Esempio n. 1
0
/**
 * Process selected files and try to generate waypoints storing them in the given vtl
 */
static gboolean datasource_geotag_process ( VikTrwLayer *vtl, ProcessOptions *po, BabelStatusFunc status_cb, acq_dialog_widgets_t *adw, gpointer not_used )
{
	datasource_geotag_user_data_t *user_data = (datasource_geotag_user_data_t *)adw->user_data;

	// Process selected files
	// In prinicple this loading should be quite fast and so don't need to have any progress monitoring
	GSList *cur_file = user_data->filelist;
	while ( cur_file ) {
		gchar *filename = cur_file->data;
		gchar *name;
		VikWaypoint *wp = a_geotag_create_waypoint_from_file ( filename, vik_viewport_get_coord_mode ( adw->vvp ), &name );
		if ( wp ) {
			// Create name if geotag method didn't return one
			if ( !name )
				name = g_strdup ( a_file_basename ( filename ) );
			vik_trw_layer_filein_add_waypoint ( vtl, name, wp );
			g_free ( name );
		}
		else {
			gchar* msg = g_strdup_printf ( _("Unable to create waypoint from %s"), filename );
			vik_window_statusbar_update ( adw->vw, msg, VIK_STATUSBAR_INFO );
			g_free (msg);
		}
		g_free ( filename );
		cur_file = g_slist_next ( cur_file );
	}

	/* Free memory */
	g_slist_free ( user_data->filelist );

	// No failure
	return TRUE;
}
Esempio n. 2
0
VikGeorefLayer *vik_georef_layer_create ( VikViewport *vp,
                                          VikLayersPanel *vlp,
                                          const gchar *name,
                                          GdkPixbuf *pixbuf,
                                          VikCoord *coord_tl,
                                          VikCoord *coord_br )
{
  VikGeorefLayer *vgl = georef_layer_new ( vp );
  vik_layer_rename ( VIK_LAYER(vgl), name );

  vgl->pixbuf = pixbuf;

  vik_coord_to_utm ( coord_tl, &(vgl->corner) );
  vik_coord_to_latlon ( coord_br, &(vgl->ll_br) );

  if ( vgl->pixbuf ) {
    vgl->width = gdk_pixbuf_get_width ( vgl->pixbuf );
    vgl->height = gdk_pixbuf_get_height ( vgl->pixbuf );

    if ( vgl->width > 0 && vgl->height > 0 ) {

      struct LatLon ll_tl;
      vik_coord_to_latlon ( coord_tl, &ll_tl);
      struct LatLon ll_br;
      vik_coord_to_latlon ( coord_br, &ll_br);

      VikCoordMode mode = vik_viewport_get_coord_mode (vp);

      gdouble xmpp, ympp;
      georef_layer_mpp_from_coords ( mode, ll_tl, ll_br, vgl->width, vgl->height, &xmpp, &ympp );
      vgl->mpp_easting = xmpp;
      vgl->mpp_northing = ympp;

      goto_center_ll ( vp, ll_tl, ll_br);
      // Set best zoom level
      struct LatLon maxmin[2] = { ll_tl, ll_br };
      vu_zoom_to_show_latlons ( vik_viewport_get_coord_mode(vp), vp, maxmin );

      return vgl;
    }
  }

  // Bad image
  georef_layer_free ( vgl );
  return NULL;
}
Esempio n. 3
0
static void georef_layer_draw ( VikGeorefLayer *vgl, VikViewport *vp )
{
  if ( vik_viewport_get_drawmode(vp) != VIK_VIEWPORT_DRAWMODE_UTM )
    return;

  if ( vgl->pixbuf )
  {
    struct UTM utm_middle;
    gdouble xmpp = vik_viewport_get_xmpp(vp), ympp = vik_viewport_get_ympp(vp);
    GdkPixbuf *pixbuf = vgl->pixbuf;
    guint layer_width = vgl->width;
    guint layer_height = vgl->height;

    vik_coord_to_utm ( vik_viewport_get_center ( vp ), &utm_middle );

    /* scale the pixbuf if it doesn't match our dimensions */
    if ( xmpp != vgl->mpp_easting || ympp != vgl->mpp_northing )
    {
      layer_width = round(vgl->width * vgl->mpp_easting / xmpp);
      layer_height = round(vgl->height * vgl->mpp_northing / ympp);

      /* rescale if necessary */
      if (layer_width == vgl->scaled_width && layer_height == vgl->scaled_height && vgl->scaled != NULL)
        pixbuf = vgl->scaled;
      else
      {
        pixbuf = gdk_pixbuf_scale_simple(
          vgl->pixbuf, 
          layer_width,
          layer_height,
          GDK_INTERP_BILINEAR
        );

        if (vgl->scaled != NULL)
          g_object_unref(vgl->scaled);

        vgl->scaled = pixbuf;
        vgl->scaled_width = layer_width;
        vgl->scaled_height = layer_height;
      }
    }

