Esempio n. 1
0
int loader(lua_State *L)
{
	std::string modulename = luax_tostring(L, 1);

	for (char &c : modulename)
	{
		if (c == '.')
			c = '/';
	}

	auto *inst = instance();
	for (std::string element : inst->getRequirePath())
	{
		size_t pos = element.find('?');
		if (pos != std::string::npos)
			element.replace(pos, 1, modulename);

		if (inst->isFile(element.c_str()))
		{
			lua_pop(L, 1);
			lua_pushstring(L, element.c_str());
			return w_load(L);
		}
	}

	std::string errstr = "\n\tno '%s' in LOVE game directories.";

	lua_pushfstring(L, errstr.c_str(), modulename.c_str());
	return 1;
}
Esempio n. 2
0
int main(int argc, char *argv[])
{
	e_platform_t platform;
	e_epiphany_t device;

	w_mapper_t mapper;
	w_sa_config_t sa_config;
	w_list_t task1;
	w_core_id_t first_id, last_id;

	Mailbox mailbox;
	memset(&mailbox, 0, sizeof(mailbox));

	w_init_list(&task1, 0);

	printf("=== Initializing system\n");
	e_set_host_verbosity(H_D0);

	e_init(NULL);
	e_reset_system();
	e_get_platform_info(&platform);

	printf("=== Creating workgroup\n");
	e_open(&device, 0, 0, platform.rows, platform.cols);

	printf("=== Mapping device program\n");
	e_reset_group(&device);

	// Initialize the mapping system: we will use this to automatically map our
	// application, to assign a device program to each core.
	mapper = w_create_mapper(platform.rows, platform.cols);

	// Tell the mapper about our application. It needs to know about allocated
	// tasks, constraints and faults are optional. By default the mapper assumes
	// no faults and no constraints.
	w_set_allocation_matrix(&mapper, allocation_matrix);
	w_set_constraint_matrix(&mapper, constraint_matrix);
	w_set_fault_matrix(&mapper, fault_matrix);

	// Find the ID of all cores allocated for task 1, and create a link between
	// each core. Links are used to indicate which tasks that communicate with
	// each other, and to minimize the distance between communicating tasks.
	w_find_in_matrix(&mapper.allocation_matrix, &task1, 1);
	connect_task1(&mapper, &task1);

	// Map the application using simulated annealing. This is will optimize our
	// poor allocation.
	sa_config = w_create_sa_config();
	if (w_assign_sa(&mapper, &sa_config) != E_OK) {
		printf("ERROR: Assignment failed.\n");
		return 1;
	}

	w_print_matrix(&mapper.assignment_matrix, "Assignment");
	w_print_matrix(&mapper.mapping_matrix, "Mapping");

	// Find the ID of all cores assigned to task 1.
	w_find_in_matrix(&mapper.assignment_matrix, &task1, 1);
	first_id = task1.elements[0];
	last_id = task1.elements[task1.size - 1];

	printf("=== Setting initial conditions\n");
	init_task1(&device, &task1);

	printf("=== Loading device program\n");
	// Load the device program onto all cores assigned to task 1.
	if (w_load(&device, &task1, "e_main.srec") != E_OK) {
		printf("ERROR: Unable to load device program.\n");
		return 1;
	}

	printf("=== Starting device\n");
	e_start_group(&device);

	printf("=== Starting counter\n");
	mailbox.go = 1;
	w_write(&device, first_id, _MAILBOX_ADDRESS, &mailbox, sizeof(mailbox));

	printf("=== Waiting for last core\n");
	do {
		msleep(100);
		w_read(&device, last_id, _MAILBOX_ADDRESS, &mailbox, sizeof(mailbox));
	} while (mailbox.done == 0);

	printf("Counted to %i (expected %i)\n", mailbox.counter, task1.size - 1);

	printf("=== Finalizing\n");
	w_free_mapper(&mapper);
	w_free_list(&task1);

	e_close(&device);
	e_finalize();

	printf("=== Done\n");
	return 0;
}