static bool environment_cb(unsigned cmd, void *data) { switch (cmd) { case RETRO_ENVIRONMENT_GET_OVERSCAN: *(bool*)data = !g_settings.video.crop_overscan; RARCH_LOG("Environ GET_OVERSCAN: %u\n", (unsigned)!g_settings.video.crop_overscan); break; case RETRO_ENVIRONMENT_GET_CAN_DUPE: *(bool*)data = true; RARCH_LOG("Environ GET_CAN_DUPE: true\n"); break; case RETRO_ENVIRONMENT_GET_VARIABLE: { struct retro_variable *var = (struct retro_variable*)data; RARCH_LOG("Environ GET_VARIABLE %s:\n", var->key); if (g_extern.system.core_options) core_option_get(g_extern.system.core_options, var); else var->value = NULL; RARCH_LOG("\t%s\n", var->value ? var->value : "N/A"); break; } case RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE: *(bool*)data = g_extern.system.core_options ? core_option_updated(g_extern.system.core_options) : false; break; case RETRO_ENVIRONMENT_SET_VARIABLES: { RARCH_LOG("Environ SET_VARIABLES.\n"); if (g_extern.system.core_options) { core_option_flush(g_extern.system.core_options); core_option_free(g_extern.system.core_options); } const struct retro_variable *vars = (const struct retro_variable*)data; const char *options_path = g_settings.core_options_path; char buf[PATH_MAX]; if (!*options_path && *g_extern.config_path) { fill_pathname_resolve_relative(buf, g_extern.config_path, ".retroarch-core-options.cfg", sizeof(buf)); options_path = buf; } g_extern.system.core_options = core_option_new(options_path, vars); break; } case RETRO_ENVIRONMENT_SET_MESSAGE: { const struct retro_message *msg = (const struct retro_message*)data; RARCH_LOG("Environ SET_MESSAGE: %s\n", msg->msg); if (g_extern.msg_queue) { msg_queue_clear(g_extern.msg_queue); msg_queue_push(g_extern.msg_queue, msg->msg, 1, msg->frames); } break; } case RETRO_ENVIRONMENT_SET_ROTATION: { unsigned rotation = *(const unsigned*)data; RARCH_LOG("Environ SET_ROTATION: %u\n", rotation); if (!g_settings.video.allow_rotate) break; g_extern.system.rotation = rotation; if (driver.video && driver.video->set_rotation) { if (driver.video_data) video_set_rotation_func(rotation); } else return false; break; } case RETRO_ENVIRONMENT_SHUTDOWN: RARCH_LOG("Environ SHUTDOWN.\n"); g_extern.system.shutdown = true; break; case RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL: g_extern.system.performance_level = *(const unsigned*)data; RARCH_LOG("Environ PERFORMANCE_LEVEL: %u.\n", g_extern.system.performance_level); break; case RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY: *(const char **)data = *g_settings.system_directory ? g_settings.system_directory : NULL; RARCH_LOG("Environ SYSTEM_DIRECTORY: \"%s\".\n", g_settings.system_directory); break; case RETRO_ENVIRONMENT_SET_PIXEL_FORMAT: { enum retro_pixel_format pix_fmt = *(const enum retro_pixel_format*)data; switch (pix_fmt) { case RETRO_PIXEL_FORMAT_0RGB1555: RARCH_LOG("Environ SET_PIXEL_FORMAT: 0RGB1555.\n"); break; case RETRO_PIXEL_FORMAT_RGB565: RARCH_LOG("Environ SET_PIXEL_FORMAT: RGB565.\n"); break; case RETRO_PIXEL_FORMAT_XRGB8888: RARCH_LOG("Environ SET_PIXEL_FORMAT: XRGB8888.\n"); break; default: return false; } g_extern.system.pix_fmt = pix_fmt; break; } case RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS: { memset(g_extern.system.input_desc_btn, 0, sizeof(g_extern.system.input_desc_btn)); const struct retro_input_descriptor *desc = (const struct retro_input_descriptor*)data; for (; desc->description; desc++) { if (desc->port >= MAX_PLAYERS) continue; if (desc->device != RETRO_DEVICE_JOYPAD) // Ignore all others for now. continue; if (desc->id >= RARCH_FIRST_CUSTOM_BIND) continue; g_extern.system.input_desc_btn[desc->port][desc->id] = desc->description; } static const char *libretro_btn_desc[] = { "B (bottom)", "Y (left)", "Select", "Start", "D-Pad Up", "D-Pad Down", "D-Pad Left", "D-Pad Right", "A (right)", "X (up)", "L", "R", "L2", "R2", "L3", "R3", }; RARCH_LOG("Environ SET_INPUT_DESCRIPTORS:\n"); for (unsigned p = 0; p < MAX_PLAYERS; p++) { for (unsigned id = 0; id < RARCH_FIRST_CUSTOM_BIND; id++) { const char *desc = g_extern.system.input_desc_btn[p][id]; if (desc) { RARCH_LOG("\tRetroPad, Player %u, Button \"%s\" => \"%s\"\n", p + 1, libretro_btn_desc[id], desc); } } } break; } case RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK: { RARCH_LOG("Environ SET_KEYBOARD_CALLBACK.\n"); const struct retro_keyboard_callback *info = (const struct retro_keyboard_callback*)data; g_extern.system.key_event = info->callback; break; } case RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE: RARCH_LOG("Environ SET_DISK_CONTROL_INTERFACE.\n"); g_extern.system.disk_control = *(const struct retro_disk_control_callback*)data; break; case RETRO_ENVIRONMENT_SET_HW_RENDER: { RARCH_LOG("Environ SET_HW_RENDER.\n"); struct retro_hw_render_callback *cb = (struct retro_hw_render_callback*)data; switch (cb->context_type) { case RETRO_HW_CONTEXT_NONE: RARCH_LOG("Requesting no HW context.\n"); break; #if defined(HAVE_OPENGLES2) case RETRO_HW_CONTEXT_OPENGLES2: RARCH_LOG("Requesting OpenGLES2 context.\n"); driver.video = &video_gl; break; case RETRO_HW_CONTEXT_OPENGL: RARCH_ERR("Requesting OpenGL context, but RetroArch is compiled against OpenGLES2. Cannot use HW context.