    guint width = vik_viewport_get_width(vp), height = vik_viewport_get_height(vp);
    gint32 x, y;
    vgl->corner.zone = utm_middle.zone;
    vgl->corner.letter = utm_middle.letter;
    VikCoord corner_coord;
    vik_coord_load_from_utm ( &corner_coord, vik_viewport_get_coord_mode(vp), &(vgl->corner) );
    vik_viewport_coord_to_screen ( vp, &corner_coord, &x, &y );
    if ( (x < 0 || x < width) && (y < 0 || y < height) && x+layer_width > 0 && y+layer_height > 0 )
      vik_viewport_draw_pixbuf ( vp, pixbuf, 0, 0, x, y, layer_width, layer_height ); /* todo: draw only what we need to. */
  }
}
Esempio n. 4
0
static void georef_layer_draw ( VikGeorefLayer *vgl, VikViewport *vp )
{
  if ( vgl->pixbuf )
  {
    gdouble xmpp = vik_viewport_get_xmpp(vp), ympp = vik_viewport_get_ympp(vp);
    GdkPixbuf *pixbuf = vgl->pixbuf;
    guint layer_width = vgl->width;
    guint layer_height = vgl->height;

    guint width = vik_viewport_get_width(vp), height = vik_viewport_get_height(vp);
    gint32 x, y;
    VikCoord corner_coord;
    vik_coord_load_from_utm ( &corner_coord, vik_viewport_get_coord_mode(vp), &(vgl->corner) );
    vik_viewport_coord_to_screen ( vp, &corner_coord, &x, &y );

    /* mark to scale the pixbuf if it doesn't match our dimensions */
    gboolean scale = FALSE;
    if ( xmpp != vgl->mpp_easting || ympp != vgl->mpp_northing )
    {
      scale = TRUE;
      layer_width = round(vgl->width * vgl->mpp_easting / xmpp);
      layer_height = round(vgl->height * vgl->mpp_northing / ympp);
    }

    // If image not in viewport bounds - no need to draw it (or bother with any scaling)
    if ( (x < 0 || x < width) && (y < 0 || y < height) && x+layer_width > 0 && y+layer_height > 0 ) {

      if ( scale )
      {
        /* rescale if necessary */
        if (layer_width == vgl->scaled_width && layer_height == vgl->scaled_height && vgl->scaled != NULL)
          pixbuf = vgl->scaled;
        else
        {
          pixbuf = gdk_pixbuf_scale_simple(
            vgl->pixbuf,
            layer_width,
            layer_height,
            GDK_INTERP_BILINEAR
          );

          if (vgl->scaled != NULL)
            g_object_unref(vgl->scaled);

          vgl->scaled = pixbuf;
          vgl->scaled_width = layer_width;
          vgl->scaled_height = layer_height;
        }
      }
      vik_viewport_draw_pixbuf ( vp, pixbuf, 0, 0, x, y, layer_width, layer_height ); /* todo: draw only what we need to. */
    }
  }
}
Esempio n. 5
0
static void goto_center_ll ( VikViewport *vp,
                             struct LatLon ll_tl,
                             struct LatLon ll_br )
{
  VikCoord vc_center;
  struct LatLon ll_center;

  ll_center.lat = (ll_tl.lat + ll_br.lat) / 2.0;
  ll_center.lon = (ll_tl.lon + ll_br.lon) / 2.0;

  vik_coord_load_from_latlon ( &vc_center, vik_viewport_get_coord_mode (vp), &ll_center );
  vik_viewport_set_center_coord ( vp, &vc_center, TRUE );
}
Esempio n. 6
0
static void datasource_gc_draw_circle ( datasource_gc_widgets_t *widgets )
{
  gdouble lat, lon;
  if ( widgets->circle_onscreen ) {
    vik_viewport_draw_arc ( widgets->vvp, widgets->circle_gc, FALSE,
		widgets->circle_x - widgets->circle_width/2,
		widgets->circle_y - widgets->circle_width/2,
		widgets->circle_width, widgets->circle_width, 0, 360*64 );
  }
  /* calculate widgets circle_x and circle_y */
  /* split up lat,lon into lat and lon */
  if ( 2 == sscanf ( gtk_entry_get_text ( GTK_ENTRY(widgets->center_entry) ), "%lf,%lf", &lat, &lon ) ) {
    struct LatLon ll;
    VikCoord c;
    gint x, y;

    ll.lat = lat; ll.lon = lon;
    vik_coord_load_from_latlon ( &c, vik_viewport_get_coord_mode ( widgets->vvp ), &ll );
    vik_viewport_coord_to_screen ( widgets->vvp, &c, &x, &y );
    /* TODO: real calculation */
    if ( x > -1000 && y > -1000 && x < (vik_viewport_get_width(widgets->vvp) + 1000) &&
	y < (vik_viewport_get_width(widgets->vvp) + 1000) ) {
      VikCoord c1, c2;
      gdouble pixels_per_meter;

      widgets->circle_x = x;
      widgets->circle_y = y;

      /* determine miles per pixel */
      vik_viewport_screen_to_coord ( widgets->vvp, 0, vik_viewport_get_height(widgets->vvp)/2, &c1 );
      vik_viewport_screen_to_coord ( widgets->vvp, vik_viewport_get_width(widgets->vvp), vik_viewport_get_height(widgets->vvp)/2, &c2 );
      pixels_per_meter = ((gdouble)vik_viewport_get_width(widgets->vvp)) / vik_coord_diff(&c1, &c2);

