Esempio n. 1
0
static HRESULT WINAPI IDirect3DStateBlock9Impl_Apply(LPDIRECT3DSTATEBLOCK9 iface) {
    IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
    HRESULT hr;

    TRACE("iface %p.\n", iface);

    wined3d_mutex_lock();
    hr = wined3d_stateblock_apply(This->wined3d_stateblock);
    wined3d_mutex_unlock();

    return hr;
}
Esempio n. 2
0
static HRESULT WINAPI d3d9_stateblock_Apply(IDirect3DStateBlock9 *iface)
{
    struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);

    TRACE("iface %p.\n", iface);

    wined3d_mutex_lock();
    wined3d_stateblock_apply(stateblock->wined3d_stateblock);
    wined3d_mutex_unlock();

    return D3D_OK;
}