void PathConfigPane::OnRemoveISOPath(wxCommandEvent& event) { AddPendingEvent(wxCommandEvent(wxDOLPHIN_CFG_REFRESH_LIST)); m_iso_paths_listbox->Delete(m_iso_paths_listbox->GetSelection()); // This seems to not be activated on Windows when it should be. wxw bug? #ifdef _WIN32 OnISOPathSelectionChanged(wxCommandEvent()); #endif SaveISOPathChanges(); }
void InterpreterDisAsmFrame::OnKeyDown(wxKeyEvent& event) { if(wxGetActiveWindow() != wxGetTopLevelParent(this)) { event.Skip(); return; } if(event.ControlDown()) { if(event.GetKeyCode() == WXK_SPACE) { DoStep(wxCommandEvent()); return; } } else { switch(event.GetKeyCode()) { case WXK_PAGEUP: ShowAddr( PC - (m_item_count * 2) * 4 ); return; case WXK_PAGEDOWN: ShowAddr( PC ); return; case WXK_UP: ShowAddr( PC - (m_item_count + 1) * 4 ); return; case WXK_DOWN: ShowAddr( PC - (m_item_count - 1) * 4 ); return; } } event.Skip(); }
//destructor CatheterWindow::~CatheterWindow() { OnSafeExit(wxCommandEvent()); delete safeExitButton; delete editPanel; delete statusPanel; delete controlPanel; }
void TextureLumpArea::onNewTexture(wxCommandEvent &event) { string name = wxGetTextFromUser(_T("Enter name for new texture:"), _T("New Texture")); if (name == _T("")) return; name.UpperCase(); name.Truncate(8); texture_t tex; tex.width = 64; tex.height = 128; tex.name = name; tex.flags = 0; tex.x_scale = 0; tex.y_scale = 0; textures.push_back(tex); list_textures->Append(name); list_textures->Select(list_textures->GetCount() - 1); ta_texture->setTexture(NULL); onTextureListChange(wxCommandEvent()); change = true; }
/*virtual*/ void BFBackupTree::ValueChanged (Subject* pSender) { if ( pSender != &(BFProject::Instance()) ) return; this->AddPendingEvent(wxCommandEvent(wxEVT_COMMAND_MENU_SELECTED, BF_BACKUPTREE_REBUILD)); }
void VectorPanel::Reset() { SimulationPanel::Reset(); wxCommandEvent evt = wxCommandEvent(); ClearVectorsClick(evt); }
void CoulombPanel::Reset() { TimedSimulationPanel::Reset(); wxCommandEvent evt = wxCommandEvent(); ClearObjectsClick(evt); }
void ProgressIndicator::mouseDown(wxMouseEvent &event) { this->value = (float)event.GetPosition().x / (float)width; // Repaint directly - gives a nicer feedback to the user paintNow(); wxCommandEvent pressEvent = wxCommandEvent(PI_SCROLL_CHANGED); QueueEvent(pressEvent.Clone()); }
void TextureLumpArea::removePatch(int index) { texture_t *tex = &textures[list_textures->GetSelection()]; tex->patches.erase(tex->patches.begin() + index); ta_texture->setTexture(NULL); onTextureListChange(wxCommandEvent()); change = true; }
void GUI::ReadConfig(){ // Set editor files this->lua_editor->LoadFile(*Config::LuaInput()); this->ass_editor->LoadFile(*Config::ASSInput()); // Set output fields this->output_panel->out_file->SetValue(*Config::ASSOutput()); this->output_panel->out_file->SetInsertionPointEnd(); this->output_panel->cmd->SetValue(*Config::Command()); this->output_panel->cmd->SetInsertionPointEnd(); // Run immediately? if(Config::AutoRun()) this->output_panel->GetEventHandler()->ProcessEvent( wxCommandEvent(wxEVT_COMMAND_BUTTON_CLICKED, this->output_panel->gencanc->GetId()) ); }
void EventHandler::displayMenu(ChromiumDLL::ChromiumMenuInfoI* menuInfo, gcMenu *menu, int32 x, int32 y) { setupLastMenuUrl(menuInfo); int res = 0; { HookHwnd hook((HWND)menuInfo->getHWND()); res = TrackPopupMenu((HMENU)menu->GetHMenu(), TPM_LEFTALIGN|TPM_RIGHTBUTTON|TPM_RETURNCMD|TPM_RECURSE|TPM_NONOTIFY, x, y, 0, (HWND)menuInfo->getHWND(), nullptr); } m_pParent->AddPendingEvent(wxCommandEvent(wxEVT_COMMAND_MENU_SELECTED, res)); }
