static void check_osd_inputs(running_machine &machine) { // check for toggling fullscreen mode if (ui_input_pressed(machine, IPT_OSD_1)) winwindow_toggle_full_screen(); // check for taking fullscreen snap if (ui_input_pressed(machine, IPT_OSD_2)) winwindow_take_snap(); // check for taking fullscreen video if (ui_input_pressed(machine, IPT_OSD_3)) winwindow_take_video(); }
void windows_osd_interface::check_osd_inputs() { // check for toggling fullscreen mode if (machine().ui_input().pressed(IPT_OSD_1)) winwindow_toggle_full_screen(); // check for taking fullscreen snap if (machine().ui_input().pressed(IPT_OSD_2)) winwindow_take_snap(); // check for taking fullscreen video if (machine().ui_input().pressed(IPT_OSD_3)) winwindow_take_video(); // check for taking fullscreen video if (machine().ui_input().pressed(IPT_OSD_4)) winwindow_toggle_fsfx(); }