      /* this is approximate */
      widgets->circle_width = gtk_spin_button_get_value_as_float ( GTK_SPIN_BUTTON(widgets->miles_radius_spin) )
		* METERSPERMILE * pixels_per_meter * 2;

      vik_viewport_draw_arc ( widgets->vvp, widgets->circle_gc, FALSE,
		widgets->circle_x - widgets->circle_width/2,
		widgets->circle_y - widgets->circle_width/2,
		widgets->circle_width, widgets->circle_width, 0, 360*64 );

      widgets->circle_onscreen = TRUE;
    } else
      widgets->circle_onscreen = FALSE;
  }

  /* see if onscreen */
  /* okay */
  vik_viewport_sync ( widgets->vvp );
}
Esempio n. 7
0
/**
 * vik_layers_panel_add_layer:
 * @l: existing layer
 * 
 * Add an existing layer to panel.
 */
void vik_layers_panel_add_layer ( VikLayersPanel *vlp, VikLayer *l )
{
  GtkTreeIter iter;
  GtkTreeIter *replace_iter = NULL;

  /* could be something different so we have to do this */
  vik_layer_change_coord_mode ( l, vik_viewport_get_coord_mode(vlp->vvp) );

  if ( ! vik_treeview_get_selected_iter ( vlp->vt, &iter ) )
    vik_aggregate_layer_add_layer ( vlp->toplayer, l );
  else
  {
    VikAggregateLayer *addtoagg;
    if (vik_treeview_item_get_type ( vlp->vt, &iter ) == VIK_TREEVIEW_TYPE_LAYER )
    {
      if ( IS_VIK_AGGREGATE_LAYER(vik_treeview_item_get_pointer ( vlp->vt, &iter )) )
         addtoagg = VIK_AGGREGATE_LAYER(vik_treeview_item_get_pointer ( vlp->vt, &iter ));
      else {
       VikLayer *vl = VIK_LAYER(vik_treeview_item_get_parent ( vlp->vt, &iter ));
       while ( ! IS_VIK_AGGREGATE_LAYER(vl) ) {
         iter = vl->iter;
         vl = VIK_LAYER(vik_treeview_item_get_parent ( vlp->vt, &vl->iter ));
         g_assert ( vl->realized );
       }
       addtoagg = VIK_AGGREGATE_LAYER(vl);
       replace_iter = &iter;
      }
    }
    else
    {
      /* a sublayer is selected, first get its parent (layer), then find the layer's parent (aggr. layer) */
      VikLayer *vl = VIK_LAYER(vik_treeview_item_get_parent ( vlp->vt, &iter ));
      replace_iter = &(vl->iter);
      g_assert ( vl->realized );
      VikLayer *grandpa = (vik_treeview_item_get_parent ( vlp->vt, &(vl->iter) ) );
      if (IS_VIK_AGGREGATE_LAYER(grandpa))
        addtoagg = VIK_AGGREGATE_LAYER(grandpa);
      else {
        addtoagg = vlp->toplayer;
        replace_iter = &grandpa->iter;
      }
    }
    if ( replace_iter )
      vik_aggregate_layer_insert_layer ( addtoagg, l, replace_iter );
    else
      vik_aggregate_layer_add_layer ( addtoagg, l );
  }

  vik_layers_panel_emit_update ( vlp );
}
Esempio n. 8
0
/**
 * Load a single JPG into a Trackwaypoint Layer as a waypoint
 *
 * @top:      The Aggregate layer that a new TRW layer may be created in
 * @filename: The JPG filename
 * @vvp:      The viewport
 *
 * Returns: Whether the loading was a success or not
 *
 * If the JPG has geotag information then the waypoint will be created with the appropriate position.
 *  Otherwise the waypoint will be positioned at the current screen center.
 * If a TRW layer is already selected the waypoint will be created in that layer.
 */
gboolean a_jpg_load_file ( VikAggregateLayer *top, const gchar *filename, VikViewport *vvp )
{
	gboolean auto_zoom = TRUE;
	VikWindow *vw = (VikWindow *)(VIK_GTK_WINDOW_FROM_LAYER(VIK_LAYER(top)));
	VikLayersPanel *vlp = vik_window_layers_panel ( vw );
	// Auto load into TrackWaypoint layer if one is selected
	VikLayer *vtl = vik_layers_panel_get_selected ( vlp );

	gboolean create_layer = FALSE;
	if ( vtl == NULL || vtl->type != VIK_LAYER_TRW ) {
		// Create layer if necessary
		vtl = vik_layer_create ( VIK_LAYER_TRW, vvp, FALSE );
		vik_layer_rename ( vtl, a_file_basename ( filename ) );
		create_layer = TRUE;
	}

	gchar *name = NULL;
	VikWaypoint *wp = NULL;
#ifdef VIK_CONFIG_GEOTAG
	wp = a_geotag_create_waypoint_from_file ( filename, vik_viewport_get_coord_mode (vvp), &name );
#endif
	if ( wp ) {
		// Create name if geotag method didn't return one
		if ( !name )
			name = g_strdup ( a_file_basename ( filename ) );
		vik_trw_layer_filein_add_waypoint ( VIK_TRW_LAYER(vtl), name, wp );
		g_free ( name );
	}
	else {
		wp = vik_waypoint_new ();
		wp->visible = TRUE;
		vik_trw_layer_filein_add_waypoint ( VIK_TRW_LAYER(vtl), (gchar*) a_file_basename(filename), wp );
		vik_waypoint_set_image ( wp, filename );
		// Simply set position to the current center
		wp->coord = *( vik_viewport_get_center ( vvp ) );
		auto_zoom = FALSE;
	}

