Esempio n. 1
0
static struct svga_winsys_surface *
vmw_svga_winsys_surface_create(struct svga_winsys_screen *sws,
                               SVGA3dSurfaceFlags flags,
                               SVGA3dSurfaceFormat format,
                               SVGA3dSize size,
                               uint32 numFaces,
                               uint32 numMipLevels)
{
   struct vmw_winsys_screen *vws = vmw_winsys_screen(sws);
   struct vmw_svga_winsys_surface *surface;

   surface = CALLOC_STRUCT(vmw_svga_winsys_surface);
   if(!surface)
      goto no_surface;

   pipe_reference_init(&surface->refcnt, 1);
   p_atomic_set(&surface->validated, 0);
   surface->screen = vws;
   surface->sid = vmw_ioctl_surface_create(vws,
                                           flags, format, size,
                                           numFaces, numMipLevels);
   if(surface->sid == SVGA3D_INVALID_ID)
      goto no_sid;

   return svga_winsys_surface(surface);

no_sid:
   FREE(surface);
no_surface:
   return NULL;
}
Esempio n. 2
0
static struct svga_winsys_surface *
vmw_svga_winsys_surface_create(struct svga_winsys_screen *sws,
                               SVGA3dSurfaceFlags flags,
                               SVGA3dSurfaceFormat format,
                               unsigned usage,
                               SVGA3dSize size,
                               uint32 numLayers,
                               uint32 numMipLevels,
                               unsigned sampleCount)
{
   struct vmw_winsys_screen *vws = vmw_winsys_screen(sws);
   struct vmw_svga_winsys_surface *surface;
   struct vmw_buffer_desc desc;
   struct pb_manager *provider;
   uint32_t buffer_size;

   memset(&desc, 0, sizeof(desc));
   surface = CALLOC_STRUCT(vmw_svga_winsys_surface);
   if(!surface)
      goto no_surface;

   pipe_reference_init(&surface->refcnt, 1);
   p_atomic_set(&surface->validated, 0);
   surface->screen = vws;
   pipe_mutex_init(surface->mutex);
   surface->shared = !!(usage & SVGA_SURFACE_USAGE_SHARED);
   provider = (surface->shared) ? vws->pools.gmr : vws->pools.mob_fenced;

   /*
    * Used for the backing buffer GB surfaces, and to approximate
    * when to flush on non-GB hosts.
    */
   buffer_size = svga3dsurface_get_serialized_size(format, size, numMipLevels, 
                                                   numLayers);
   if (flags & SVGA3D_SURFACE_BIND_STREAM_OUTPUT)
      buffer_size += sizeof(SVGA3dDXSOState);

   if (buffer_size > vws->ioctl.max_texture_size) {
      goto no_sid;
   }

   if (sws->have_gb_objects) {
      SVGAGuestPtr ptr = {0,0};

      /*
       * If the backing buffer size is small enough, try to allocate a
       * buffer out of the buffer cache. Otherwise, let the kernel allocate
       * a suitable buffer for us.
       */
      if (buffer_size < VMW_TRY_CACHED_SIZE && !surface->shared) {
         struct pb_buffer *pb_buf;

         surface->size = buffer_size;
         desc.pb_desc.alignment = 4096;
         desc.pb_desc.usage = 0;
         pb_buf = provider->create_buffer(provider, buffer_size, &desc.pb_desc);
         surface->buf = vmw_svga_winsys_buffer_wrap(pb_buf);
         if (surface->buf && !vmw_gmr_bufmgr_region_ptr(pb_buf, &ptr))
            assert(0);
      }

      surface->sid = vmw_ioctl_gb_surface_create(vws, flags, format, usage,
                                                 size, numLayers,
                                                 numMipLevels, sampleCount,
                                                 ptr.gmrId,
                                                 surface->buf ? NULL :
						 &desc.region);

      if (surface->sid == SVGA3D_INVALID_ID && surface->buf) {

         /*
          * Kernel refused to allocate a surface for us.
          * Perhaps something was wrong with our buffer?
          * This is really a guard against future new size requirements
          * on the backing buffers.
          */
         vmw_svga_winsys_buffer_destroy(sws, surface->buf);
         surface->buf = NULL;
         surface->sid = vmw_ioctl_gb_surface_create(vws, flags, format, usage,
                                                    size, numLayers,
                                                    numMipLevels, sampleCount,
                                                    0, &desc.region);
         if (surface->sid == SVGA3D_INVALID_ID)
            goto no_sid;
      }

      /*
       * If the kernel created the buffer for us, wrap it into a
       * vmw_svga_winsys_buffer.
       */
      if (surface->buf == NULL) {
         struct pb_buffer *pb_buf;

         surface->size = vmw_region_size(desc.region);
         desc.pb_desc.alignment = 4096;
         desc.pb_desc.usage = VMW_BUFFER_USAGE_SHARED;
         pb_buf = provider->create_buffer(provider, surface->size,
                                          &desc.pb_desc);
         surface->buf = vmw_svga_winsys_buffer_wrap(pb_buf);
         if (surface->buf == NULL) {
            vmw_ioctl_region_destroy(desc.region);
            vmw_ioctl_surface_destroy(vws, surface->sid);
            goto no_sid;
         }
      }
   } else {
      surface->sid = vmw_ioctl_surface_create(vws, flags, format, usage,
                                              size, numLayers, numMipLevels,
                                              sampleCount);
      if(surface->sid == SVGA3D_INVALID_ID)
         goto no_sid;

      /* Best estimate for surface size, used for early flushing. */
      surface->size = buffer_size;
      surface->buf = NULL; 
   }      

   return svga_winsys_surface(surface);

no_sid:
   if (surface->buf)
      vmw_svga_winsys_buffer_destroy(sws, surface->buf);

   FREE(surface);
no_surface:
   return NULL;
}