AREXPORT void ArServerClient::processAuthPacket(ArNetPacket *packet, 
				       struct sockaddr_in *sin)
{
  ArNetPacket retPacket;
  long authKey;
  // check the auth key again, just in case

  authKey = packet->bufToUByte4();
  if (authKey != myAuthKey)
  {
    ArLog::log(ArLog::Terse, "ArServerClient: authKey given does not match actual authKey, horrible error.");
    return;
  }
  
  if (mySin.sin_port != sin->sin_port)
  {
    ArLog::log(myVerboseLogLevel, 
	       "Client says it is using port %u but is using port %u\n", 
	       ArSocket::netToHostOrder(mySin.sin_port),
	       ArSocket::netToHostOrder(sin->sin_port));
  }
  myUdpConfirmedFrom = true;
  mySin.sin_port = sin->sin_port;
  mySin.sin_addr = sin->sin_addr;
  ArLog::log(myVerboseLogLevel, "Client connected to server on udp port %u", 
	     ArSocket::netToHostOrder(mySin.sin_port));
  // TODO put some state info here to note that its fully udp connected
  retPacket.empty();
  retPacket.setCommand(ArServerCommands::UDP_INTRODUCTION);
  retPacket.byte4ToBuf(myIntroKey);
  sendPacketUdp(&retPacket);
  retPacket.empty();
  retPacket.setCommand(ArServerCommands::UDP_CONFIRMATION);
  sendPacketTcp(&retPacket);
}
Esempio n. 2
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AREXPORT void ArServerHandlerPopup::netPopupList(ArServerClient *client,
						 ArNetPacket *packet)
{
  ArLog::log(ArLog::Normal, "Sending popup list");

  std::map<ArTypes::Byte4, PopupData *>::iterator it;
  ArNetPacket sendingPacket;
  PopupData *popupData;

  myDataMutex.lock();
  for (it = myMap.begin(); it != myMap.end(); it++)
  {
    popupData = (*it).second;
    sendingPacket.empty();

    ArLog::log(ArLog::Normal, "Sending popup %d", popupData->myID);
    buildPacket(&sendingPacket, popupData);
    sendingPacket.setCommand(myServer->findCommandFromName("popupCreate"));

    client->sendPacketTcp(&sendingPacket);
  }

  sendingPacket.empty();
  client->sendPacketTcp(&sendingPacket);
  ArLog::log(ArLog::Normal, "Sent popups");
  myDataMutex.unlock();
}
AREXPORT void ArServerClient::shutdown(void)
{
  ArNetPacket packet;
  
  packet.setCommand(ArServerCommands::SHUTDOWN);
  sendPacketTcp(&packet);
  myTcpSender.sendData();
}
AREXPORT bool ArServerClient::tcpCallback(void)
{
  if (myState == STATE_REJECTED)
  {
    myTcpSender.sendData();
    ArUtil::sleep(10);
    return false;
  }

  if (myState == STATE_DISCONNECTED && (myHaveSlowPackets || 
					myHaveIdlePackets))
    return true;

  if (myState == STATE_DISCONNECTED)
    return false;

  if (myState == STATE_SENT_INTRO && myStateStart.secSince() >= 60)
  {
    ArLog::log(myVerboseLogLevel, "%sTook too long for %s to connect",
	       myLogPrefix.c_str(), getIPString());
    return false;
  }

  if (myTcpOnly && !mySentTcpOnly)
  {
    mySentTcpOnly = true;
    ArNetPacket sending;
    sending.setCommand(ArServerCommands::TCP_ONLY);
    sendPacketTcp(&sending);
  }

  if (!myTcpReceiver.readData())
  {
    ArLog::log(myVerboseLogLevel, "%sTrouble receiving tcp data from %s",
	       myLogPrefix.c_str(), getIPString());
    internalSwitchState(STATE_DISCONNECTED);
    return tcpCallback();
    //return false; 
  }
  if (!myTcpSender.sendData())
  {
    ArLog::log(myVerboseLogLevel, "%sTrouble sending tcp data to %s", 
	       myLogPrefix.c_str(), getIPString());
    internalSwitchState(STATE_DISCONNECTED);
    return tcpCallback();
    //return false;
  }