void TextureLumpArea::addPatch(int index) { patch_info_t p; p.xoff = 0; p.yoff = 0; if (index < pnames.size()) p.patch = pnames[index]; p.patch_index = index; textures[list_textures->GetSelection()].patches.push_back(p); ta_texture->setTexture(NULL); onTextureListChange(wxCommandEvent()); change = true; }
LayersMgrWidget::LayersMgrWidget(wxWindow* parent, wxWindow* stage) : wxPanel(parent) , m_stage(stage) , m_editedLayer(NULL) , m_layersSizer(NULL) , m_btnAdd(NULL), m_btnDel(NULL) , m_btnUp(NULL), m_btnDown(NULL) { initLayout(); onAddLayer(wxCommandEvent()); m_btnDel->Enable(false); m_btnDown->Enable(false); m_btnUp->Enable(false); }
void TextureLumpArea::onDelTexture(wxCommandEvent &event) { int sel = list_textures->GetSelection(); if (sel == -1) return; textures.erase(textures.begin() + sel); list_textures->Delete(sel); list_textures->Select(sel); ta_texture->setTexture(NULL); onTextureListChange(wxCommandEvent()); change = true; }
void ControlPanel::OnNewPlayfile(wxCommandEvent& event) { if (!playfileSaved) { if (wxMessageBox(wxT("Current content has not been saved!"), wxT("Proceed?"), wxICON_QUESTION | wxYES_NO, this) == wxNO) { OnSavePlayfile(wxCommandEvent()); return; } } //clear edit panel this->editPanel.resetEditPanel(); playfileSaved = false; playfilePath = wxEmptyString; setStatusPanelText(wxT("Editing New Playfile\n")); }
HRPosToolBar::HRPosToolBar(wxWindow *parent) : wxToolBar(parent, wxID_ANY, wxPoint(20,20)/*DefaultPosition*/, wxSize(parent->GetSize().GetWidth(), 30), wxBORDER_NONE|wxTB_HORIZONTAL|wxTB_NODIVIDER|wxTB_FLAT|wxTB_TEXT|wxTAB_TRAVERSAL ) { try { SetToolBitmapSize(wxSize(30, 30)); AddTool(1, local->get("HR_f", "add_pos", "Add"), HR_tool(2)); //BITMAP_TYPE_BMP AddTool(3, local->get("HR_f", "edit_pos", "Edit"), HR_tool(1)); //BITMAP_TYPE_BMP AddTool(2, local->get("HR_f", "del_pos", "Delete"), HR_tool(0)); AddSeparator(); if (!(users->user().administrator())) { EnableTool(1, false); EnableTool(2, false); EnableTool(3, false); } if (!positionrole->loaded()) positionrole->load_positionrole(); wxString pposition [1000]; for ( int i=0; i< positionrole->size(); i++) pposition[i] = to_uc(positionrole->get_name(i)); lb_position = new HRListBox(parent, positionrole->size(), pposition); wxCommandEvent evt = wxCommandEvent(wxEVT_COMMAND_LISTBOX_SELECTED, 0); lb_position->OnClickPos(evt); lb_position->Select(0); pos = 0; Realize(); } catch(exception_t &e) { wxMessageBox(to_uc(e.message())); } catch(std::exception &e) { wxMessageBox(to_uc(e.what())); } catch(...) { exception_t e(5022, "unexpected error", "HRPosToolBar::HRPosToolBar"); wxMessageBox(to_uc(e.message())); } }
void ScriptEditorPane::OnExecute(wxCommandEvent &event) { wxASSERT(db != NULL); wxASSERT(execution == NULL); wxCommandEvent beginEvt = wxCommandEvent(PQWX_ScriptExecutionBeginning); beginEvt.SetEventObject(this); ProcessEvent(beginEvt); ShowScriptInProgressStatus(); statusUpdateTimer.Start(1000); if (resultsBook != NULL) resultsBook->Reset(); int length; wxCharBuffer source = editor->GetRegion(&length); execution = new ScriptExecution(this, source, length); execution->Proceed(); }
