QT_BEGIN_NAMESPACE //#define CAMEABIN_DEBUG 1 #define ENUM_NAME(c,e,v) (c::staticMetaObject.enumerator(c::staticMetaObject.indexOfEnumerator(e)).valueToKey((v))) CameraBinControl::CameraBinControl(CameraBinSession *session) :QCameraControl(session), m_session(session), m_state(QCamera::UnloadedState), m_status(QCamera::UnloadedStatus), m_reloadPending(false) { connect(m_session, SIGNAL(stateChanged(QCamera::State)), this, SLOT(updateStatus())); connect(m_session, SIGNAL(viewfinderChanged()), SLOT(reloadLater())); connect(m_session, SIGNAL(readyChanged(bool)), SLOT(reloadLater())); connect(m_session, SIGNAL(error(int,QString)), SLOT(handleCameraError(int,QString))); m_resourcePolicy = new CamerabinResourcePolicy(this); connect(m_resourcePolicy, SIGNAL(resourcesGranted()), SLOT(handleResourcesGranted())); connect(m_resourcePolicy, SIGNAL(resourcesDenied()), SLOT(handleResourcesLost())); connect(m_resourcePolicy, SIGNAL(resourcesLost()), SLOT(handleResourcesLost())); connect(m_session, SIGNAL(busyChanged(bool)), SLOT(handleBusyChanged(bool))); }
QGstreamerCameraControl::QGstreamerCameraControl(QGstreamerCaptureSession *session) :QCameraControl(session), m_captureMode(QCamera::CaptureStillImage), m_session(session), m_state(QCamera::UnloadedState), m_status(QCamera::UnloadedStatus), m_reloadPending(false) { connect(m_session, SIGNAL(stateChanged(QGstreamerCaptureSession::State)), this, SLOT(updateStatus())); connect(m_session->imageEncodeControl(), SIGNAL(settingsChanged()), SLOT(reloadLater())); connect(m_session, SIGNAL(viewfinderChanged()), SLOT(reloadLater())); connect(m_session, SIGNAL(readyChanged(bool)), SLOT(reloadLater())); }