  return true;
}
AREXPORT bool ArCentralForwarder::requestOnceUdp(const char *name,
        ArNetPacket *packet,
        bool quiet)
{
    if (myClient != NULL)
    {
        unsigned int commandNum = myClient->findCommandFromName(name);
        if (commandNum == 0)
        {
            if (!quiet)
                ArLog::log(ArLog::Normal,
                           "ArCentralForwarder::%s::requestOnce: Can't find commandNum for %s",
                           getRobotName(), name);
            return false;
        }
        //return myClient->requestOnceUdp(name, packet, quiet);
        if (packet != NULL)
        {
            packet->setCommand(commandNum);
            packet->finalizePacket();
            return internalRequestOnce(NULL, packet, false);
        }
        else
        {
            ArNetPacket tempPacket;
            tempPacket.setCommand(commandNum);
            tempPacket.finalizePacket();
            return internalRequestOnce(NULL, &tempPacket, false);
        }
    }
    else
    {
        if (!quiet)
            ArLog::log(ArLog::Normal,
                       "ArCentralForwarder::%s::requestOnce: Tried to call (for %s) while client was still NULL",
                       getRobotName(), name);
        return false;
    }
}
AREXPORT ArServerClient::ArServerClient(
	ArSocket *tcpSocket, unsigned int udpPort, long authKey,
	long introKey, 	ArRetFunctor2<bool, ArNetPacket *, 
	struct sockaddr_in *> *sendUdpCallback,
	std::map<unsigned int, ArServerData *> *dataMap,
	const char *passwordKey, const char *serverKey,
	const ArServerUserInfo *userInfo, int rejecting, 
	const char *rejectingString, bool debugLogging,
	const char *serverClientName, bool logPasswordFailureVerbosely,
	bool allowSlowPackets, bool allowIdlePackets) :
  myProcessPacketCB(this, &ArServerClient::processPacket, NULL, true)
{
  ArNetPacket packet;

  // set our default to no command
  pushCommand(0);

  myAuthKey = authKey;
  myIntroKey = introKey;
  myTcpSocket.transfer(tcpSocket);
  myTcpSocket.setCloseCallback(tcpSocket->getCloseCallback());
  myTcpSocket.setNonBlock();
  myTcpReceiver.setSocket(&myTcpSocket);
  myTcpReceiver.setProcessPacketCB(&myProcessPacketCB);
  myTcpSender.setSocket(&myTcpSocket);

  mySendUdpCB = sendUdpCallback;
  myDataMap = dataMap;
  if (udpPort == 0)
    myTcpOnly = true;
  else
    myTcpOnly = false;
  mySentTcpOnly = myTcpOnly;

  myUserInfo = userInfo;
  myPasswordKey = passwordKey;
  myServerKey = serverKey;
  myRejecting = rejecting;
  if (rejectingString != NULL)
    myRejectingString = rejectingString;

  myDebugLogging = debugLogging;
  if (myDebugLogging)
    myVerboseLogLevel = ArLog::Normal;
  else
    myVerboseLogLevel = ArLog::Verbose;

  myTcpSender.setDebugLogging(myDebugLogging);

  myLogPrefix = serverClientName;
  myLogPrefix += ": ";
  myTcpSender.setLoggingPrefix(myLogPrefix.c_str());
  myTcpReceiver.setLoggingPrefix(myLogPrefix.c_str());

  myLogPasswordFailureVerbosely = logPasswordFailureVerbosely;

  mySlowPacketsMutex.setLogName("ArServerClient::mySlowPacketsMutex");
  myIdlePacketsMutex.setLogName("ArServerClient::myIdlePacketsMutex");

  myAllowSlowPackets = allowSlowPackets;
  myAllowIdlePackets = allowIdlePackets;

  setIdentifier(ArServerClientIdentifier());
  internalSwitchState(STATE_SENT_INTRO);

  packet.empty();
  packet.setCommand(ArServerCommands::INTRODUCTION);
  packet.strToBuf("alpha");
  packet.uByte2ToBuf(udpPort);
  packet.uByte4ToBuf(myAuthKey);
  packet.uByte4ToBuf(myIntroKey);
  packet.strToBuf(myPasswordKey.c_str());
  sendPacketTcp(&packet);

  mySlowIdleThread = NULL;

  myHaveSlowPackets = false;
  myHaveIdlePackets = false;
  
  myCreationTime.setToNow();

  resetTracking();
}
AREXPORT void ArServerClient::processPacket(ArNetPacket *packet, bool tcp)
{
  std::string str;
  struct sockaddr_in sin;
  unsigned int clientUdpPort;
  ArNetPacket retPacket;

