/**
 * vmw_simple_resource_init - Initialize a simple resource object.
 *
 * @dev_priv: Pointer to a struct device private.
 * @simple: The struct vmw_simple_resource to initialize.
 * @data: Data passed to the information initialization function.
 * @res_free: Function pointer to destroy the simple resource.
 *
 * Returns:
 *   0 if succeeded.
 *   Negative error value if error, in which case the resource will have been
 * freed.
 */
static int vmw_simple_resource_init(struct vmw_private *dev_priv,
				    struct vmw_simple_resource *simple,
				    void *data,
				    void (*res_free)(struct vmw_resource *res))
{
	struct vmw_resource *res = &simple->res;
	int ret;

	ret = vmw_resource_init(dev_priv, res, false, res_free,
				&simple->func->res_func);

	if (ret) {
		res_free(res);
		return ret;
	}

	ret = simple->func->init(res, data);
	if (ret) {
		vmw_resource_unreference(&res);
		return ret;
	}

	simple->res.hw_destroy = simple->func->hw_destroy;

	return 0;
}
/**
 * vmw_simple_resource_base_release - TTM object release callback
 *
 * @p_base: The struct ttm_base_object member of the simple resource object.
 *
 * Called when the last reference to the embedded struct ttm_base_object is
 * gone. Typically results in an object free, unless there are other
 * references to the embedded struct vmw_resource.
 */
static void vmw_simple_resource_base_release(struct ttm_base_object **p_base)
{
	struct ttm_base_object *base = *p_base;
	struct vmw_user_simple_resource *usimple =
		container_of(base, struct vmw_user_simple_resource, base);
	struct vmw_resource *res = &usimple->simple.res;

	*p_base = NULL;
	vmw_resource_unreference(&res);
}
static void vmw_resource_to_validate_list(struct vmw_sw_context *sw_context,
					  struct vmw_resource **p_res)
{
	struct vmw_resource *res = *p_res;

	if (list_empty(&res->validate_head)) {
		list_add_tail(&res->validate_head, &sw_context->resource_list);
		*p_res = NULL;
	} else
		vmw_resource_unreference(p_res);
}
Esempio n. 4
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/**
 * vmw_stdu_unpin_display - unpins the resource associated with display surface
 *
 * @stdu: contains the display surface
 *
 * If the display surface was privatedly allocated by
 * vmw_surface_gb_priv_define() and not registered as a framebuffer, then it
 * won't be automatically cleaned up when all the framebuffers are freed.  As
 * such, we have to explicitly call vmw_resource_unreference() to get it freed.
 */
static void vmw_stdu_unpin_display(struct vmw_screen_target_display_unit *stdu)
{
	if (stdu->display_srf) {
		struct vmw_resource *res = &stdu->display_srf->res;

		vmw_resource_unpin(res);

		if (stdu->content_fb_type != SAME_AS_DISPLAY) {
			vmw_resource_unreference(&res);
			stdu->content_fb_type = SAME_AS_DISPLAY;
		}

		stdu->display_srf = NULL;
	}
}
Esempio n. 5
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int vmw_overlay_ioctl(struct drm_device *dev, void *data,
		      struct drm_file *file_priv)
{
	struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile;
	struct vmw_private *dev_priv = vmw_priv(dev);
	struct vmw_overlay *overlay = dev_priv->overlay_priv;
	struct drm_vmw_control_stream_arg *arg =
	    (struct drm_vmw_control_stream_arg *)data;
	struct vmw_dma_buffer *buf;
	struct vmw_resource *res;
	int ret;

	if (!vmw_overlay_available(dev_priv))
		return -ENOSYS;

	ret = vmw_user_stream_lookup(dev_priv, tfile, &arg->stream_id, &res);
	if (ret)
		return ret;

	mutex_lock(&overlay->mutex);

	if (!arg->enabled) {
		ret = vmw_overlay_stop(dev_priv, arg->stream_id, false, true);
		goto out_unlock;
	}

	ret = vmw_user_dmabuf_lookup(tfile, arg->handle, &buf, NULL);
	if (ret)
		goto out_unlock;

	ret = vmw_overlay_update_stream(dev_priv, buf, arg, true);

	vmw_dmabuf_unreference(&buf);

out_unlock:
	mutex_unlock(&overlay->mutex);
	vmw_resource_unreference(&res);

