Esempio n. 1
0
void _KickVoteSelected (edict_t * ent, pmenu_t * p)
{
	PMenu_Close (ent);
	if (xMenu_New (ent, KICKMENUTITLE, "vote for a player to kick",
		_AddKickuserToMenu) == false)
		gi.cprintf (ent, PRINT_MEDIUM, "No player to kick.\n");
}
Esempio n. 2
0
void _IgnoreVoteSelected (edict_t * ent, pmenu_t * p)
{
  PMenu_Close (ent);
  if (xMenu_New
      (ent, IGNOREMENUTITLE, "de-/select a player to ignore",
       _AddIgnoreuserToMenu) == false)
    gi.cprintf (ent, PRINT_MEDIUM, "No player to ignore.\n");
}
Esempio n. 3
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void MapVoteMenu (edict_t * ent, pmenu_t * p)
{
	char buf[1024], sbuf[512];

	PMenu_Close (ent);
	if (_MostVotesStr (sbuf));
		sprintf (buf, "most: %s", sbuf);
	if (xMenu_New (ent, MAPMENUTITLE, buf, AddMapToMenu) == false)
		gi.cprintf (ent, PRINT_MEDIUM, "No map to vote for.\n");
}
Esempio n. 4
0
void ConfigVoteMenu (edict_t * ent, pmenu_t * p)
{
  char buf[1024], sbuf[512];

  PMenu_Close (ent);
  if (_ConfigMostVotesStr (sbuf));
  sprintf (buf, "most: %s", sbuf);
  if (xMenu_New (ent, CONFIGMENUTITLE, buf, AddConfigToMenu) == false)
    gi.cprintf (ent, PRINT_MEDIUM, "No config to vote for.\n");
}