  //printf("Command number %d\n", packet->getCommand());
  // if we're in intro mode and received back the intro
  if (myState == STATE_SENT_INTRO && 
      packet->getCommand() == ArClientCommands::INTRODUCTION)
  {
    char user[512];
    unsigned char password[16];
    clientUdpPort = packet->bufToUByte2();
    packet->bufToStr(user, sizeof(user));
    packet->bufToData((char *)password, 16);

    if (myRejecting != 0)
    {
      retPacket.empty();
      retPacket.setCommand(ArServerCommands::REJECTED);
      retPacket.byte2ToBuf(myRejecting);
      retPacket.strToBuf(myRejectingString.c_str());
      sendPacketTcp(&retPacket);
      if (myRejecting == 2)
	ArLog::log(ArLog::Normal, 
   "%sRejected connection from %s since we're using a central server at %s",
		   myLogPrefix.c_str(), getIPString(), 
		   myRejectingString.c_str());
      internalSwitchState(STATE_REJECTED);
      return;
    }

    // if user info is NULL we're not checking passwords
    if (myUserInfo != NULL && 
	!myUserInfo->matchUserPassword(user, password, myPasswordKey.c_str(),
				       myServerKey.c_str(),
				       myLogPasswordFailureVerbosely))
    {
      retPacket.empty();
      retPacket.setCommand(ArServerCommands::REJECTED);
      retPacket.byte2ToBuf(1);
      retPacket.strToBuf("");
      sendPacketTcp(&retPacket);
      ArLog::log(ArLog::Normal, "%sRejected user '%s' or password from %s",
		 myLogPrefix.c_str(), user, getIPString());
      internalSwitchState(STATE_REJECTED);
      return;
    }
    if (myUserInfo != NULL)
      myGroups = myUserInfo->getUsersGroups(user);
    else
      myGroups.clear();
    sin.sin_family = AF_INET;
    sin.sin_addr = *myTcpSocket.inAddr();
    sin.sin_port = ArSocket::hostToNetOrder(clientUdpPort);
    if (myUserInfo != NULL)
      ArLog::log(ArLog::Normal, 
		 "%sClient connected from %s with user %s", 
		 myLogPrefix.c_str(), getIPString(), user);
    else
      ArLog::log(ArLog::Normal, 
		 "%sClient connected from %s", myLogPrefix.c_str(), 
		 getIPString());

    setUdpAddress(&sin);
    // send that we've connected
    retPacket.empty();
    retPacket.setCommand(ArServerCommands::CONNECTED);
    sendPacketTcp(&retPacket);
    // note that we're connected
    internalSwitchState(STATE_CONNECTED);