	// Complete the setup
	vik_layer_post_read ( vtl, vvp, TRUE );
	if ( create_layer )
		vik_aggregate_layer_add_layer ( top, vtl, FALSE );
	if ( auto_zoom )
		vik_trw_layer_auto_set_view ( VIK_TRW_LAYER(vtl), vvp );

	// ATM This routine can't fail
	return TRUE;
}
Esempio n. 9
0
static void georef_layer_goto_center ( gpointer vgl_vlp[2] )
{
  VikGeorefLayer *vgl = VIK_GEOREF_LAYER ( vgl_vlp[0] );
  VikViewport *vp = vik_layers_panel_get_viewport(VIK_LAYERS_PANEL(vgl_vlp[1]));
  struct UTM utm;
  VikCoord coord;

  vik_coord_to_utm ( vik_viewport_get_center ( vp ), &utm );

  utm.easting = vgl->corner.easting + (vgl->width * vgl->mpp_easting / 2); /* only an approximation */
  utm.northing = vgl->corner.northing - (vgl->height * vgl->mpp_northing / 2);

  vik_coord_load_from_utm ( &coord, vik_viewport_get_coord_mode ( vp ), &utm );
  vik_viewport_set_center_coord ( vp, &coord );

  vik_layers_panel_emit_update ( VIK_LAYERS_PANEL(vgl_vlp[1]) );
}
Esempio n. 10
0
static int geonames_search_get_coord(VikWindow *vw, VikViewport *vvp, gchar *srch_str, VikCoord *coord)
{
  gchar *uri;
  gchar *escaped_srch_str;
  int ret = 1;  /* OK */
  struct LatLon ll;
  gchar *tmpname;

  g_debug("%s: raw search: %s", __FUNCTION__, srch_str);
  escaped_srch_str = uri_escape(srch_str);
  g_debug("%s: escaped search: %s", __FUNCTION__, escaped_srch_str);

  //uri = g_strdup_printf(GEONAMES_SEARCH_URL_FMT, srch_str);
  uri = g_strdup_printf(GEONAMES_SEARCH_URL_FMT, escaped_srch_str);

  tmpname = download_url(uri);
  if (!tmpname) {
    ret = -1;
    goto done;
  }
  ret = parse_file_for_latlon(vw, tmpname, &ll);
  if (ret == 3) {
    goto done;
  }

  vik_coord_load_from_latlon ( coord, vik_viewport_get_coord_mode(vvp), &ll );

  if (last_coord)
    g_free(last_coord);
  last_coord = g_malloc(sizeof(VikCoord));
  *last_coord = *coord;
  if (last_successful_search_str)
    g_free(last_successful_search_str);
  last_successful_search_str = g_strdup(last_search_str);

done:
  g_free(escaped_srch_str);
  g_free(uri);
  if (tmpname) {
    g_remove(tmpname);
    g_free(tmpname);
  }
  return ret;
}
Esempio n. 11
0
void vik_coord_layer_draw ( VikCoordLayer *vcl, gpointer data )
{
  VikViewport *vp = (VikViewport *) data;

  if ( !vcl->gc ) {
    return;
  }

  if ( vik_viewport_get_coord_mode(vp) != VIK_COORD_UTM ) 
  {
    VikCoord left, right, left2, right2;
    gdouble l, r, i, j;
    gint x1, y1, x2, y2, smod = 1, mmod = 1;
    gboolean mins = FALSE, secs = FALSE;
    GdkGC *dgc = vik_viewport_new_gc_from_color(vp, vcl->color, vcl->line_thickness);
    GdkGC *mgc = vik_viewport_new_gc_from_color(vp, vcl->color, MAX(vcl->line_thickness/2, 1));
    GdkGC *sgc = vik_viewport_new_gc_from_color(vp, vcl->color, MAX(vcl->line_thickness/5, 1));

    vik_viewport_screen_to_coord ( vp, 0, 0, &left );
    vik_viewport_screen_to_coord ( vp, vik_viewport_get_width(vp), 0, &right );
    vik_viewport_screen_to_coord ( vp, 0, vik_viewport_get_height(vp), &left2 );
    vik_viewport_screen_to_coord ( vp, vik_viewport_get_width(vp), vik_viewport_get_height(vp), &right2 );

#define CLINE(gc, c1, c2) { \
	  vik_viewport_coord_to_screen(vp, (c1), &x1, &y1);  \
	  vik_viewport_coord_to_screen(vp, (c2), &x2, &y2);  \
	  vik_viewport_draw_line (vp, (gc), x1, y1, x2, y2); \
	}

    l = left.east_west;
    r = right.east_west;
    if (60*fabs(l-r) < 4) {
      secs = TRUE;
      smod = MIN(6, (int)ceil(3600*fabs(l-r)/30.0));
    }
    if (fabs(l-r) < 4) {
      mins = TRUE;
      mmod = MIN(6, (int)ceil(60*fabs(l-r)/30.0));
    }
    for (i=floor(l*60); i<ceil(r*60); i+=1.0) {
      if (secs) {
	for (j=i*60+1; j<(i+1)*60; j+=1.0) {
	  left.east_west = j/3600.0;
	  left2.east_west = j/3600.0;
	  if ((int)j % smod == 0) CLINE(sgc, &left, &left2);
	}
      }
      if (mins) {
	left.east_west = i/60.0;
	left2.east_west = i/60.0;
	if ((int)i % mmod == 0) CLINE(mgc, &left, &left2);
      }
      if ((int)i % 60 == 0) {
	left.east_west = i/60.0;
	left2.east_west = i/60.0;
	CLINE(dgc, &left, &left2);
      }
    }