\n"); return false; #elif defined(HAVE_OPENGL) case RETRO_HW_CONTEXT_OPENGLES2: RARCH_ERR("Requesting OpenGLES2 context, but RetroArch is compiled against OpenGL. Cannot use HW context.\n"); return false; case RETRO_HW_CONTEXT_OPENGL: RARCH_LOG("Requesting OpenGL context.\n"); driver.video = &video_gl; break; #endif default: RARCH_LOG("Requesting unknown context.\n"); return false; } cb->get_current_framebuffer = driver_get_current_framebuffer; cb->get_proc_address = driver_get_proc_address; memcpy(&g_extern.system.hw_render_callback, cb, sizeof(*cb)); break; } case RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME: { bool state = *(const bool*)data; RARCH_LOG("Environ SET_SUPPORT_NO_GAME: %s.\n", state ? "yes" : "no"); g_extern.system.no_game = state; break; } case RETRO_ENVIRONMENT_GET_LIBRETRO_PATH: { const char **path = (const char**)data; #ifdef HAVE_DYNAMIC *path = g_settings.libretro; #else *path = NULL; #endif break; } default: RARCH_LOG("Environ UNSUPPORTED (#%u).\n", cmd); return false; } return true; }
void init_video_input(void) { rarch_init_filter(g_extern.system.pix_fmt); init_shader_dir(); const struct retro_game_geometry *geom = &g_extern.system.av_info.geometry; unsigned max_dim = max(geom->max_width, geom->max_height); unsigned scale = next_pow2(max_dim) / RARCH_SCALE_BASE; scale = max(scale, 1); if (g_extern.filter.filter) scale = g_extern.filter.scale; // Update core-dependent aspect ratio values. gfx_set_square_pixel_viewport(geom->base_width, geom->base_height); gfx_set_core_viewport(); gfx_set_config_viewport(); // Update CUSTOM viewport. rarch_viewport_t *custom_vp = &g_extern.console.screen.viewports.custom_vp; if (g_settings.video.aspect_ratio_idx == ASPECT_RATIO_CUSTOM) { float default_aspect = aspectratio_lut[ASPECT_RATIO_CORE].value; aspectratio_lut[ASPECT_RATIO_CUSTOM].value = (custom_vp->width && custom_vp->height) ? (float)custom_vp->width / custom_vp->height : default_aspect; } g_extern.system.aspect_ratio = aspectratio_lut[g_settings.video.aspect_ratio_idx].value; unsigned width; unsigned height; if (g_settings.video.fullscreen) { width = g_settings.video.fullscreen_x; height = g_settings.video.fullscreen_y; } else { if (g_settings.video.force_aspect) { // Do rounding here to simplify integer scale correctness. unsigned base_width = roundf(geom->base_height * g_extern.system.aspect_ratio); width = roundf(base_width * g_settings.video.xscale); height = roundf(geom->base_height * g_settings.video.yscale); } else { width = roundf(geom->base_width * g_settings.video.xscale); height = roundf(geom->base_height * g_settings.video.yscale); } } if (width && height) RARCH_LOG("Video @ %ux%u\n", width, height); else RARCH_LOG("Video @ fullscreen\n"); driver.display_type = RARCH_DISPLAY_NONE; driver.video_display = 0; driver.video_window = 0; if (!init_video_pixel_converter(RARCH_SCALE_BASE * scale)) { RARCH_ERR("Failed to initialize pixel converter.\n"); rarch_fail(1, "init_video_input()"); } video_info_t video = {0}; video.width = width; video.height = height; video.fullscreen = g_settings.video.fullscreen; video.vsync = g_settings.video.vsync && !g_extern.system.force_nonblock; video.force_aspect = g_settings.video.force_aspect; video.smooth = g_settings.video.smooth; video.input_scale = scale; video.rgb32 = g_extern.filter.filter ? g_extern.filter.out_rgb32 : (g_extern.system.pix_fmt == RETRO_PIXEL_FORMAT_XRGB8888); const input_driver_t *tmp = driver.input; find_video_driver(); // Need to grab the "real" video driver interface on a reinit. #ifdef HAVE_THREADS if (g_settings.video.threaded && !g_extern.system.hw_render_callback.context_type) // Can't do hardware rendering with threaded driver currently. { RARCH_LOG("Starting threaded video driver ...\n"); if (!rarch_threaded_video_init(&driver.video, &driver.video_data, &driver.input, &driver.input_data, driver.video, &video)) { RARCH_ERR("Cannot open threaded video driver ... Exiting ...\n"); rarch_fail(1, "init_video_input()"); } } else #endif driver.video_data = video_init_func(&video, &driver.input, &driver.input_data); if (driver.video_data == NULL) { RARCH_ERR("Cannot open video driver ... Exiting ...\n"); rarch_fail(1, "init_video_input()"); } driver.video_poke = NULL; if (driver.video->poke_interface) driver.video->poke_interface(driver.video_data, &driver.video_poke); // Force custom viewport to have sane parameters. if (driver.video->viewport_info && (!custom_vp->width || !custom_vp->height)) { custom_vp->width = width; custom_vp->height = height; driver.video->viewport_info(driver.video_data, custom_vp); } if (driver.video->set_rotation) video_set_rotation_func((g_settings.video.rotation + g_extern.system.rotation) % 4); #ifdef HAVE_X11 if (driver.display_type == RARCH_DISPLAY_X11) { RARCH_LOG("Suspending screensaver (X11).\n"); x11_suspend_screensaver(driver.video_window); } #endif // Video driver didn't provide an input driver so we use configured one. if (driver.input == NULL) { RARCH_LOG("Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.\n"); if (tmp) driver.input = tmp; else find_input_driver(); if (driver.input) { driver.input_data = input_init_func(); if (!driver.input_data) { RARCH_ERR("Cannot initialize input driver. Exiting ...\n"); rarch_fail(1, "init_video_input()"); } } else { // This should never really happen as tmp (driver.input) is always found before this in find_driver_input(), // or we have aborted in a similar fashion anyways. rarch_fail(1, "init_video_input()"); } } #ifdef HAVE_OVERLAY if (driver.overlay) { input_overlay_free(driver.overlay); driver.overlay = NULL; } if (*g_settings.input.overlay) { driver.overlay = input_overlay_new(g_settings.input.overlay); if (!driver.overlay) RARCH_ERR("Failed to load overlay.\n"); } #endif g_extern.measure_data.frame_time_samples_count = 0; }
