void OptDlg::OnEnter(AWEvent* event) { ActiveWindow* src = event->window; if (src && description) description->SetText(src->GetAltText()); }
ActiveWindow* ActiveWindow::FindChild(int x, int y) { ActiveWindow* mouse_tgt = 0; ListIter<ActiveWindow> iter = children; while (++iter) { ActiveWindow* test = iter.value(); if (test->TargetRect().Contains(x,y)) mouse_tgt = test; } return mouse_tgt; }
void MagicView::OnViewBackColor() { ModelView* view = GetModelViewByIndex(view_focus); if (view) { ActiveWindow* win = (ActiveWindow*) view->GetWindow(); Color c = win->GetBackColor(); COLORREF crgb = RGB(c.Red(), c.Green(), c.Blue()); CColorDialog chooser(crgb); if (chooser.DoModal() == IDOK) { crgb = chooser.GetColor(); win->SetBackColor( Color(GetRValue(crgb), GetGValue(crgb), GetBValue(crgb)) ); } } }
ActiveWindow* ActiveWindow::FindChild(DWORD id) { ListIter<ActiveWindow> iter = children; while (++iter) { ActiveWindow* w = iter.value(); if (w->GetID() == id) return w; ActiveWindow* w2 = w->FindChild(id); if (w2) return w2; } return 0; }
void ActiveWindow::Draw() { int w = rect.w; int h = rect.h; if (w < 1 || h < 1 || !shown) return; float old_alpha = alpha; if (!enabled) SetAlpha(0.5); if (!transparent) { if (texture && texture->Width()) { DrawTextureGrid(); } else { FillRect(0, 0, w, h, ShadeColor(back_color, 1.0)); } } if (enabled && view_list.size()) { ListIter<View> v = view_list; while (++v) v->Refresh(); } if (!transparent) { DrawStyleRect(0, 0, w, h, style); } // draw text here: DrawTabbedText(); if (!enabled) SetAlpha(old_alpha); // update children windows: ListIter<ActiveWindow> iter = children; while (++iter) { ActiveWindow* child = iter.value(); child->Draw(); } }
int MagicView::GetWinIndexByPoint(int x, int y) { if (view_mode == VIEW_ALL) { for (int row = 0; row < 2; row++) { for (int col = 0; col < 2; col++) { int index = 2*row + col; ActiveWindow* win = view_win[index]; if (win->GetRect().Contains(x, y)) return index; } } } return view_mode; }
ActiveWindow* FormWindow::CreateLabel(const char* label_text, int ax, int ay, int aw, int ah, DWORD aid, DWORD pid, DWORD astyle) { ActiveWindow* label = 0; ActiveWindow* parent = this; if (pid) parent = FindControl(pid); label = new(__FILE__,__LINE__) ActiveWindow(screen, ax, ay, aw, ah, aid, astyle, parent); if (label) { label->SetForm(this); label->SetText(label_text); if (!shown) label->Hide(); } return label; }
void ActiveWindow::Show() { EventDispatch* dispatch = EventDispatch::GetInstance(); if (dispatch) dispatch->Register(this); ListIter<View> v_iter = view_list; while (++v_iter) { View* view = v_iter.value(); view->OnShow(); } ListIter<ActiveWindow> c_iter = children; while (++c_iter) { ActiveWindow* child = c_iter.value(); child->Show(); } shown = true; }
void ActiveWindow::Hide() { EventDispatch* dispatch = EventDispatch::GetInstance(); if (dispatch) { dispatch->Unregister(this); focus = false; } ListIter<View> v_iter = view_list; while (++v_iter) { View* view = v_iter.value(); view->OnHide(); } ListIter<ActiveWindow> c_iter = children; while (++c_iter) { ActiveWindow* child = c_iter.value(); child->Hide(); } shown = false; }
void FormWindow::CreateDefLabel(CtrlDef& def) { ActiveWindow* ctrl = CreateLabel(def.GetText(), def.GetX(), def.GetY(), def.GetW(), def.GetH(), def.GetID(), def.GetParentID(), def.GetStyle()); ctrl->SetAltText(def.GetAltText()); ctrl->SetBackColor(def.GetBackColor()); ctrl->SetForeColor(def.GetForeColor()); ctrl->SetTextAlign(def.GetTextAlign()); ctrl->SetSingleLine(def.GetSingleLine()); ctrl->SetTransparent(def.GetTransparent()); ctrl->SetHidePartial(def.GetHidePartial()); ctrl->SetMargins(def.GetMargins()); ctrl->SetTextInsets(def.GetTextInsets()); ctrl->SetCellInsets(def.GetCellInsets()); ctrl->SetCells(def.GetCells()); ctrl->SetFixedWidth(def.GetFixedWidth()); ctrl->SetFixedHeight(def.GetFixedHeight()); ctrl->UseLayout(def.GetLayout().x_mins, def.GetLayout().y_mins, def.GetLayout().x_weights, def.GetLayout().y_weights); if (def.GetTexture().length() > 0) { Bitmap* ctrl_tex = 0; DataLoader* loader = DataLoader::GetLoader(); loader->SetDataPath("Screens/"); loader->LoadTexture(def.GetTexture(), ctrl_tex); loader->SetDataPath(""); ctrl->SetTexture(ctrl_tex); } Font* f = FontMgr::Find(def.GetFont()); if (f) ctrl->SetFont(f); }
