static void wf_smu_tick(void) { unsigned int last_failure = wf_smu_failure_state; unsigned int new_failure; if (!wf_smu_started) { DBG("wf: creating control loops !\n"); wf_smu_create_drive_fans(); wf_smu_create_slots_fans(); wf_smu_create_cpu_fans(); wf_smu_started = 1; } /* Skipping ticks */ if (wf_smu_skipping && --wf_smu_skipping) return; wf_smu_failure_state = 0; if (wf_smu_drive_fans) wf_smu_drive_fans_tick(wf_smu_drive_fans); if (wf_smu_slots_fans) wf_smu_slots_fans_tick(wf_smu_slots_fans); if (wf_smu_cpu_fans) wf_smu_cpu_fans_tick(wf_smu_cpu_fans); wf_smu_readjust = 0; new_failure = wf_smu_failure_state & ~last_failure; /* If entering failure mode, clamp cpufreq and ramp all * fans to full speed. */ if (wf_smu_failure_state && !last_failure) { if (cpufreq_clamp) wf_control_set_max(cpufreq_clamp); if (fan_cpu_main) wf_control_set_max(fan_cpu_main); if (fan_cpu_second) wf_control_set_max(fan_cpu_second); if (fan_cpu_third) wf_control_set_max(fan_cpu_third); if (fan_hd) wf_control_set_max(fan_hd); if (fan_slots) wf_control_set_max(fan_slots); } /* If leaving failure mode, unclamp cpufreq and readjust * all fans on next iteration */ if (!wf_smu_failure_state && last_failure) { if (cpufreq_clamp) wf_control_set_min(cpufreq_clamp); wf_smu_readjust = 1; } /* Overtemp condition detected, notify and start skipping a couple * ticks to let the temperature go down */ if (new_failure & FAILURE_OVERTEMP) { wf_set_overtemp(); wf_smu_skipping = 2; } /* We only clear the overtemp condition if overtemp is cleared * _and_ no other failure is present. Since a sensor error will * clear the overtemp condition (can't measure temperature) at * the control loop levels, but we don't want to keep it clear * here in this case */ if (new_failure == 0 && last_failure & FAILURE_OVERTEMP) wf_clear_overtemp(); }
static void wf_smu_tick(void) { unsigned int last_failure = wf_smu_failure_state; unsigned int new_failure; if (!wf_smu_started) { DBG("wf: creating control loops !\n"); wf_smu_create_drive_fans(); wf_smu_create_slots_fans(); wf_smu_create_cpu_fans(); wf_smu_started = 1; } if (wf_smu_skipping && --wf_smu_skipping) return; wf_smu_failure_state = 0; if (wf_smu_drive_fans) wf_smu_drive_fans_tick(wf_smu_drive_fans); if (wf_smu_slots_fans) wf_smu_slots_fans_tick(wf_smu_slots_fans); if (wf_smu_cpu_fans) wf_smu_cpu_fans_tick(wf_smu_cpu_fans); wf_smu_readjust = 0; new_failure = wf_smu_failure_state & ~last_failure; if (wf_smu_failure_state && !last_failure) { if (cpufreq_clamp) wf_control_set_max(cpufreq_clamp); if (fan_cpu_main) wf_control_set_max(fan_cpu_main); if (fan_cpu_second) wf_control_set_max(fan_cpu_second); if (fan_cpu_third) wf_control_set_max(fan_cpu_third); if (fan_hd) wf_control_set_max(fan_hd); if (fan_slots) wf_control_set_max(fan_slots); } if (!wf_smu_failure_state && last_failure) { if (cpufreq_clamp) wf_control_set_min(cpufreq_clamp); wf_smu_readjust = 1; } if (new_failure & FAILURE_OVERTEMP) { wf_set_overtemp(); wf_smu_skipping = 2; } if (new_failure == 0 && last_failure & FAILURE_OVERTEMP) wf_clear_overtemp(); }