static bool environment_cb(unsigned cmd, void *data) { switch (cmd) { case RETRO_ENVIRONMENT_GET_OVERSCAN: *(bool*)data = !g_settings.video.crop_overscan; RARCH_LOG("Environ GET_OVERSCAN: %u\n", (unsigned)!g_settings.video.crop_overscan); break; case RETRO_ENVIRONMENT_GET_CAN_DUPE: *(bool*)data = true; RARCH_LOG("Environ GET_CAN_DUPE: true\n"); break; case RETRO_ENVIRONMENT_GET_VARIABLE: { struct retro_variable *var = (struct retro_variable*)data; if (var->key) { // Split string has '\0' delimiters so we have to find the position in original string, // then pass the corresponding offset into the split string. const char *key = strstr(g_extern.system.environment, var->key); size_t key_len = strlen(var->key); if (key && key[key_len] == '=') { ptrdiff_t offset = key - g_extern.system.environment; var->value = &g_extern.system.environment_split[offset + key_len + 1]; } else var->value = NULL; } else var->value = g_extern.system.environment; RARCH_LOG("Environ GET_VARIABLE: %s=%s\n", var->key ? var->key : "null", var->value ? var->value : "null"); break; } case RETRO_ENVIRONMENT_SET_VARIABLES: { RARCH_LOG("Environ SET_VARIABLES:\n"); RARCH_LOG("=======================\n"); const struct retro_variable *vars = (const struct retro_variable*)data; while (vars->key) { RARCH_LOG("\t%s :: %s\n", vars->key, vars->value ? vars->value : "N/A"); vars++; } RARCH_LOG("=======================\n"); break; } case RETRO_ENVIRONMENT_SET_MESSAGE: { const struct retro_message *msg = (const struct retro_message*)data; RARCH_LOG("Environ SET_MESSAGE: %s\n", msg->msg); if (g_extern.msg_queue) msg_queue_push(g_extern.msg_queue, msg->msg, 1, msg->frames); break; } case RETRO_ENVIRONMENT_SET_ROTATION: { unsigned rotation = *(const unsigned*)data; RARCH_LOG("Environ SET_ROTATION: %u\n", rotation); if (!g_settings.video.allow_rotate) break; g_extern.system.rotation = rotation; if (driver.video && driver.video->set_rotation) { if (driver.video_data) video_set_rotation_func(rotation); } else return false; break; } case RETRO_ENVIRONMENT_SHUTDOWN: RARCH_LOG("Environ SHUTDOWN.\n"); g_extern.system.shutdown = true; break; case RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL: g_extern.system.performance_level = *(const unsigned*)data; RARCH_LOG("Environ PERFORMANCE_LEVEL: %u.\n", g_extern.system.performance_level); break; case RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY: *(const char **)data = *g_settings.system_directory ? g_settings.system_directory : NULL; RARCH_LOG("Environ SYSTEM_DIRECTORY: \"%s\".\n", g_settings.system_directory); break; case RETRO_ENVIRONMENT_SET_PIXEL_FORMAT: { enum retro_pixel_format pix_fmt = *(const enum retro_pixel_format*)data; bool rgb32 = false; switch (pix_fmt) { case RETRO_PIXEL_FORMAT_0RGB1555: rgb32 = false; RARCH_LOG("Environ SET_PIXEL_FORMAT: 0RGB1555.\n"); break; #ifndef RARCH_CONSOLE case RETRO_PIXEL_FORMAT_XRGB8888: rgb32 = true; RARCH_LOG("Environ SET_PIXEL_FORMAT: XRGB8888.\n"); break; #endif default: return false; } g_extern.system.rgb32 = rgb32; break; } default: RARCH_LOG("Environ UNSUPPORTED (#%u).\n", cmd); return false; } return true; }
static bool environment_cb(unsigned cmd, void *data) { switch (cmd) { case RETRO_ENVIRONMENT_GET_OVERSCAN: *(bool*)data = !g_settings.video.crop_overscan; RARCH_LOG("Environ GET_OVERSCAN: %u\n", (unsigned)!g_settings.video.crop_overscan); break; case RETRO_ENVIRONMENT_GET_CAN_DUPE: *(bool*)data = true; RARCH_LOG("Environ GET_CAN_DUPE: true\n"); break; case RETRO_ENVIRONMENT_GET_VARIABLE: { struct retro_variable *var = (struct retro_variable*)data; if (var->key) { // Split string has '\0' delimiters so we have to find the position in original string, // then pass the corresponding offset into the split string. const char *key = strstr(g_extern.system.environment, var->key); size_t key_len = strlen(var->key); if (key && key[key_len] == '=') { ptrdiff_t offset = key - g_extern.system.environment; var->value = &g_extern.system.environment_split[offset + key_len + 1]; } else var->value = NULL; } else var->value = g_extern.system.environment; RARCH_LOG("Environ GET_VARIABLE: %s=%s\n", var->key ? var->key : "null", var->value ? var->value : "null"); break; } case RETRO_ENVIRONMENT_SET_VARIABLES: { RARCH_LOG("Environ SET_VARIABLES:\n"); RARCH_LOG("=======================\n"); const struct retro_variable *vars = (const struct retro_variable*)data; while (vars->key) { RARCH_LOG("\t%s :: %s\n", vars->key, vars->value ? vars->value : "N/A"); vars++; } RARCH_LOG("=======================\n"); break; } case RETRO_ENVIRONMENT_SET_MESSAGE: { const struct retro_message *msg = (const struct retro_message*)data; RARCH_LOG("Environ SET_MESSAGE: %s\n", msg->msg); if (g_extern.msg_queue) msg_queue_push(g_extern.msg_queue, msg->msg, 1, msg->frames); break; } case RETRO_ENVIRONMENT_SET_ROTATION: { unsigned rotation = *(const unsigned*)data; RARCH_LOG("Environ SET_ROTATION: %u\n", rotation); if (!g_settings.video.allow_rotate) break; g_extern.system.rotation = rotation; if (driver.video && driver.video->set_rotation) { if (driver.video_data) video_set_rotation_func(rotation); } else return false; break; } case RETRO_ENVIRONMENT_SHUTDOWN: RARCH_LOG("Environ SHUTDOWN.