void MagicView::SetFocusModelView(int f) { if (view_mode == VIEW_ALL) { view_focus = f; for (int row = 0; row < 2; row++) { for (int col = 0; col < 2; col++) { int index = 2*row + col; ActiveWindow* win = view_win[index]; win->Show(); win->SetCells(col, row, 1, 1); win->SetCellInsets(Insets(1,1,1,1)); if (index == view_focus) { win->SetStyle(WIN_WHITE_FRAME); } else { win->SetStyle(WIN_BLACK_FRAME); } } } } else if (IsUVEdit()) { view_focus = view_mode; } else { view_mode = f; view_focus = f; for (int i = 0; i < 4; i++) { ActiveWindow* win = view_win[i]; if (i == view_mode) { win->Show(); win->SetCells(0,0,2,2); win->SetStyle(WIN_WHITE_FRAME); } else { win->Hide(); win->SetCells(0,0,0,0); win->SetStyle(WIN_BLACK_FRAME); } } } main_win->DoLayout(); }
void MagicView::SetupModelViews() { switch (view_mode) { case VIEW_ALL: { for (int row = 0; row < 2; row++) { for (int col = 0; col < 2; col++) { int index = 2*row + col; ActiveWindow* win = view_win[index]; win->Show(); win->SetCells(col, row, 1, 1); win->SetCellInsets(Insets(1,1,1,1)); } } uvmap_win->Hide(); uvmap_win->SetCells(0,0,0,0); } break; case VIEW_TOP: case VIEW_SIDE: case VIEW_FRONT: case VIEW_PERSPECTIVE: { view_focus = view_mode; for (int i = 0; i < 4; i++) { ActiveWindow* win = view_win[i]; if (i == view_mode) { win->Show(); win->SetCells(0,0,2,2); win->SetStyle(WIN_WHITE_FRAME); } else { win->Hide(); win->SetCells(0,0,0,0); win->SetStyle(WIN_BLACK_FRAME); } } uvmap_win->Hide(); uvmap_win->SetCells(0,0,0,0); } break; case VIEW_UV_MAP: { view_focus = view_mode; for (int i = 0; i < 4; i++) { ActiveWindow* win = view_win[i]; win->Hide(); win->SetCells(0,0,0,0); win->SetStyle(WIN_BLACK_FRAME); } uvmap_win->Show(); uvmap_win->SetCells(0,0,2,2); } break; default: break; } main_win->DoLayout(); }
void MagicView::OnInitialUpdate() { CView::OnInitialUpdate(); Color::SetPalette(standard_palette, 256, inverse_palette); if (!video_settings) video_settings = new VideoSettings; GetClientRect(&client_rect); // Use client area to set video window size int w = client_rect.right - client_rect.left; int h = client_rect.bottom - client_rect.top; video_settings->is_windowed = true; video_settings->window_width = w; video_settings->window_height = h; if (!video) { video = new VideoDX9(GetSafeHwnd(), video_settings); *video_settings = *video->GetVideoSettings(); if (video) { Color::UseVideo(video); video->UseXFont("System", 12, false, false); screen = new Screen(video); if (!screen) { ::Print("ERROR: Could not create Screen object.\n"); return; } ::Print(" Created screen object (%d x %d).\n", w, h); if (!screen->SetBackgroundColor(Color::Black)) ::Print(" WARNING: could not set video background color to Black\n"); screen->ClearAllFrames(true); ::Print(" Established requested video parameters.\n"); ::Print(" ---------------------------------------\n\n"); if (!scene) { scene = new Scene; scene->SetAmbient(Color(60,60,60)); Point light_pos(3e6, 5e6, 4e6); main_light = new Light(1.0f); //1.25f); main_light->MoveTo(light_pos); main_light->SetType(Light::LIGHT_DIRECTIONAL); main_light->SetColor(Color::White); main_light->SetShadow(true); scene->AddLight(main_light); back_light = new Light(0.5f); back_light->MoveTo(light_pos * -1); back_light->SetType(Light::LIGHT_DIRECTIONAL); back_light->SetColor(Color::White); scene->AddLight(back_light); Selection* seln = GetDocument()->GetSelection(); Selector* selector = GetDocument()->GetSelector(); if (seln && selector) { scene->Graphics().clear(); scene->AddGraphic(seln); scene->AddGraphic(selector); selector->UseModel(0); } } int mins[2] = { 0, 0 }; float weights[2] = { 1, 1 }; main_win = new ActiveWindow(screen, 0, 0, w, h, 100, 0); main_win->UseLayout(2, 2, mins, mins, weights, weights); main_win->SetBackColor(Color::Gray); screen->AddWindow(main_win); DWORD view_types[] = { ModelView::VIEW_PLAN, ModelView::VIEW_PROJECT, ModelView::VIEW_SIDE, ModelView::VIEW_FRONT }; for (int row = 0; row < 2; row++) { for (int col = 0; col < 2; col++) { int index = 2*row + col; ActiveWindow* win = new ActiveWindow(screen, col*w/2, row*h/2, w/2, h/2, 101+index, WIN_BLACK_FRAME, main_win); win->SetCells(col, row, 1, 1); win->SetCellInsets(Insets(1,1,1,1)); win->SetBackColor(Color(160,160,160)); ModelView* mv = new ModelView(win, scene, view_types[index]); if (view_types[index] == ModelView::VIEW_PROJECT) mv->SetFillMode(ModelView::FILL_TEXTURE); mv->UseGrid(grid); win->AddView(mv); view_win[index] = win; model_view[index] = mv; } } view_win[0]->SetStyle(WIN_WHITE_FRAME); uvmap_win = new ActiveWindow(screen, 0, 0, w, h, 110, WIN_BLACK_FRAME, main_win); uvmap_view = new UVMapView(uvmap_win); uvmap_win->AddView(uvmap_view); main_win->DoLayout(); } else { ::Print(" Could not establish requested video parameters.\n"); ::Print(" -----------------------------------------------\n\n"); } } }