    // send them the list
    sendListPacket();
    // send the udp introduction if we're using udp
    if (!myTcpOnly)
    {
      retPacket.empty();
      retPacket.setCommand(ArServerCommands::UDP_INTRODUCTION);
      retPacket.byte4ToBuf(myIntroKey);
      sendPacketUdp(&retPacket);
    }
  }
  // if we aren't in intro mode and got an intro somethings wrong
  else if (packet->getCommand() == ArClientCommands::INTRODUCTION)
  {
    ArLog::log(ArLog::Terse, 
	       "%sReceived introduction when not in intro mode",
	       myLogPrefix.c_str());
    return;
  }
  // if we got this over tcp then they only want tcp
  else if (packet->getCommand() == ArClientCommands::UDP_INTRODUCTION)
  {
    if (!myTcpOnly)
    {
      ArLog::log(ArLog::Normal, "%sGot UDP introduction over tcp, assuming client only wants tcp data.", myLogPrefix.c_str());
      myTcpOnly = true;
    }
    return;
  }
  // if we're connected and got a udp confirmation
  else if ((myState == STATE_CONNECTED || 
	    myState == STATE_SENT_INTRO) && 
	   packet->getCommand() == ArClientCommands::UDP_CONFIRMATION)
  {
    myUdpConfirmedTo = true;
    ArLog::log(myVerboseLogLevel, 
	       "%s: udp connection to client confirmed.", myLogPrefix.c_str());
    return;
  }
  // if we're not connected (or close) and got a confirmation
  else if (packet->getCommand() == ArClientCommands::UDP_CONFIRMATION)
  {
    ArLog::log(ArLog::Normal, 
	       "%sReceived udp confirmation when not connected.",
	       myLogPrefix.c_str());
    return;
  }
  else if (packet->getCommand() == ArClientCommands::TCP_ONLY)
  {
    ArLog::log(myVerboseLogLevel, "%sClient only wants tcp data.", myLogPrefix.c_str());
    myTcpOnly = true;
    return;
  }
  else if (packet->getCommand() == ArClientCommands::SHUTDOWN)
  {
    ArLog::log(ArLog::Normal, "%sClient from %s has disconnected.",
	       myLogPrefix.c_str(), getIPString());
    internalSwitchState(STATE_DISCONNECTED);
    return;
  }
  // if we're connected its a request, then set all that up
  else if (myState == STATE_CONNECTED && 
	   packet->getCommand() == ArClientCommands::REQUEST)
  {
    std::list<ArServerClientData *>::iterator it;
    ArServerClientData *data;
    ArServerData *serverData;
    unsigned int command;
    long mSec;
    // see which one they requested
    command = packet->bufToUByte2();
    mSec = packet->bufToByte4();

    // first we see if we already have this one
    for (it = myRequested.begin(); it != myRequested.end(); ++it)
    {
      data = (*it);
      serverData = data->getServerData();
      if (serverData->getCommand() == command)
      {
	trackPacketReceived(packet, command);
	data->setMSec(mSec);
	data->setPacket(packet);
	data->getPacket()->setCommand(command);
	serverData->callRequestChangedFunctor();
	ArLog::log(myVerboseLogLevel, 
	   "%sRevised request for command %s to %d mSec with new argument", 
		   myLogPrefix.c_str(), 
		   findCommandName(serverData->getCommand()), mSec);
	return;
      }
    }
    // we didn't have it, so make a new one
    std::map<unsigned int, ArServerData *>::iterator sdit;
    if ((sdit = myDataMap->find(command)) == myDataMap->end())
    {
      ArLog::log(ArLog::Terse, 
  	      "%sGot request for command %d which doesn't exist", 
		 myLogPrefix.c_str(), command);
      return;
    }
    serverData = (*sdit).second;
    if (serverData == NULL) 
    {
      ArLog::log(ArLog::Terse, 
		 "%sprocessPackets request handler has NULL serverData", 
		 myLogPrefix.c_str());
    }
    if (myUserInfo != NULL && 
	serverData->getCommandGroup() != NULL &&
	serverData->getCommandGroup()[0] != '\0' &&
	myGroups.count(serverData->getCommandGroup()) == 0 &&
	myGroups.count("all") == 0)
    {
      ArLog::log(ArLog::Normal, 
		 "%s%s tried to request command '%s' but it doesn't have access to that command", 
		 myLogPrefix.c_str(), getIPString(), 
		 serverData->getName());
      return;
    }
    trackPacketReceived(packet, command);
    data = new ArServerClientData(serverData, mSec, packet);
    data->getPacket()->setCommand(command);
    ArLog::log(myVerboseLogLevel, 
	       "%sadded request for command %s every %d mSec", 
	       myLogPrefix.c_str(), serverData->getName(), mSec);
    if (mSec == 0)
      ArLog::log(ArLog::Normal, "%sClient from %s requested command %s every at 0 msec", myLogPrefix.c_str(), 
		 getIPString(), serverData->getName());
    myRequested.push_front(data);
    serverData->callRequestChangedFunctor();
    pushCommand(command);
    pushForceTcpFlag(false);
    if (serverData->getFunctor() != NULL)
      serverData->getFunctor()->invoke(this, data->getPacket());
    popCommand();
    popForceTcpFlag();
    return;
  }
  // if we got a request when we're not connected
  else if (packet->getCommand() == ArClientCommands::REQUEST)
  {
    ArLog::log(ArLog::Normal, 
	       "Got a request while not connected.",
	       myLogPrefix.c_str());
    return;
  }
  // if we're connected its a requestStop, then set all that up
  else if (myState == STATE_CONNECTED && 
	   packet->getCommand() == ArClientCommands::REQUESTSTOP)
  {
    std::list<ArServerClientData *>::iterator it;
    ArServerClientData *data;
    ArServerData *serverData;
    unsigned int command;
    // see which one they requested
    command = packet->bufToUByte2();