\n"); g_extern.system.shutdown = true; break; case RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL: g_extern.system.performance_level = *(const unsigned*)data; RARCH_LOG("Environ PERFORMANCE_LEVEL: %u.\n", g_extern.system.performance_level); break; case RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY: *(const char **)data = *g_settings.system_directory ? g_settings.system_directory : NULL; RARCH_LOG("Environ SYSTEM_DIRECTORY: \"%s\".\n", g_settings.system_directory); break; case RETRO_ENVIRONMENT_SET_PIXEL_FORMAT: { enum retro_pixel_format pix_fmt = *(const enum retro_pixel_format*)data; switch (pix_fmt) { case RETRO_PIXEL_FORMAT_0RGB1555: RARCH_LOG("Environ SET_PIXEL_FORMAT: 0RGB1555.\n"); break; case RETRO_PIXEL_FORMAT_RGB565: RARCH_LOG("Environ SET_PIXEL_FORMAT: RGB565.\n"); break; case RETRO_PIXEL_FORMAT_XRGB8888: RARCH_LOG("Environ SET_PIXEL_FORMAT: XRGB8888.\n"); break; default: return false; } g_extern.system.pix_fmt = pix_fmt; break; } case RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS: { memset(g_extern.system.input_desc_btn, 0, sizeof(g_extern.system.input_desc_btn)); const struct retro_input_descriptor *desc = (const struct retro_input_descriptor*)data; for (; desc->description; desc++) { if (desc->port >= MAX_PLAYERS) continue; if (desc->device != RETRO_DEVICE_JOYPAD) // Ignore all others for now. continue; if (desc->id >= RARCH_FIRST_CUSTOM_BIND) continue; g_extern.system.input_desc_btn[desc->port][desc->id] = desc->description; } static const char *libretro_btn_desc[] = { "B (bottom)", "Y (left)", "Select", "Start", "D-Pad Up", "D-Pad Down", "D-Pad Left", "D-Pad Right", "A (right)", "X (up)", "L", "R", "L2", "R2", "L3", "R3", }; RARCH_LOG("Environ SET_INPUT_DESCRIPTORS:\n"); for (unsigned p = 0; p < MAX_PLAYERS; p++) { for (unsigned id = 0; id < RARCH_FIRST_CUSTOM_BIND; id++) { const char *desc = g_extern.system.input_desc_btn[p][id]; if (desc) { RARCH_LOG("\tRetroPad, Player %u, Button \"%s\" => \"%s\"\n", p + 1, libretro_btn_desc[id], desc); } } } break; } case RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK: { const struct retro_keyboard_callback *info = (const struct retro_keyboard_callback*)data; g_extern.system.key_event = info->callback; break; } default: RARCH_LOG("Environ UNSUPPORTED (#%u).\n", cmd); return false; } return true; }
int menu_set_settings(unsigned setting, unsigned action) { unsigned port = rgui->current_pad; switch (setting) { case RGUI_START_SCREEN: if (action == RGUI_ACTION_OK) rgui_list_push(rgui->menu_stack, "", RGUI_START_SCREEN, 0); break; case RGUI_SETTINGS_REWIND_ENABLE: if (action == RGUI_ACTION_OK || action == RGUI_ACTION_LEFT || action == RGUI_ACTION_RIGHT) { settings_set(1ULL << S_REWIND); if (g_settings.rewind_enable) rarch_init_rewind(); else rarch_deinit_rewind(); } else if (action == RGUI_ACTION_START) { g_settings.rewind_enable = false; rarch_deinit_rewind(); } break; #ifdef HAVE_SCREENSHOTS case RGUI_SETTINGS_GPU_SCREENSHOT: if (action == RGUI_ACTION_OK || action == RGUI_ACTION_LEFT || action == RGUI_ACTION_RIGHT) g_settings.video.gpu_screenshot = !g_settings.video.gpu_screenshot; else if (action == RGUI_ACTION_START) g_settings.video.gpu_screenshot = true; break; #endif case RGUI_SETTINGS_REWIND_GRANULARITY: if (action == RGUI_ACTION_OK || action == RGUI_ACTION_RIGHT) settings_set(1ULL << S_REWIND_GRANULARITY_INCREMENT); else if (action == RGUI_ACTION_LEFT) settings_set(1ULL << S_REWIND_GRANULARITY_DECREMENT); else if (action == RGUI_ACTION_START) settings_set(1ULL << S_DEF_REWIND_GRANULARITY); break; case RGUI_SETTINGS_CONFIG_SAVE_ON_EXIT: if (action == RGUI_ACTION_OK || action == RGUI_ACTION_RIGHT || action == RGUI_ACTION_LEFT) { g_extern.config_save_on_exit = !g_extern.config_save_on_exit; } else if (action == RGUI_ACTION_START) g_extern.config_save_on_exit = true; break; #if defined(HAVE_THREADS) && !defined(RARCH_CONSOLE) case RGUI_SETTINGS_SRAM_AUTOSAVE: if (action == RGUI_ACTION_OK || action == RGUI_ACTION_RIGHT || action == RGUI_ACTION_LEFT) { rarch_deinit_autosave(); g_settings.autosave_interval = (!g_settings.autosave_interval) * 10; if (g_settings.autosave_interval) rarch_init_autosave(); } else if (action == RGUI_ACTION_START) { rarch_deinit_autosave(); g_settings.autosave_interval = 0; } break; #endif case RGUI_SETTINGS_SAVESTATE_SAVE: case RGUI_SETTINGS_SAVESTATE_LOAD: if (action == RGUI_ACTION_OK) { if (setting == RGUI_SETTINGS_SAVESTATE_SAVE) rarch_save_state(); else rarch_load_state(); g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME); return -1; } else if (action == RGUI_ACTION_START) settings_set(1ULL << S_DEF_SAVE_STATE); else if (action == RGUI_ACTION_LEFT) settings_set(1ULL << S_SAVESTATE_DECREMENT); else if (action == RGUI_ACTION_RIGHT) settings_set(1ULL << S_SAVESTATE_INCREMENT); break; #ifdef HAVE_SCREENSHOTS case RGUI_SETTINGS_SCREENSHOT: if (action == RGUI_ACTION_OK) rarch_take_screenshot(); break; #endif case RGUI_SETTINGS_RESTART_GAME: if (action == RGUI_ACTION_OK) { rarch_game_reset(); g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME); return -1; } break; case RGUI_SETTINGS_AUDIO_MUTE: if (action == RGUI_ACTION_START) settings_set(1ULL << S_DEF_AUDIO_MUTE); else settings_set(1ULL << S_AUDIO_MUTE); break; case RGUI_SETTINGS_AUDIO_CONTROL_RATE_DELTA: if (action == RGUI_ACTION_START) settings_set(1ULL << S_DEF_AUDIO_CONTROL_RATE); else if (action == RGUI_ACTION_LEFT) settings_set(1ULL << S_AUDIO_CONTROL_RATE_DECREMENT); else if (action == RGUI_ACTION_RIGHT) settings_set(1ULL << S_AUDIO_CONTROL_RATE_INCREMENT); break; case RGUI_SETTINGS_DEBUG_TEXT: if (action == RGUI_ACTION_START) g_settings.fps_show = false; else if (action == RGUI_ACTION_LEFT || action == RGUI_ACTION_RIGHT) g_settings.fps_show = !g_settings.fps_show; break; case RGUI_SETTINGS_DISK_INDEX: { const struct retro_disk_control_callback *control = &g_extern.system.disk_control; unsigned num_disks = control->get_num_images(); unsigned current = control->get_image_index(); int step = 0; if (action == RGUI_ACTION_RIGHT || action == RGUI_ACTION_OK) step = 1; else if (action == RGUI_ACTION_LEFT) step = -1; if (step) { unsigned next_index = (current + num_disks + 1 + step) % (num_disks + 1); rarch_disk_control_set_eject(true, false); rarch_disk_control_set_index(next_index); rarch_disk_control_set_eject(false, false); } break; } case RGUI_SETTINGS_RESTART_EMULATOR: if (action == RGUI_ACTION_OK) { #if defined(GEKKO) && defined(HW_RVL) fill_pathname_join(g_extern.fullpath, default_paths.core_dir, SALAMANDER_FILE, sizeof(g_extern.fullpath)); #endif g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME); g_extern.lifecycle_mode_state |= (1ULL << MODE_EXITSPAWN); return -1; } break; case RGUI_SETTINGS_RESUME_GAME: if (action == RGUI_ACTION_OK) { g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME); return -1; } break; case RGUI_SETTINGS_QUIT_RARCH: if (action == RGUI_ACTION_OK) { g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME); return -1; } break; case RGUI_SETTINGS_SAVE_CONFIG: if (action == RGUI_ACTION_OK) menu_save_new_config(); break; #ifdef HAVE_OVERLAY case RGUI_SETTINGS_OVERLAY_PRESET: switch (action) { case RGUI_ACTION_OK: rgui_list_push(rgui->menu_stack, g_extern.overlay_dir, setting, rgui->selection_ptr); rgui->selection_ptr = 0; rgui->need_refresh = true; break; #ifndef __QNX__ // FIXME: Why ifndef QNX? case RGUI_ACTION_START: if (driver.overlay) input_overlay_free(driver.overlay); driver.overlay = NULL; *g_settings.input.overlay = '\0'; break; #endif default: break; } break; case RGUI_SETTINGS_OVERLAY_OPACITY: { bool changed = true; switch (action) { case RGUI_ACTION_LEFT: settings_set(1ULL << S_INPUT_OVERLAY_OPACITY_DECREMENT); break; case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: settings_set(1ULL << S_INPUT_OVERLAY_OPACITY_INCREMENT); break; case RGUI_ACTION_START: settings_set(1ULL << S_DEF_INPUT_OVERLAY_OPACITY); break; default: changed = false; break; } if (changed && driver.overlay) input_overlay_set_alpha_mod(driver.overlay, g_settings.input.overlay_opacity); break; } case RGUI_SETTINGS_OVERLAY_SCALE: { bool changed = true; switch (action) { case RGUI_ACTION_LEFT: settings_set(1ULL << S_INPUT_OVERLAY_SCALE_DECREMENT); break; case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: settings_set(1ULL << S_INPUT_OVERLAY_SCALE_INCREMENT); break; case RGUI_ACTION_START: settings_set(1ULL << S_DEF_INPUT_OVERLAY_SCALE); break; default: changed = false; break; } if (changed && driver.overlay) input_overlay_set_scale_factor(driver.overlay, g_settings.input.overlay_scale); break; } #endif // controllers case RGUI_SETTINGS_BIND_PLAYER: if (action == RGUI_ACTION_START) rgui->current_pad = 0; else if (action == RGUI_ACTION_LEFT) { if (rgui->current_pad != 0) rgui->current_pad--; } else if (action == RGUI_ACTION_RIGHT) { if (rgui->current_pad < MAX_PLAYERS - 1) rgui->current_pad++; } #ifdef HAVE_RGUI if (port != rgui->current_pad) rgui->need_refresh = true; #endif port = rgui->current_pad; break; case RGUI_SETTINGS_BIND_DEVICE: // If set_keybinds is supported, we do it more fancy, and scroll through // a list of supported devices directly. if (driver.input->set_keybinds) { g_settings.input.device[port] += DEVICE_LAST; if (action == RGUI_ACTION_START) g_settings.input.device[port] = 0; else if (action == RGUI_ACTION_LEFT) g_settings.input.device[port]--; else if (action == RGUI_ACTION_RIGHT) g_settings.input.device[port]++; // DEVICE_LAST can be 0, avoid modulo. if (g_settings.input.device[port] >= DEVICE_LAST) g_settings.input.device[port] -= DEVICE_LAST; unsigned keybind_action = (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS); driver.input->set_keybinds(driver.input_data, g_settings.input.device[port], port, 