Esempio n. 1
0
static void uiMenuDraw( void )
{
 uint32_t * buf = NULL;
 uint32_t * drw = NULL;
 int             x,y,tmp;

 if ( !guiApp.menuIsPresent ) return;
 if ( !uiMenuRender && !guiApp.menuWindow.Visible ) return;

 if ( uiMenuRender || menuItem != oldMenuItem )
  {
   memcpy( menuDrawBuffer,guiApp.menu.Bitmap.Image,guiApp.menu.Bitmap.ImageSize );
/* --- */
   if ( menuItem != -1 )
    {
     buf=(uint32_t *)menuDrawBuffer;
     drw=(uint32_t *)guiApp.menuSelected.Bitmap.Image;
     for ( y=guiApp.menuItems[ menuItem ].y; y < guiApp.menuItems[ menuItem ].y + guiApp.menuItems[ menuItem ].height; y++ )
       for ( x=guiApp.menuItems[ menuItem ].x; x < guiApp.menuItems[ menuItem ].x + guiApp.menuItems[ menuItem ].width; x++ )
         {
          tmp=drw[ y * guiApp.menuSelected.width + x ];
          if ( !IS_TRANSPARENT ( tmp ) ) buf[ y * guiApp.menu.width + x ]=tmp;
         }
    }
   oldMenuItem=menuItem;
/* --- */
   wsImageRender( &guiApp.menuWindow,menuDrawBuffer );
   uiMenuRender=False;
  }
 wsImageDraw( &guiApp.menuWindow );
}
Esempio n. 2
0
static void uiVideoDraw( void )
{
 if ( guiApp.videoWindow.State == wsWindowClosed ) mplayer( MPLAYER_EXIT_GUI, EXIT_QUIT, 0 );

 if ( guiApp.videoWindow.State == wsWindowFocusIn ) videoVisible++;
 if ( guiApp.videoWindow.State == wsWindowFocusOut && metacity_hack != 3 ) videoVisible--;

 if ( !guiApp.videoWindow.Mapped ||
      guiApp.videoWindow.Visible == wsWindowNotVisible ||
      guiInfo.Playing) return;

 if ( guiApp.videoWindow.State == wsWindowExpose )
  {
   wsWindowBackground(&guiApp.videoWindow, guiApp.video.R, guiApp.video.G, guiApp.video.B);
   if ( guiApp.video.Bitmap.Image ) wsImageDraw( &guiApp.videoWindow );
  }
}
Esempio n. 3
0
static void uiMainDraw( void )
{

 if ( guiApp.mainWindow.State == wsWindowClosed ) mplayer( MPLAYER_EXIT_GUI, EXIT_QUIT, 0 );

 if ( guiApp.mainWindow.Visible == wsWindowNotVisible ||
      !mainVisible ) return;
//      !guiApp.mainWindow.Mapped ) return;

 if ( uiMainRender && guiApp.mainWindow.State == wsWindowExpose )
  {
   btnModify( evSetMoviePosition,guiInfo.Position );
   btnModify( evSetVolume,guiInfo.Volume );

   fast_memcpy( mainDrawBuffer,guiApp.main.Bitmap.Image,guiApp.main.Bitmap.ImageSize );
   RenderAll( &guiApp.mainWindow,guiApp.mainItems,guiApp.IndexOfMainItems,mainDrawBuffer );
   uiMainRender=False;
  }
 // NOTE TO MYSELF: probably not, if uiMainRender is False
 wsImageDraw( &guiApp.mainWindow );
// XFlush( wsDisplay );
}