/** * Check if there is "promote" event and notify user if needed */ void ChatPanel::CheckForPromotion(const wxString& /*who*/, const wxString& action) { if (m_reactOnPromoteEvents == false) { //If this feature disabled in options do nothing return; } //TODO: Make promote templates be user-configurable and uses regexp const wxString promoteMessageTemplate = _T(" player(s) needed for battle \""); const wxString promoteMessageTemplate2 = _T("). Come play and enjoy !"); //Detect event and notify user //TODO: Rework for using array of regexps, not shit crap if (action.Contains(promoteMessageTemplate) || action.Contains(promoteMessageTemplate2)) { wxCommandEvent promoteEvent = wxCommandEvent(GlobalEventManager::GamePromotedEvent); promoteEvent.SetString(action); //Send action string with that should be shown GlobalEventManager::Instance()->Send(promoteEvent); } }
bool ToolbarPanel::DropTarget:: OnDropText(wxCoord x, wxCoord y, const wxString& data) { wxString sType = data.substr(0, data.find(",")); wxString sIndex = data.substr(data.find(",") + 1); long index; sIndex.ToLong(&index); auto sym = m_library->GetSymbol(index); if (sym) { m_toolbar->OnAddChild(wxCommandEvent(), sym); m_stage->m_ps->Start(); } return true; }
void ControlPanel::OnSelectPlayfile(wxCommandEvent& event) { if (!playfileSaved) { if (wxMessageBox(wxT("Current content has not been saved!"), wxT("Proceed?"), wxICON_QUESTION | wxYES_NO, this) == wxNO) { OnSavePlayfile(wxCommandEvent()); return; } } wxString path = openFileDialog(wxT("Select an Existing Playfile"), playfile_wildcard); if (!path.IsEmpty()) { playfileSaved = false; playfilePath = path; loadPlayfile(playfilePath); setStatusPanelText(wxString::Format(wxT("Editing Existing Playfile %s\n"), playfilePath)); } }
void CreateCodeDialog::PressOK(wxCommandEvent& ev) { const wxString code_name = m_textctrl_name->GetValue(); if (code_name.empty()) { WxUtils::ShowErrorDialog(_("You must enter a name.")); return; } long code_value; int base = m_checkbox_use_hex->IsChecked() ? 16 : 10; if (!m_textctrl_value->GetValue().ToLong(&code_value, base)) { WxUtils::ShowErrorDialog(_("Invalid value.")); return; } //wxString full_code = textctrl_code->GetValue(); //full_code += ' '; //full_code += wxString::Format("0x%08x", code_value); // create the new code ActionReplay::ARCode new_cheat; new_cheat.active = false; new_cheat.name = WxStrToStr(code_name); const ActionReplay::AREntry new_entry(m_code_address, code_value); new_cheat.ops.push_back(new_entry); // pretty hacky - add the code to the gameini { CISOProperties isoprops(SConfig::GetInstance().m_LastFilename, this); // add the code to the isoproperties arcode list arCodes.push_back(new_cheat); // save the gameini isoprops.SaveGameConfig(); isoprops.ActionReplayList_Load(); // loads the new arcodes //ActionReplay::UpdateActiveList(); } // Propagate back to the parent frame to update the cheat list. GetEventHandler()->AddPendingEvent(wxCommandEvent(UPDATE_CHEAT_LIST_EVENT)); Close(); }
void Frame::OnClose(wxCloseEvent& event) { ConfirmDialog dlg(this); int val = dlg.ShowModal(); if (val == wxID_YES) { std::string filepath = EditedFileStack::Instance()->GetBottom(); if (!filepath.empty()) { m_task->Store(filepath.c_str()); } else { OnSaveAs(wxCommandEvent()); } Destroy(); } else if (val == wxID_NO) { Destroy(); } }
void PathConfigPane::OnAddISOPath(wxCommandEvent& event) { wxDirDialog dialog(this, _("Choose a directory to add"), wxGetHomeDir(), wxDD_DEFAULT_STYLE | wxDD_DIR_MUST_EXIST); if (dialog.ShowModal() == wxID_OK) { if (m_iso_paths_listbox->FindString(dialog.GetPath()) != wxNOT_FOUND) { WxUtils::ShowErrorDialog(_("The chosen directory is already in the list.")); } else { AddPendingEvent(wxCommandEvent(wxDOLPHIN_CFG_RESCAN_LIST)); m_iso_paths_listbox->Append(dialog.GetPath()); } } SaveISOPathChanges(); }