0, keybind_action); } else { // When only straight g_settings.input.joypad_map[] style // mapping is supported. int *p = &g_settings.input.joypad_map[port]; if (action == RGUI_ACTION_START) *p = port; else if (action == RGUI_ACTION_LEFT) (*p)--; else if (action == RGUI_ACTION_RIGHT) (*p)++; if (*p < -1) *p = -1; else if (*p >= MAX_PLAYERS) *p = MAX_PLAYERS - 1; } break; case RGUI_SETTINGS_BIND_DEVICE_TYPE: { static const unsigned device_types[] = { RETRO_DEVICE_NONE, RETRO_DEVICE_JOYPAD, RETRO_DEVICE_ANALOG, RETRO_DEVICE_MOUSE, RETRO_DEVICE_JOYPAD_MULTITAP, RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE, RETRO_DEVICE_LIGHTGUN_JUSTIFIER, RETRO_DEVICE_LIGHTGUN_JUSTIFIERS, }; unsigned current_device, current_index, i; current_device = g_settings.input.libretro_device[port]; current_index = 0; for (i = 0; i < ARRAY_SIZE(device_types); i++) { if (current_device == device_types[i]) { current_index = i; break; } } bool updated = true; switch (action) { case RGUI_ACTION_START: current_device = RETRO_DEVICE_JOYPAD; break; case RGUI_ACTION_LEFT: current_device = device_types[(current_index + ARRAY_SIZE(device_types) - 1) % ARRAY_SIZE(device_types)]; break; case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: current_device = device_types[(current_index + 1) % ARRAY_SIZE(device_types)]; break; default: updated = false; } if (updated) { g_settings.input.libretro_device[port] = current_device; pretro_set_controller_port_device(port, current_device); } break; } case RGUI_SETTINGS_CUSTOM_BIND_ALL: if (action == RGUI_ACTION_OK) { rgui->binds.target = &g_settings.input.binds[port][0]; rgui->binds.begin = RGUI_SETTINGS_BIND_BEGIN; rgui->binds.last = RGUI_SETTINGS_BIND_LAST; rgui_list_push(rgui->menu_stack, "", RGUI_SETTINGS_CUSTOM_BIND, rgui->selection_ptr); menu_poll_bind_get_rested_axes(&rgui->binds); menu_poll_bind_state(&rgui->binds); } break; case RGUI_SETTINGS_CUSTOM_BIND_DEFAULT_ALL: if (action == RGUI_ACTION_OK) { unsigned i; struct retro_keybind *target = &g_settings.input.binds[port][0]; rgui->binds.begin = RGUI_SETTINGS_BIND_BEGIN; rgui->binds.last = RGUI_SETTINGS_BIND_LAST; for (i = RGUI_SETTINGS_BIND_BEGIN; i <= RGUI_SETTINGS_BIND_LAST; i++, target++) { target->joykey = NO_BTN; target->joyaxis = AXIS_NONE; } } break; case RGUI_SETTINGS_BIND_UP: case RGUI_SETTINGS_BIND_DOWN: case RGUI_SETTINGS_BIND_LEFT: case RGUI_SETTINGS_BIND_RIGHT: case RGUI_SETTINGS_BIND_A: case RGUI_SETTINGS_BIND_B: case RGUI_SETTINGS_BIND_X: case RGUI_SETTINGS_BIND_Y: case RGUI_SETTINGS_BIND_START: case RGUI_SETTINGS_BIND_SELECT: case RGUI_SETTINGS_BIND_L: case RGUI_SETTINGS_BIND_R: case RGUI_SETTINGS_BIND_L2: case RGUI_SETTINGS_BIND_R2: case RGUI_SETTINGS_BIND_L3: case RGUI_SETTINGS_BIND_R3: case RGUI_SETTINGS_BIND_ANALOG_LEFT_X_PLUS: case RGUI_SETTINGS_BIND_ANALOG_LEFT_X_MINUS: case RGUI_SETTINGS_BIND_ANALOG_LEFT_Y_PLUS: case RGUI_SETTINGS_BIND_ANALOG_LEFT_Y_MINUS: case RGUI_SETTINGS_BIND_ANALOG_RIGHT_X_PLUS: case RGUI_SETTINGS_BIND_ANALOG_RIGHT_X_MINUS: case RGUI_SETTINGS_BIND_ANALOG_RIGHT_Y_PLUS: case RGUI_SETTINGS_BIND_ANALOG_RIGHT_Y_MINUS: case RGUI_SETTINGS_BIND_MENU_TOGGLE: if (driver.input->set_keybinds) { unsigned keybind_action = KEYBINDS_ACTION_NONE; if (action == RGUI_ACTION_START) keybind_action = (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BIND); // FIXME: The array indices here look totally wrong ... Fixed it so it looks kind of sane for now. if (keybind_action != KEYBINDS_ACTION_NONE) driver.input->set_keybinds(driver.input_data, g_settings.input.device[port], port, setting - RGUI_SETTINGS_BIND_BEGIN, keybind_action); } else { struct retro_keybind *bind = &g_settings.input.binds[port][setting - RGUI_SETTINGS_BIND_BEGIN]; if (action == RGUI_ACTION_OK) { rgui->binds.begin = setting; rgui->binds.last = setting; rgui->binds.target = bind; rgui->binds.player = port; rgui_list_push(rgui->menu_stack, "", RGUI_SETTINGS_CUSTOM_BIND, rgui->selection_ptr); menu_poll_bind_get_rested_axes(&rgui->binds); menu_poll_bind_state(&rgui->binds); } else if (action == RGUI_ACTION_START) { bind->joykey = NO_BTN; bind->joyaxis = AXIS_NONE; } } break; case RGUI_BROWSER_DIR_PATH: if (action == RGUI_ACTION_START) { *g_settings.rgui_browser_directory = '\0'; *rgui->base_path = '\0'; } break; #ifdef HAVE_SCREENSHOTS case RGUI_SCREENSHOT_DIR_PATH: if (action == RGUI_ACTION_START) *g_settings.screenshot_directory = '\0'; break; #endif case RGUI_SAVEFILE_DIR_PATH: if (action == RGUI_ACTION_START) *g_extern.savefile_dir = '\0'; break; #ifdef HAVE_OVERLAY case RGUI_OVERLAY_DIR_PATH: if (action == RGUI_ACTION_START) *g_extern.overlay_dir = '\0'; break; #endif case RGUI_SAVESTATE_DIR_PATH: if (action == RGUI_ACTION_START) *g_extern.savestate_dir = '\0'; break; #ifdef HAVE_DYNAMIC case RGUI_LIBRETRO_DIR_PATH: if (action == RGUI_ACTION_START) { *rgui->libretro_dir = '\0'; menu_init_core_info(rgui); } break; #endif case RGUI_LIBRETRO_INFO_DIR_PATH: if (action == RGUI_ACTION_START) { *g_settings.libretro_info_path = '\0'; menu_init_core_info(rgui); } break; case RGUI_CONFIG_DIR_PATH: if (action == RGUI_ACTION_START) *g_settings.rgui_config_directory = '\0'; break; case