Esempio n. 1
0
// GetTempDir
//------------------------------------------------------------------------------
/*static*/ bool FileIO::GetTempDir( AString & output )
{
    #if defined( __WINDOWS__ )
        char buffer[ MAX_PATH ];
        DWORD len = GetTempPath( MAX_PATH, buffer );
        if ( len != 0 )
        {
            output = buffer;

            // Ensure slash terminated
            const bool slashTerminated = ( output.EndsWith( '/' ) || output.EndsWith( '\\' ) );
            if ( !slashTerminated )
            {
                output += '\\';
            }

            return true;
        }
    #elif defined( __LINUX__ ) || defined( __APPLE__ )
        output = "/tmp/";
        return true;
    #else
        #error Unknown platform
    #endif
    return false;
}
Esempio n. 2
0
// CONSTRUCTOR
//------------------------------------------------------------------------------
FileNode::FileNode( const AString & fileName, uint32_t controlFlags )
: Node( fileName, Node::FILE_NODE, controlFlags )
{
	ASSERT( fileName.EndsWith( "\\" ) == false );
	ASSERT( ( fileName.FindLast( ':' ) == nullptr ) ||
			( fileName.FindLast( ':' ) == ( fileName.Get() + 1 ) ) );

	m_LastBuildTimeMs = 1; // very little work required
}
Esempio n. 3
0
/*--------------------------------------------------------------------------------*/
AString PostgresDatabase::GetErrorMessage(PGconn *conn, bool full)
{
	AString msg;

	if (conn) {
		msg = AString(PQerrorMessage(conn)).SearchAndReplace("\r", "").SearchAndReplace("\n\n", ", ");
		if (msg.EndsWith(", ")) msg = msg.Left(msg.len() - 2);
		if (!full) msg = msg.Line(0);
	}
	else msg = "No connection!";

	return msg;
}
Esempio n. 4
0
// FormatName
//------------------------------------------------------------------------------
/*static*/ void DirectoryListNode::FormatName( const AString & path,
											   const Array< AString > * patterns,
											   bool recursive,
											   const Array< AString > & excludePaths,
                                               const Array< AString > & excludeFiles,
											   AString & result )
{
	ASSERT( path.EndsWith( NATIVE_SLASH ) );
	AStackString<> patternString;
	if ( patterns )
	{
		const size_t numPatterns = patterns->GetSize();
		for ( size_t i=0; i<numPatterns; ++i )
		{
			if ( i > 0 )
			{
				patternString += '<';
			}
			patternString += (*patterns)[ i ];
		}
	}
	result.Format( "%s|%s|%s|", path.Get(),
								  patternString.Get(),
								  recursive ? "true" : "false" );

	const AString * const end = excludePaths.End();
	for ( const AString * it = excludePaths.Begin(); it!=end; ++it )
	{
		const AString & excludePath = *it;
		ASSERT( excludePath.EndsWith( NATIVE_SLASH ) );
		result += excludePath;
		result += '<';
	}

    if ( !excludeFiles.IsEmpty() )
    {
        result += '|';
        const AString * const endFiles = excludeFiles.End();
        for ( const AString * itFiles = excludeFiles.Begin(); itFiles != endFiles; ++itFiles )
        {
            const AString & excludedFile = *itFiles;
            result += excludedFile;
            result += '<';
        }
    }
}
Esempio n. 5
0
// CONSTRUCTOR
//------------------------------------------------------------------------------
DirectoryListNode::DirectoryListNode( const AString & name,
									  const AString & path,
									  const Array< AString > * patterns,
								      bool recursive,
									  const Array< AString > & excludePaths,
                                      const Array< AString > & filesToExclude )
: Node( name, Node::DIRECTORY_LIST_NODE, Node::FLAG_NONE )
	, m_Path( path )
	, m_Patterns()
	, m_ExcludePaths( excludePaths )
    , m_FilesToExclude( filesToExclude )
	, m_Recursive( recursive )
	, m_Files( 4096, true )
{
	if ( patterns )
	{
		m_Patterns = *patterns;
	}

	// ensure name is correctly formatted
	//   path|[patterns]|recursive|[excludePath]
	ASSERT( name.BeginsWith( path ) );
	ASSERT( name[ path.GetLength() ] == '|' );
	ASSERT( m_Patterns.IsEmpty() || ( name.Find( m_Patterns[ 0 ].Get() ) == name.Get() + path.GetLength() + 1 ) );
	ASSERT( ( recursive && name.Find( "|true|" ) ) || 
			( !recursive && name.Find( "|false|" ) ) );

	// paths must have trailing slash
	ASSERT( path.EndsWith( NATIVE_SLASH ) );

	// make sure exclusion path has trailing slash if provided
	#ifdef DEBUG
		const AString * const end = excludePaths.End();
		for ( const AString * it=excludePaths.Begin(); it != end; ++it )
		{
			ASSERT( ( *it ).EndsWith( NATIVE_SLASH ) );
		}
	#endif
}