void ControlPanel::OnSafeExit() { // save current Playfile if (!playfileSaved) { if (wxMessageBox(wxT("Current content has not been saved!"), wxT("Proceed?"), wxICON_QUESTION | wxYES_NO, this) == wxNO) { OnSavePlayfile(wxCommandEvent()); return; } } // send Reset Command setStatusPanelText(wxT("Sending Reset Command...")); sendResetCommand(); // close serial connection if (serialConnected) { //disconnect serial setStatusPanelText(wxString::Format(wxT("Closing Serial Connection on port %s\n"), portName)); serialConnected = false; } }
void wxGridCellEditorEvtHandler::OnKillFocus(wxFocusEvent& event) { // We must let the native control have this event so in any case don't mark // it as handled, otherwise various weird problems can happen (see #11681). event.Skip(); // Don't disable the cell if we're just starting to edit it if (m_inSetFocus) return; // Tell the grid to dismiss the control but don't do it immediately as it // could result in the editor being destroyed right now and a crash in the // code searching for the next event handler, so post an event asking the // grid to do it slightly later instead. // FIXME-VC6: Once we drop support for VC6, we should use a simpler // m_grid->CallAfter(&wxGrid::DisableCellEditControl) and get // rid of wxEVT_GRID_HIDE_EDITOR entirely. m_grid->GetEventHandler()-> AddPendingEvent(wxCommandEvent(wxEVT_GRID_HIDE_EDITOR)); }
void TextureLumpArea::orderPatch(int index, bool up) { texture_t *tex = &textures[list_textures->GetSelection()]; int nindex = -1; if (up && index > 0) nindex = index - 1; else if (!up && index < tex->patches.size() - 1) nindex = index + 1; else return; patch_info_t p = tex->patches[index]; tex->patches[index] = tex->patches[nindex]; tex->patches[nindex] = p; ta_texture->setTexture(NULL); onTextureListChange(wxCommandEvent()); ta_texture->selPatch(nindex); change = true; }
void CConfigMain::AddRemoveISOPaths(wxCommandEvent& event) { if (event.GetId() == ID_ADDISOPATH) { wxDirDialog dialog(this, _("Choose a directory to add"), wxGetHomeDir(), wxDD_DEFAULT_STYLE | wxDD_DIR_MUST_EXIST); if (dialog.ShowModal() == wxID_OK) { if (ISOPaths->FindString(dialog.GetPath()) != -1) { wxMessageBox(_("The chosen directory is already in the list"), _("Error"), wxOK); } else { bRefreshList = true; ISOPaths->Append(dialog.GetPath()); } } } else { bRefreshList = true; ISOPaths->Delete(ISOPaths->GetSelection()); // This seems to not be activated on Windows when it should be. wxw bug? #ifdef _WIN32 ISOPathsSelectionChanged(wxCommandEvent()); #endif } // Save changes right away SConfig::GetInstance().m_ISOFolder.clear(); for (unsigned int i = 0; i < ISOPaths->GetCount(); i++) SConfig::GetInstance().m_ISOFolder.push_back(WxStrToStr(ISOPaths->GetStrings()[i])); }
void CenterOfMassAddDialog::BeforeShowing() { wxCommandEvent evt = wxCommandEvent(); ReferenceObjectComboBoxSelected(evt); }
void PathConfigPane::OnRecursiveISOCheckBoxChanged(wxCommandEvent& event) { SConfig::GetInstance().m_RecursiveISOFolder = m_recursive_iso_paths_checkbox->IsChecked(); AddPendingEvent(wxCommandEvent(wxDOLPHIN_CFG_RESCAN_LIST)); }
void InterpreterDisAsmFrame::DoUpdate() { Show_PC(wxCommandEvent()); WriteRegs(); }