	return ret;
}
/**
 * vmw_simple_resource_create_ioctl - Helper to set up an ioctl function to
 * create a struct vmw_simple_resource.
 *
 * @dev: Pointer to a struct drm device.
 * @data: Ioctl argument.
 * @file_priv: Pointer to a struct drm_file identifying the caller.
 * @func: Pointer to a struct vmw_simple_resource_func identifying the
 * simple resource type.
 *
 * Returns:
 *   0 if success,
 *   Negative error value on error.
 */
int
vmw_simple_resource_create_ioctl(struct drm_device *dev, void *data,
				 struct drm_file *file_priv,
				 const struct vmw_simple_resource_func *func)
{
	struct vmw_private *dev_priv = vmw_priv(dev);
	struct vmw_user_simple_resource *usimple;
	struct vmw_resource *res;
	struct vmw_resource *tmp;
	struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile;
	struct ttm_operation_ctx ctx = {
		.interruptible = true,
		.no_wait_gpu = false
	};
	size_t alloc_size;
	size_t account_size;
	int ret;

	alloc_size = offsetof(struct vmw_user_simple_resource, simple) +
	  func->size;
	account_size = ttm_round_pot(alloc_size) + VMW_IDA_ACC_SIZE +
		TTM_OBJ_EXTRA_SIZE;

	ret = ttm_read_lock(&dev_priv->reservation_sem, true);
	if (ret)
		return ret;

	ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), account_size,
				   &ctx);
	ttm_read_unlock(&dev_priv->reservation_sem);
	if (ret) {
		if (ret != -ERESTARTSYS)
			DRM_ERROR("Out of graphics memory for %s"
				  " creation.\n", func->res_func.type_name);

		goto out_ret;
	}

	usimple = kzalloc(alloc_size, GFP_KERNEL);
	if (!usimple) {
		ttm_mem_global_free(vmw_mem_glob(dev_priv),
				    account_size);
		ret = -ENOMEM;
		goto out_ret;
	}

	usimple->simple.func = func;
	usimple->account_size = account_size;
	res = &usimple->simple.res;
	usimple->base.shareable = false;
	usimple->base.tfile = NULL;

	/*
	 * From here on, the destructor takes over resource freeing.
	 */
	ret = vmw_simple_resource_init(dev_priv, &usimple->simple,
				       data, vmw_simple_resource_free);
	if (ret)
		goto out_ret;

	tmp = vmw_resource_reference(res);
	ret = ttm_base_object_init(tfile, &usimple->base, false,
				   func->ttm_res_type,
				   &vmw_simple_resource_base_release, NULL);

	if (ret) {
		vmw_resource_unreference(&tmp);
		goto out_err;
	}

	func->set_arg_handle(data, usimple->base.handle);
out_err:
	vmw_resource_unreference(&res);
out_ret:
	return ret;
}

/**
 * vmw_simple_resource_lookup - Look up a simple resource from its user-space
 * handle.
 *
 * @tfile: struct ttm_object_file identifying the caller.
 * @handle: The user-space handle.
 * @func: The struct vmw_simple_resource_func identifying the simple resource
 * type.
 *
 * Returns: Refcounted pointer to the embedded struct vmw_resource if
 * successfule. Error pointer otherwise.
 */
struct vmw_resource *
vmw_simple_resource_lookup(struct ttm_object_file *tfile,
			   uint32_t handle,
			   const struct vmw_simple_resource_func *func)
{
	struct vmw_user_simple_resource *usimple;
	struct ttm_base_object *base;
	struct vmw_resource *res;

	base = ttm_base_object_lookup(tfile, handle);
	if (!base) {
		DRM_ERROR("Invalid %s handle 0x%08lx.\n",
			  func->res_func.type_name,
			  (unsigned long) handle);
		return ERR_PTR(-ESRCH);
	}

	if (ttm_base_object_type(base) != func->ttm_res_type) {
		ttm_base_object_unref(&base);
		DRM_ERROR("Invalid type of %s handle 0x%08lx.\n",
			  func->res_func.type_name,
			  (unsigned long) handle);
		return ERR_PTR(-EINVAL);
	}

	usimple = container_of(base, typeof(*usimple), base);
	res = vmw_resource_reference(&usimple->simple.res);
	ttm_base_object_unref(&base);

	return res;
}