Matrix4f MeganekkoActivity::DrawEyeView(const int eye, const float fovDegreesX, const float fovDegreesY, ovrFrameParms & frameParms) { Scene* scene = GetScene(); ovrMatrix4f centerViewMatrix = scene->GetCenterViewMatrix(); const Matrix4f eyeViewMatrix = vrapi_GetEyeViewMatrix( &app->GetHeadModelParms(), ¢erViewMatrix, eye ); const Matrix4f eyeProjectionMatrix = ovrMatrix4f_CreateProjectionFov( fovDegreesX, fovDegreesY, 0.0f, 0.0f, 1.0f, 0.0f ); scene->SetViewMatrix(eyeViewMatrix); scene->SetProjectionMatrix(eyeProjectionMatrix); const Matrix4f eyeViewProjection = scene->Render(eye); GuiSys->RenderEyeView(centerViewMatrix, eyeViewMatrix, eyeProjectionMatrix); return eyeViewProjection; }
Matrix4f OvrSceneView::GetEyeViewMatrix( const int eye ) const { return vrapi_GetEyeViewMatrix( &HeadModelParms, &CenterEyeViewMatrix, eye ); }