    vik_viewport_screen_to_coord ( vp, 0, 0, &left );
    l = left2.north_south;
    r = left.north_south;
    for (i=floor(l*60); i<ceil(r*60); i+=1.0) {
      if (secs) {
	for (j=i*60+1; j<(i+1)*60; j+=1.0) {
	  left.north_south = j/3600.0;
	  right.north_south = j/3600.0;
	  if ((int)j % smod == 0) CLINE(sgc, &left, &right);
	}
      }
      if (mins) {
	left.north_south = i/60.0;
	right.north_south = i/60.0;
	if ((int)i % mmod == 0) CLINE(mgc, &left, &right);
      }
      if ((int)i % 60 == 0) {
	left.north_south = i/60.0;
	right.north_south = i/60.0;
	CLINE(dgc, &left, &right);
      }
    }
#undef CLINE
    g_object_unref(dgc);
    g_object_unref(sgc);
    g_object_unref(mgc);
    return;
  }

  if ( vik_viewport_get_coord_mode(vp) == VIK_COORD_UTM ) 
  {
    const struct UTM *center = (const struct UTM *)vik_viewport_get_center ( vp );
    gdouble xmpp = vik_viewport_get_xmpp ( vp ), ympp = vik_viewport_get_ympp ( vp );
    guint16 width = vik_viewport_get_width ( vp ), height = vik_viewport_get_height ( vp );
    struct LatLon ll, ll2, min, max;
    double lon;
    int x1, x2;
    struct UTM utm;

    utm = *center;
    utm.northing = center->northing - ( ympp * height / 2 );

    a_coords_utm_to_latlon ( &utm, &ll );

    utm.northing = center->northing + ( ympp * height / 2 );

    a_coords_utm_to_latlon ( &utm, &ll2 );

    {
      /* find corner coords in lat/lon.
        start at whichever is less: top or bottom left lon. goto whichever more: top or bottom right lon
      */
      struct LatLon topleft, topright, bottomleft, bottomright;
      struct UTM temp_utm;
      temp_utm = *center;
      temp_utm.easting -= (width/2)*xmpp;
      temp_utm.northing += (height/2)*ympp;
      a_coords_utm_to_latlon ( &temp_utm, &topleft );
      temp_utm.easting += (width*xmpp);
      a_coords_utm_to_latlon ( &temp_utm, &topright );
      temp_utm.northing -= (height*ympp);
      a_coords_utm_to_latlon ( &temp_utm, &bottomright );
      temp_utm.easting -= (width*xmpp);
      a_coords_utm_to_latlon ( &temp_utm, &bottomleft );
      min.lon = (topleft.lon < bottomleft.lon) ? topleft.lon : bottomleft.lon;
      max.lon = (topright.lon > bottomright.lon) ? topright.lon : bottomright.lon;
      min.lat = (bottomleft.lat < bottomright.lat) ? bottomleft.lat : bottomright.lat;
      max.lat = (topleft.lat > topright.lat) ? topleft.lat : topright.lat;
    }

    lon = ((double) ((long) ((min.lon)/ vcl->deg_inc))) * vcl->deg_inc;
    ll.lon = ll2.lon = lon;

    for (; ll.lon <= max.lon; ll.lon+=vcl->deg_inc, ll2.lon+=vcl->deg_inc )
    {
      a_coords_latlon_to_utm ( &ll, &utm );
      x1 = ( (utm.easting - center->easting) / xmpp ) + (width / 2);
      a_coords_latlon_to_utm ( &ll2, &utm );
      x2 = ( (utm.easting - center->easting) / xmpp ) + (width / 2);
      vik_viewport_draw_line (vp, vcl->gc, x1, height, x2, 0);
    }

    utm = *center;
    utm.easting = center->easting - ( xmpp * width / 2 );

    a_coords_utm_to_latlon ( &utm, &ll );

    utm.easting = center->easting + ( xmpp * width / 2 );

    a_coords_utm_to_latlon ( &utm, &ll2 );

    /* really lat, just reusing a variable */
    lon = ((double) ((long) ((min.lat)/ vcl->deg_inc))) * vcl->deg_inc;
    ll.lat = ll2.lat = lon;

    for (; ll.lat <= max.lat ; ll.lat+=vcl->deg_inc, ll2.lat+=vcl->deg_inc )
    {
      a_coords_latlon_to_utm ( &ll, &utm );
      x1 = (height / 2) - ( (utm.northing - center->northing) / ympp );
      a_coords_latlon_to_utm ( &ll2, &utm );
      x2 = (height / 2) - ( (utm.northing - center->northing) / ympp );
      vik_viewport_draw_line (vp, vcl->gc, width, x2, 0, x1);
    }
  }
}
static void vik_dem_layer_draw_dem ( VikDEMLayer *vdl, VikViewport *vp, VikDEM *dem )
{
  VikDEMColumn *column, *prevcolumn, *nextcolumn;

  struct LatLon dem_northeast, dem_southwest;
  gdouble max_lat, max_lon, min_lat, min_lon;