RGUI_SHADER_DIR_PATH: if (action == RGUI_ACTION_START) *g_settings.video.shader_dir = '\0'; break; case RGUI_SYSTEM_DIR_PATH: if (action == RGUI_ACTION_START) *g_settings.system_directory = '\0'; break; case RGUI_SETTINGS_VIDEO_ROTATION: if (action == RGUI_ACTION_START) { settings_set(1ULL << S_DEF_ROTATION); video_set_rotation_func((g_settings.video.rotation + g_extern.system.rotation) % 4); } else if (action == RGUI_ACTION_LEFT) { settings_set(1ULL << S_ROTATION_DECREMENT); video_set_rotation_func((g_settings.video.rotation + g_extern.system.rotation) % 4); } else if (action == RGUI_ACTION_RIGHT) { settings_set(1ULL << S_ROTATION_INCREMENT); video_set_rotation_func((g_settings.video.rotation + g_extern.system.rotation) % 4); } break; case RGUI_SETTINGS_VIDEO_FILTER: if (action == RGUI_ACTION_START) settings_set(1ULL << S_DEF_HW_TEXTURE_FILTER); else settings_set(1ULL << S_HW_TEXTURE_FILTER); if (driver.video_poke->set_filtering) driver.video_poke->set_filtering(driver.video_data, 1, g_settings.video.smooth); break; case RGUI_SETTINGS_VIDEO_GAMMA: if (action == RGUI_ACTION_START) { g_extern.console.screen.gamma_correction = 0; if (driver.video_poke->apply_state_changes) driver.video_poke->apply_state_changes(driver.video_data); } else if (action == RGUI_ACTION_LEFT) { if(g_extern.console.screen.gamma_correction > 0) { g_extern.console.screen.gamma_correction--; if (driver.video_poke->apply_state_changes) driver.video_poke->apply_state_changes(driver.video_data); } } else if (action == RGUI_ACTION_RIGHT) { if(g_extern.console.screen.gamma_correction < MAX_GAMMA_SETTING) { g_extern.console.screen.gamma_correction++; if (driver.video_poke->apply_state_changes) driver.video_poke->apply_state_changes(driver.video_data); } } break; case RGUI_SETTINGS_VIDEO_INTEGER_SCALE: if (action == RGUI_ACTION_START) settings_set(1ULL << S_DEF_SCALE_INTEGER); else if (action == RGUI_ACTION_LEFT || action == RGUI_ACTION_RIGHT || action == RGUI_ACTION_OK) settings_set(1ULL << S_SCALE_INTEGER_TOGGLE); if (driver.video_poke->apply_state_changes) driver.video_poke->apply_state_changes(driver.video_data); break; case RGUI_SETTINGS_VIDEO_ASPECT_RATIO: if (action == RGUI_ACTION_START) settings_set(1ULL << S_DEF_ASPECT_RATIO); else if (action == RGUI_ACTION_LEFT) settings_set(1ULL << S_ASPECT_RATIO_DECREMENT); else if (action == RGUI_ACTION_RIGHT) settings_set(1ULL << S_ASPECT_RATIO_INCREMENT); if (driver.video_poke->set_aspect_ratio) driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx); break; case RGUI_SETTINGS_TOGGLE_FULLSCREEN: if (action == RGUI_ACTION_OK) rarch_set_fullscreen(!g_settings.video.fullscreen); break; #if defined(GEKKO) case RGUI_SETTINGS_VIDEO_RESOLUTION: if (action == RGUI_ACTION_LEFT) { if(rgui_current_gx_resolution > 0) { rgui_current_gx_resolution--; gx_set_video_mode(rgui_gx_resolutions[rgui_current_gx_resolution][0], rgui_gx_resolutions[rgui_current_gx_resolution][1]); } } else if (action == RGUI_ACTION_RIGHT) { if (rgui_current_gx_resolution < GX_RESOLUTIONS_LAST - 1) { #ifdef HW_RVL if ((rgui_current_gx_resolution + 1) > GX_RESOLUTIONS_640_480) if (CONF_GetVideo() != CONF_VIDEO_PAL) return 0; #endif rgui_current_gx_resolution++; gx_set_video_mode(rgui_gx_resolutions[rgui_current_gx_resolution][0], rgui_gx_resolutions[rgui_current_gx_resolution][1]); } } break; #elif defined(__CELLOS_LV2__) case RGUI_SETTINGS_VIDEO_RESOLUTION: if (action == RGUI_ACTION_LEFT) settings_set(1ULL << S_RESOLUTION_PREVIOUS); else if (action == RGUI_ACTION_RIGHT) settings_set(1ULL << S_RESOLUTION_NEXT); else if (action == RGUI_ACTION_OK) { if (g_extern.console.screen.resolutions.list[g_extern.console.screen.resolutions.current.idx] == CELL_VIDEO_OUT_RESOLUTION_576) { if (g_extern.console.screen.pal_enable) g_extern.lifecycle_mode_state |= (1ULL<< MODE_VIDEO_PAL_ENABLE); } else { g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_PAL_ENABLE); g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE); } driver.video->restart(); rgui_init_textures(); } break; #endif #ifdef HW_RVL case RGUI_SETTINGS_VIDEO_SOFT_FILTER: if (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE)) g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE); else g_extern.lifecycle_mode_state |= (1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE); if (driver.video_poke->apply_state_changes) driver.video_poke->apply_state_changes(driver.video_data); break; #endif case RGUI_SETTINGS_VIDEO_VSYNC: switch (action) { case RGUI_ACTION_START: settings_set(1ULL << S_DEF_VIDEO_VSYNC); break; case RGUI_ACTION_LEFT: case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: settings_set(1ULL << S_VIDEO_VSYNC_TOGGLE); break; default: break; } break; case RGUI_SETTINGS_VIDEO_HARD_SYNC: switch (action) { case RGUI_ACTION_START: g_settings.video.hard_sync = false; break; case RGUI_ACTION_LEFT: case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: g_settings.video.hard_sync = !g_settings.video.hard_sync; break; default: break; } break; case RGUI_SETTINGS_VIDEO_BLACK_FRAME_INSERTION: switch (action) { case RGUI_ACTION_START: g_settings.video.black_frame_insertion = false; break; case RGUI_ACTION_LEFT: case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: