void __led_set(led_id_t mask, int state) { switch(mask) { case STATUS_LED_RED: if(STATUS_LED_ON == state) { red_led_on(); } else { red_led_off(); } break; case STATUS_LED_GREEN: if(STATUS_LED_ON == state) { green_led_on(); } else { green_led_off(); } break; case STATUS_LED_YELLOW: if(STATUS_LED_ON == state) { yellow_led_on(); } else { yellow_led_off(); } break; case STATUS_LED_BLUE: if(STATUS_LED_ON == state) { blue_led_on(); } else { blue_led_off(); } break; } }
void __led_toggle(led_id_t mask) { if (STATUS_LED_RED == mask) { if (STATUS_LED_ON == saved_state[STATUS_LED_RED]) red_led_off(); else red_led_on(); } else if (STATUS_LED_GREEN == mask) { if (STATUS_LED_ON == saved_state[STATUS_LED_GREEN]) green_led_off(); else green_led_on(); } else if (STATUS_LED_YELLOW == mask) { if (STATUS_LED_ON == saved_state[STATUS_LED_YELLOW]) yellow_led_off(); else yellow_led_on(); } }
void __led_set(led_id_t mask, int state) { if (STATUS_LED_RED == mask) { if (STATUS_LED_ON == state) red_led_on(); else red_led_off(); } else if (STATUS_LED_GREEN == mask) { if (STATUS_LED_ON == state) green_led_on(); else green_led_off(); } else if (STATUS_LED_YELLOW == mask) { if (STATUS_LED_ON == state) yellow_led_on(); else yellow_led_off(); } }