  /**** Check if viewport and DEM data overlap ****/

  /* get min, max lat/lon of viewport */
  vik_viewport_get_min_max_lat_lon ( vp, &min_lat, &max_lat, &min_lon, &max_lon );

  /* get min, max lat/lon of DEM data */
  if ( dem->horiz_units == VIK_DEM_HORIZ_LL_ARCSECONDS ) {
    dem_northeast.lat = dem->max_north / 3600.0;
    dem_northeast.lon = dem->max_east / 3600.0;
    dem_southwest.lat = dem->min_north / 3600.0;
    dem_southwest.lon = dem->min_east / 3600.0;
  } else if ( dem->horiz_units == VIK_DEM_HORIZ_UTM_METERS ) {
    struct UTM dem_northeast_utm, dem_southwest_utm;
    dem_northeast_utm.northing = dem->max_north;
    dem_northeast_utm.easting = dem->max_east;
    dem_southwest_utm.northing = dem->min_north;
    dem_southwest_utm.easting = dem->min_east;
    dem_northeast_utm.zone = dem_southwest_utm.zone = dem->utm_zone;
    dem_northeast_utm.letter = dem_southwest_utm.letter = dem->utm_letter;

    a_coords_utm_to_latlon(&dem_northeast_utm, &dem_northeast);
    a_coords_utm_to_latlon(&dem_southwest_utm, &dem_southwest);
  }

  if ( (max_lat > dem_northeast.lat && min_lat > dem_northeast.lat) ||
       (max_lat < dem_southwest.lat && min_lat < dem_southwest.lat) )
    return;
  else if ( (max_lon > dem_northeast.lon && min_lon > dem_northeast.lon) ||
            (max_lon < dem_southwest.lon && min_lon < dem_southwest.lon) )
    return;
  /* else they overlap */

  /**** End Overlap Check ****/
  /* boxes to show where we have DEM instead of actually drawing the DEM.
   * useful if we want to see what areas we have coverage for (if we want
   * to get elevation data for a track) but don't want to cover the map.
   */

  #if 0
  /* draw a box if a DEM is loaded. in future I'd like to add an option for this
   * this is useful if we want to see what areas we have dem for but don't want to
   * cover the map (or maybe we just need translucent DEM?) */
  {
    VikCoord demne, demsw;
    gint x1, y1, x2, y2;
    vik_coord_load_from_latlon(&demne, vik_viewport_get_coord_mode(vp), &dem_northeast);
    vik_coord_load_from_latlon(&demsw, vik_viewport_get_coord_mode(vp), &dem_southwest);

    vik_viewport_coord_to_screen ( vp, &demne, &x1, &y1 );
    vik_viewport_coord_to_screen ( vp, &demsw, &x2, &y2 );

    if ( x1 > vik_viewport_get_width(vp) ) x1=vik_viewport_get_width(vp);
    if ( y2 > vik_viewport_get_height(vp) ) y2=vik_viewport_get_height(vp);
    if ( x2 < 0 ) x2 = 0;
    if ( y1 < 0 ) y1 = 0;
    vik_viewport_draw_rectangle ( vp, gtk_widget_get_style(GTK_WIDGET(vp))->black_gc,
	FALSE, x2, y1, x1-x2, y2-y1 );
    return;
  }
  #endif

  if ( dem->horiz_units == VIK_DEM_HORIZ_LL_ARCSECONDS ) {
    VikCoord tmp; /* TODO: don't use coord_load_from_latlon, especially if in latlon drawing mode */

    gdouble max_lat_as, max_lon_as, min_lat_as, min_lon_as;  
    gdouble start_lat_as, end_lat_as, start_lon_as, end_lon_as;

    gdouble start_lat, end_lat, start_lon, end_lon;

    struct LatLon counter;

    guint x, y, start_x, start_y;

    gint16 elev;

    guint skip_factor = ceil ( vik_viewport_get_xmpp(vp) / 80 ); /* todo: smarter calculation. */

    gdouble nscale_deg = dem->north_scale / ((gdouble) 3600);
    gdouble escale_deg = dem->east_scale / ((gdouble) 3600);

    max_lat_as = max_lat * 3600;
    min_lat_as = min_lat * 3600;
    max_lon_as = max_lon * 3600;
    min_lon_as = min_lon * 3600;

    start_lat_as = MAX(min_lat_as, dem->min_north);
    end_lat_as   = MIN(max_lat_as, dem->max_north);
    start_lon_as = MAX(min_lon_as, dem->min_east);
    end_lon_as   = MIN(max_lon_as, dem->max_east);

    start_lat = floor(start_lat_as / dem->north_scale) * nscale_deg;
    end_lat   = ceil (end_lat_as / dem->north_scale) * nscale_deg;
    start_lon = floor(start_lon_as / dem->east_scale) * escale_deg;
    end_lon   = ceil (end_lon_as / dem->east_scale) * escale_deg;

    vik_dem_east_north_to_xy ( dem, start_lon_as, start_lat_as, &start_x, &start_y );
    guint gradient_skip_factor = 1;
    if(vdl->type == DEM_TYPE_GRADIENT)
	    gradient_skip_factor = skip_factor;