g_settings.video.black_frame_insertion = !g_settings.video.black_frame_insertion; break; default: break; } break; case RGUI_SETTINGS_VIDEO_CROP_OVERSCAN: switch (action) { case RGUI_ACTION_START: g_settings.video.crop_overscan = true; break; case RGUI_ACTION_LEFT: case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: g_settings.video.crop_overscan = !g_settings.video.crop_overscan; break; default: break; } break; case RGUI_SETTINGS_VIDEO_WINDOW_SCALE_X: case RGUI_SETTINGS_VIDEO_WINDOW_SCALE_Y: { float *scale = setting == RGUI_SETTINGS_VIDEO_WINDOW_SCALE_X ? &g_settings.video.xscale : &g_settings.video.yscale; float old_scale = *scale; switch (action) { case RGUI_ACTION_START: *scale = 3.0f; break; case RGUI_ACTION_LEFT: *scale -= 1.0f; break; case RGUI_ACTION_RIGHT: *scale += 1.0f; break; default: break; } *scale = roundf(*scale); *scale = max(*scale, 1.0f); if (old_scale != *scale && !g_settings.video.fullscreen) rarch_set_fullscreen(g_settings.video.fullscreen); // Reinit video driver. break; } #ifdef HAVE_THREADS case RGUI_SETTINGS_VIDEO_THREADED: { bool old = g_settings.video.threaded; if (action == RGUI_ACTION_OK || action == RGUI_ACTION_LEFT || action == RGUI_ACTION_RIGHT) g_settings.video.threaded = !g_settings.video.threaded; else if (action == RGUI_ACTION_START) g_settings.video.threaded = false; if (g_settings.video.threaded != old) rarch_set_fullscreen(g_settings.video.fullscreen); // Reinit video driver. break; } #endif case RGUI_SETTINGS_VIDEO_SWAP_INTERVAL: { unsigned old = g_settings.video.swap_interval; switch (action) { case RGUI_ACTION_START: g_settings.video.swap_interval = 1; break; case RGUI_ACTION_LEFT: g_settings.video.swap_interval--; break; case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: g_settings.video.swap_interval++; break; default: break; } g_settings.video.swap_interval = min(g_settings.video.swap_interval, 4); g_settings.video.swap_interval = max(g_settings.video.swap_interval, 1); if (old != g_settings.video.swap_interval && driver.video && driver.video_data) video_set_nonblock_state_func(false); // This will update the current swap interval. Since we're in RGUI now, always apply VSync. break; } case RGUI_SETTINGS_VIDEO_HARD_SYNC_FRAMES: switch (action) { case RGUI_ACTION_START: g_settings.video.hard_sync_frames = 0; break; case RGUI_ACTION_LEFT: if (g_settings.video.hard_sync_frames > 0) g_settings.video.hard_sync_frames--; break; case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: if (g_settings.video.hard_sync_frames < 3) g_settings.video.hard_sync_frames++; break; default: break; } break; case RGUI_SETTINGS_VIDEO_REFRESH_RATE_AUTO: switch (action) { case RGUI_ACTION_START: g_extern.measure_data.frame_time_samples_count = 0; break; case RGUI_ACTION_OK: { double refresh_rate = 0.0; double deviation = 0.0; unsigned sample_points = 0; if (driver_monitor_fps_statistics(&refresh_rate, &deviation, &sample_points)) { driver_set_monitor_refresh_rate(refresh_rate); // Incase refresh rate update forced non-block video. video_set_nonblock_state_func(false); } break; } default: break; } break; #ifdef HAVE_SHADER_MANAGER case RGUI_SETTINGS_SHADER_PASSES: switch (action) { case RGUI_ACTION_START: rgui->shader.passes = 0; break; case RGUI_ACTION_LEFT: if (rgui->shader.passes) rgui->shader.passes--; break; case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: if (rgui->shader.passes < RGUI_MAX_SHADERS) rgui->shader.passes++; break; default: break; } #ifndef HAVE_RMENU rgui->need_refresh = true; #endif break; case RGUI_SETTINGS_SHADER_APPLY: { if (!driver.video->set_shader || action != RGUI_ACTION_OK) return 0; RARCH_LOG("Applying shader ...\n"); enum rarch_shader_type type = shader_manager_get_type(&rgui->shader); if (rgui->shader.passes && type != RARCH_SHADER_NONE) { const char *conf_path = type == RARCH_SHADER_GLSL ? rgui->default_glslp : rgui->default_cgp; char config_directory[PATH_MAX]; if (*g_extern.config_path) fill_pathname_basedir(config_directory, g_extern.config_path, sizeof(config_directory)); else *config_directory = '\0'; char cgp_path[PATH_MAX]; const char *dirs[] = { g_settings.video.shader_dir, g_settings.rgui_config_directory, config_directory, }; config_file_t *conf = config_file_new(NULL); if (!conf) return 0; gfx_shader_write_conf_cgp(conf, &rgui->shader); bool ret = false; unsigned d; for (d = 0; d < ARRAY_SIZE(dirs); d++) { if (!*dirs[d]) continue; fill_pathname_join(cgp_path, dirs[d], conf_path, sizeof(cgp_path)); if (config_file_write(conf, cgp_path)) { RARCH_LOG("Saved shader preset to %s.\n", cgp_path); shader_manager_set_preset(NULL, type, cgp_path); ret = true; break; } else RARCH_LOG("Failed writing shader preset to %s.\n", cgp_path); } config_file_free(conf); if (!ret) RARCH_ERR("Failed to save shader preset. Make sure config directory and/or shader dir are writable.\n"); } else { type = gfx_shader_parse_type("", DEFAULT_SHADER_TYPE); if (type == RARCH_SHADER_NONE) { #if defined(HAVE_GLSL) type = RARCH_SHADER_GLSL; #elif defined(HAVE_CG) || defined(HAVE_HLSL) type = RARCH_SHADER_CG; #endif } shader_manager_set_preset(NULL, type, NULL); } } break; #endif default: break; } return 0; }