Esempio n. 1
0
void AXObject::scrollToMakeVisibleWithSubFocus(const IntRect& subfocus) const
{
    // Search up the parent chain until we find the first one that's scrollable.
    AXObject* scrollParent = parentObject();
    ScrollableArea* scrollableArea;
    for (scrollableArea = 0;
        scrollParent && !(scrollableArea = scrollParent->getScrollableAreaIfScrollable());
        scrollParent = scrollParent->parentObject()) { }
    if (!scrollableArea)
        return;

    LayoutRect objectRect = elementRect();
    IntPoint scrollPosition = scrollableArea->scrollPosition();
    IntRect scrollVisibleRect = scrollableArea->visibleContentRect();

    int desiredX = computeBestScrollOffset(
        scrollPosition.x(),
        objectRect.x() + subfocus.x(), objectRect.x() + subfocus.maxX(),
        objectRect.x(), objectRect.maxX(),
        0, scrollVisibleRect.width());
    int desiredY = computeBestScrollOffset(
        scrollPosition.y(),
        objectRect.y() + subfocus.y(), objectRect.y() + subfocus.maxY(),
        objectRect.y(), objectRect.maxY(),
        0, scrollVisibleRect.height());

    scrollParent->scrollTo(IntPoint(desiredX, desiredY));

    // Recursively make sure the scroll parent itself is visible.
    if (scrollParent->parentObject())
        scrollParent->scrollToMakeVisible();
}
Esempio n. 2
0
void AXObject::scrollToGlobalPoint(const IntPoint& globalPoint) const
{
    // Search up the parent chain and create a vector of all scrollable parent objects
    // and ending with this object itself.
    Vector<const AXObject*> objects;
    AXObject* parentObject;
    for (parentObject = this->parentObject(); parentObject; parentObject = parentObject->parentObject()) {
        if (parentObject->getScrollableAreaIfScrollable())
            objects.prepend(parentObject);
    }
    objects.append(this);

    // Start with the outermost scrollable (the main window) and try to scroll the
    // next innermost object to the given point.
    int offsetX = 0, offsetY = 0;
    IntPoint point = globalPoint;
    size_t levels = objects.size() - 1;
    for (size_t i = 0; i < levels; i++) {
        const AXObject* outer = objects[i];
        const AXObject* inner = objects[i + 1];

        ScrollableArea* scrollableArea = outer->getScrollableAreaIfScrollable();

        LayoutRect innerRect = inner->isAXScrollView() ? inner->parentObject()->elementRect() : inner->elementRect();
        LayoutRect objectRect = innerRect;
        IntPoint scrollPosition = scrollableArea->scrollPosition();

        // Convert the object rect into local coordinates.
        objectRect.move(offsetX, offsetY);
        if (!outer->isAXScrollView())
            objectRect.move(scrollPosition.x(), scrollPosition.y());

        int desiredX = computeBestScrollOffset(
            0,
            objectRect.x(), objectRect.maxX(),
            objectRect.x(), objectRect.maxX(),
            point.x(), point.x());
        int desiredY = computeBestScrollOffset(
            0,
            objectRect.y(), objectRect.maxY(),
            objectRect.y(), objectRect.maxY(),
            point.y(), point.y());
        outer->scrollTo(IntPoint(desiredX, desiredY));

        if (outer->isAXScrollView() && !inner->isAXScrollView()) {
            // If outer object we just scrolled is a scroll view (main window or iframe) but the
            // inner object is not, keep track of the coordinate transformation to apply to
            // future nested calculations.
            scrollPosition = scrollableArea->scrollPosition();
            offsetX -= (scrollPosition.x() + point.x());
            offsetY -= (scrollPosition.y() + point.y());
            point.move(scrollPosition.x() - innerRect.x(), scrollPosition.y() - innerRect.y());
        } else if (inner->isAXScrollView()) {
            // Otherwise, if the inner object is a scroll view, reset the coordinate transformation.
            offsetX = 0;
            offsetY = 0;
        }
    }
}
void AXObject::scrollToMakeVisibleWithSubFocus(const IntRect& subfocus) const
{
    // Search up the parent chain until we find the first one that's scrollable.
    AXObject* scrollParent = parentObject();
    ScrollableArea* scrollableArea = 0;
    while (scrollParent) {
        scrollableArea = scrollParent->getScrollableAreaIfScrollable();
        if (scrollableArea && !scrollParent->isAXScrollView())
            break;
        scrollParent = scrollParent->parentObject();
    }
    if (!scrollParent || !scrollableArea)
        return;

    IntRect objectRect = pixelSnappedIntRect(elementRect());
    IntPoint scrollPosition = scrollableArea->scrollPosition();
    IntRect scrollVisibleRect = scrollableArea->visibleContentRect();

    // Convert the object rect into local coordinates.
    if (!scrollParent->isWebArea()) {
        objectRect.moveBy(scrollPosition);
        objectRect.moveBy(-pixelSnappedIntRect(scrollParent->elementRect()).location());
    }

    int desiredX = computeBestScrollOffset(
        scrollPosition.x(),
        objectRect.x() + subfocus.x(), objectRect.x() + subfocus.maxX(),
        objectRect.x(), objectRect.maxX(),
        0, scrollVisibleRect.width());
    int desiredY = computeBestScrollOffset(
        scrollPosition.y(),
        objectRect.y() + subfocus.y(), objectRect.y() + subfocus.maxY(),
        objectRect.y(), objectRect.maxY(),
        0, scrollVisibleRect.height());

    scrollParent->setScrollOffset(IntPoint(desiredX, desiredY));

    // Convert the subfocus into the coordinates of the scroll parent.
    IntRect newSubfocus = subfocus;
    IntRect newElementRect = pixelSnappedIntRect(elementRect());
    IntRect scrollParentRect = pixelSnappedIntRect(scrollParent->elementRect());
    newSubfocus.move(newElementRect.x(), newElementRect.y());
    newSubfocus.move(-scrollParentRect.x(), -scrollParentRect.y());

    // Recursively make sure the scroll parent itself is visible.
    if (scrollParent->parentObject())
        scrollParent->scrollToMakeVisibleWithSubFocus(newSubfocus);
}