    /* verify sane elev interval */
    if ( vdl->max_elev <= vdl->min_elev )
      vdl->max_elev = vdl->min_elev + 1;

    for ( x=start_x, counter.lon = start_lon; counter.lon <= end_lon+escale_deg*skip_factor; counter.lon += escale_deg * skip_factor, x += skip_factor ) {
      // NOTE: ( counter.lon <= end_lon + ESCALE_DEG*SKIP_FACTOR ) is neccessary so in high zoom modes,
      // the leftmost column does also get drawn, if the center point is out of viewport.
      if ( x < dem->n_columns ) {
        column = g_ptr_array_index ( dem->columns, x );
        // get previous and next column. catch out-of-bound.
	gint32 new_x = x;
	new_x -= gradient_skip_factor;
        if(new_x < 1)
          prevcolumn = g_ptr_array_index ( dem->columns, x+1);
        else
          prevcolumn = g_ptr_array_index ( dem->columns, new_x);
	new_x = x;
	new_x += gradient_skip_factor;
        if(new_x >= dem->n_columns)
          nextcolumn = g_ptr_array_index ( dem->columns, x-1);
        else
          nextcolumn = g_ptr_array_index ( dem->columns, new_x);

        for ( y=start_y, counter.lat = start_lat; counter.lat <= end_lat; counter.lat += nscale_deg * skip_factor, y += skip_factor ) {
          if ( y > column->n_points )
            break;

          elev = column->points[y];

	  // calculate bounding box for drawing
	  gint box_x, box_y, box_width, box_height;
	  struct LatLon box_c;
	  box_c = counter;
	  box_c.lat += (nscale_deg * skip_factor)/2;
          box_c.lon -= (escale_deg * skip_factor)/2;
	  vik_coord_load_from_latlon(&tmp, vik_viewport_get_coord_mode(vp), &box_c);
	  vik_viewport_coord_to_screen(vp, &tmp, &box_x, &box_y);
	  // catch box at borders
	  if(box_x < 0)
	          box_x = 0;
	  if(box_y < 0)
	          box_y = 0;
          box_c.lat -= nscale_deg * skip_factor;
	  box_c.lon += escale_deg * skip_factor;
	  vik_coord_load_from_latlon(&tmp, vik_viewport_get_coord_mode(vp), &box_c);
	  vik_viewport_coord_to_screen(vp, &tmp, &box_width, &box_height);
	  box_width -= box_x;
	  box_height -= box_y;
          // catch box at borders
	  if(box_width < 0 || box_height < 0)
		  continue; // skip this. this is out of our viewport anyway. FIXME: why?

	  gboolean below_minimum = FALSE;
          if(vdl->type == DEM_TYPE_HEIGHT) {
            if ( elev != VIK_DEM_INVALID_ELEVATION && elev < vdl->min_elev ) {
              // Prevent 'elev - vdl->min_elev' from being negative so can safely use as array index
              elev = ceil ( vdl->min_elev );
	      below_minimum = TRUE;
	    }
            if ( elev != VIK_DEM_INVALID_ELEVATION && elev > vdl->max_elev )
              elev = vdl->max_elev;
          }

          {
	    if(box_width < 0 || box_height < 0) // FIXME: why does this happen?
              continue;

            if(vdl->type == DEM_TYPE_GRADIENT) {
              if( elev == VIK_DEM_INVALID_ELEVATION ) {
                /* don't draw it */
              } else {
                // calculate and sum gradient in all directions
                gint16 change = 0;
		gint32 new_y;

		// calculate gradient from height points all around the current one
		new_y = y - gradient_skip_factor;
		if(new_y < 0)
			new_y = y;
		change += get_height_difference(elev, prevcolumn->points[new_y]);
		change += get_height_difference(elev, column->points[new_y]);
		change += get_height_difference(elev, nextcolumn->points[new_y]);

		change += get_height_difference(elev, prevcolumn->points[y]);
		change += get_height_difference(elev, nextcolumn->points[y]);

		new_y = y + gradient_skip_factor;
		if(new_y >= column->n_points)
			new_y = y;
		change += get_height_difference(elev, prevcolumn->points[new_y]);
		change += get_height_difference(elev, column->points[new_y]);
		change += get_height_difference(elev, nextcolumn->points[new_y]);

		change = change / ((skip_factor > 1) ? log(skip_factor) : 0.55); // FIXME: better calc.

                if(change < vdl->min_elev)
                  // Prevent 'change - vdl->min_elev' from being negative so can safely use as array index
                  change = ceil ( vdl->min_elev );

                if(change > vdl->max_elev)
                  change = vdl->max_elev;

