Esempio n. 1
0
Camera::Camera(Application& application)
	: GameComponent(application), mFieldOfView(DefaultFieldOfView), mAspectRatio(application.GetAspectRatio()), mNearPlane(DefaultNearPlane), mFarPlane(DefaultFarPlane),
	mPosition(), mDirection(), mRight(), mUp(), mViewMatrix(), mProjectionMatrix()
{}