);
				screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_SOURCE_POSITION, pair);
				screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_TOUCH_ID, &pointerId);

				input_state.mouse_valid = true;
				switch(screen_val)
				{
				// Touchscreen
				case SCREEN_EVENT_MTOUCH_TOUCH:
				case SCREEN_EVENT_MTOUCH_RELEASE: 	// Up, down
					input_state.pointer_down[pointerId] = (screen_val == SCREEN_EVENT_MTOUCH_TOUCH);
				case SCREEN_EVENT_MTOUCH_MOVE:
					input_state.pointer_x[pointerId] = pair[0] * dpi_scale;
					input_state.pointer_y[pointerId] = pair[1] * dpi_scale;
					break;
				// Mouse, Simulator
    			case SCREEN_EVENT_POINTER:
					screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_BUTTONS,
						&buttons);
					if (buttons == SCREEN_LEFT_MOUSE_BUTTON) { 			// Down
						input_state.pointer_x[pointerId] = pair[0] * dpi_scale;
						input_state.pointer_y[pointerId] = pair[1] * dpi_scale;
						input_state.pointer_down[pointerId] = true;
					} else if (input_state.pointer_down[pointerId]) {	// Up
						input_state.pointer_x[pointerId] = pair[0] * dpi_scale;
						input_state.pointer_y[pointerId] = pair[1] * dpi_scale;
						input_state.pointer_down[pointerId] = false;
					}
					break;
				// Keyboard
				case SCREEN_EVENT_KEYBOARD:
					int flags, value;
					screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_KEY_FLAGS, &flags);
					screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_KEY_SYM, &value);
					if (flags & (KEY_DOWN | KEY_SYM_VALID)) {
						for (int b = 0; b < 14; b++) {
							if (value == buttonMappings[b])
								input_state.pad_buttons |= (1<<b);
						}
					}
					break;
				}
			} else if (domain == navigator_get_domain()) {
				switch(bps_event_get_code(event))
				{
				case NAVIGATOR_BACK:
				case NAVIGATOR_SWIPE_DOWN:
					input_state.pad_buttons |= PAD_BUTTON_MENU;
					break;
				case NAVIGATOR_EXIT:
					running = false;
					break;
				}
			}
		}
		UpdateInputState(&input_state);
		NativeUpdate(input_state);
		EndInputState(&input_state);
		NativeRender();
		// On Blackberry, this handles VSync for us
		eglSwapBuffers(egl_disp, egl_surf);
	}

	screen_stop_events(screen_cxt);
	bps_shutdown();

	NativeShutdownGraphics();
	delete audio;
	NativeShutdown();
	kill_GLES2();
	net::Shutdown();
	screen_destroy_context(screen_cxt);
	exit(0);
	return 0;
}