                // void vik_viewport_draw_rectangle ( VikViewport *vvp, GdkGC *gc, gboolean filled, gint x1, gint y1, gint x2, gint y2 );
                vik_viewport_draw_rectangle(vp, vdl->gcsgradient[(gint)floor(((change - vdl->min_elev)/(vdl->max_elev - vdl->min_elev))*(DEM_N_GRADIENT_COLORS-2))+1], TRUE, box_x, box_y, box_width, box_height);
              }
            } else {
              if(vdl->type == DEM_TYPE_HEIGHT) {
                if ( elev == VIK_DEM_INVALID_ELEVATION )
                  ; /* don't draw it */
                else if ( elev <= 0 || below_minimum )
		  /* If 'sea' colour or below the defined mininum draw in the configurable colour */
                  vik_viewport_draw_rectangle(vp, vdl->gcs[0], TRUE, box_x, box_y, box_width, box_height);
                else
                  vik_viewport_draw_rectangle(vp, vdl->gcs[(gint)floor(((elev - vdl->min_elev)/(vdl->max_elev - vdl->min_elev))*(DEM_N_HEIGHT_COLORS-2))+1], TRUE, box_x, box_y, box_width, box_height);
              }
            }
          }
        } /* for y= */
      }
    } /* for x= */
  } else if ( dem->horiz_units == VIK_DEM_HORIZ_UTM_METERS ) {
    gdouble max_nor, max_eas, min_nor, min_eas;
    gdouble start_nor, start_eas, end_nor, end_eas;

    gint16 elev;

    guint x, y, start_x, start_y;

    VikCoord tmp; /* TODO: don't use coord_load_from_latlon, especially if in latlon drawing mode */
    struct UTM counter;

    guint skip_factor = ceil ( vik_viewport_get_xmpp(vp) / 10 ); /* todo: smarter calculation. */

    VikCoord tleft, tright, bleft, bright;

    vik_viewport_screen_to_coord ( vp, 0, 0, &tleft );
    vik_viewport_screen_to_coord ( vp, vik_viewport_get_width(vp), 0, &tright );
    vik_viewport_screen_to_coord ( vp, 0, vik_viewport_get_height(vp), &bleft );
    vik_viewport_screen_to_coord ( vp, vik_viewport_get_width(vp), vik_viewport_get_height(vp), &bright );


    vik_coord_convert(&tleft, VIK_COORD_UTM);
    vik_coord_convert(&tright, VIK_COORD_UTM);
    vik_coord_convert(&bleft, VIK_COORD_UTM);
    vik_coord_convert(&bright, VIK_COORD_UTM);

    max_nor = MAX(tleft.north_south, tright.north_south);
    min_nor = MIN(bleft.north_south, bright.north_south);
    max_eas = MAX(bright.east_west, tright.east_west);
    min_eas = MIN(bleft.east_west, tleft.east_west);

    start_nor = MAX(min_nor, dem->min_north);
    end_nor   = MIN(max_nor, dem->max_north);
    if ( tleft.utm_zone == dem->utm_zone && bleft.utm_zone == dem->utm_zone
         && (tleft.utm_letter >= 'N') == (dem->utm_letter >= 'N')
         && (bleft.utm_letter >= 'N') == (dem->utm_letter >= 'N') ) /* if the utm zones/hemispheres are different, min_eas will be bogus */
      start_eas = MAX(min_eas, dem->min_east);
    else
      start_eas = dem->min_east;
    if ( tright.utm_zone == dem->utm_zone && bright.utm_zone == dem->utm_zone
         && (tright.utm_letter >= 'N') == (dem->utm_letter >= 'N')
         && (bright.utm_letter >= 'N') == (dem->utm_letter >= 'N') ) /* if the utm zones/hemispheres are different, min_eas will be bogus */
      end_eas = MIN(max_eas, dem->max_east);
    else
      end_eas = dem->max_east;

    start_nor = floor(start_nor / dem->north_scale) * dem->north_scale;
    end_nor   = ceil (end_nor / dem->north_scale) * dem->north_scale;
    start_eas = floor(start_eas / dem->east_scale) * dem->east_scale;
    end_eas   = ceil (end_eas / dem->east_scale) * dem->east_scale;

    vik_dem_east_north_to_xy ( dem, start_eas, start_nor, &start_x, &start_y );

    /* TODO: why start_x and start_y are -1 -- rounding error from above? */

    counter.zone = dem->utm_zone;
    counter.letter = dem->utm_letter;

    for ( x=start_x, counter.easting = start_eas; counter.easting <= end_eas; counter.easting += dem->east_scale * skip_factor, x += skip_factor ) {
      if ( x > 0 && x < dem->n_columns ) {
        column = g_ptr_array_index ( dem->columns, x );
        for ( y=start_y, counter.northing = start_nor; counter.northing <= end_nor; counter.northing += dem->north_scale * skip_factor, y += skip_factor ) {
          if ( y > column->n_points )
            continue;
          elev = column->points[y];
          if ( elev != VIK_DEM_INVALID_ELEVATION && elev < vdl->min_elev )
            elev=vdl->min_elev;
          if ( elev != VIK_DEM_INVALID_ELEVATION && elev > vdl->max_elev )
            elev=vdl->max_elev;

          {
            gint a, b;
            vik_coord_load_from_utm(&tmp, vik_viewport_get_coord_mode(vp), &counter);
	            vik_viewport_coord_to_screen(vp, &tmp, &a, &b);
            if ( elev == VIK_DEM_INVALID_ELEVATION )
              ; /* don't draw it */
            else if ( elev <= 0 )
              vik_viewport_draw_rectangle(vp, vdl->gcs[0], TRUE, a-1, b-1, 2, 2 );
            else
              vik_viewport_draw_rectangle(vp, vdl->gcs[(gint)floor((elev - vdl->min_elev)/(vdl->max_elev - vdl->min_elev)*(DEM_N_HEIGHT_COLORS-2))+1], TRUE, a-1, b-1, 2, 2 );
          }
        } /* for y= */
      }
    } /* for x= */
  }
}