    // first we see if we have this one
    for (it = myRequested.begin(); it != myRequested.end(); ++it)
    {
      data = (*it);
      serverData = data->getServerData();
      // we have a match, so set the new params then return
      if (data->getServerData()->getCommand() == command)
      {
	trackPacketReceived(packet, command);
	myRequested.erase(it);
	ArLog::log(myVerboseLogLevel, "%sStopped request for command %s", 
		   myLogPrefix.c_str(), 
		   findCommandName(serverData->getCommand()));
	delete data;
	serverData->callRequestChangedFunctor();
	return;
      }
    }
    // if we don't have it... that means that it wasn't here
    
    // find out what to call it
    std::map<unsigned int, ArServerData *>::iterator sdit;
    if ((sdit = myDataMap->find(command)) == myDataMap->end())
    {
      ArLog::log(ArLog::Terse, 
		 "%sGot a requeststop for command %d which doesn't exist", 
		 myLogPrefix.c_str(), command);
      return;
    }
    trackPacketReceived(packet, command);
    serverData = (*sdit).second;
    if (serverData == NULL) 
      ArLog::log(ArLog::Terse, 
		 "%srequeststop handler has NULL serverData on back command %d", 
		 myLogPrefix.c_str(), command);
    else
      ArLog::log(ArLog::Normal, "%s: Got a stop request for command %s that isn't requested", myLogPrefix.c_str(), serverData->getName());
    return;
  }
  // if we got a requestStop when we're not connected
  else if (packet->getCommand() == ArClientCommands::REQUESTSTOP)
  {
    ArLog::log(ArLog::Normal, 
	       "%sGot a requeststop while not connected.", 
	       myLogPrefix.c_str());
    return;
  }
  // if we're connected and its a command to execute just once
  else if (myState == STATE_CONNECTED)
  {
    unsigned int command;
    std::map<unsigned int, ArServerData *>::iterator it;
    ArServerData *serverData;

    command = packet->getCommand();
    if ((it = myDataMap->find(command)) == myDataMap->end())
    {
      ArLog::log(ArLog::Terse, 
  	      "%sArServerClient got request for command %d which doesn't exist", 
		 myLogPrefix.c_str(), command);
      return;
    }
    serverData = (*it).second;
    if (myUserInfo != NULL && 
	serverData->getCommandGroup() != NULL &&
	serverData->getCommandGroup()[0] != '\0' &&
	myGroups.count(serverData->getCommandGroup()) == 0 &&
	myGroups.count("all") == 0)
    {
      ArLog::log(ArLog::Normal, 
		 "%s%s tried to request command '%s' once but it doesn't have access to that command", myLogPrefix.c_str(),
		 getIPString(), 
		 serverData->getName());
      return;
    }
    trackPacketReceived(packet, command);

    // copy it out and return if its an idle packet
    if (myAllowIdlePackets && serverData->isIdlePacket())
    {
      myHaveIdlePackets = true;
      if (command <= 255)
	ArLog::log(myVerboseLogLevel, "%sStoring idle command %d", 
		   myLogPrefix.c_str(), command);
      else
	ArLog::log(myVerboseLogLevel, "%sStoring idle command %s", 
		   myLogPrefix.c_str(), serverData->getName());
      myIdlePacketsMutex.lock();
      ArNetPacket *idlePacket = new ArNetPacket(packet->getLength() + 5);
      idlePacket->duplicatePacket(packet);
      myIdlePackets.push_back(idlePacket);
      myIdlePacketsMutex.unlock();
      return;
    }
    // If its a slow or an idle packet (and we're not allowing the
    // idle behavior) and we allow slow packets then copy it
    else if (myAllowSlowPackets && (serverData->isSlowPacket() || 
				    serverData->isIdlePacket()))
    {
      myHaveSlowPackets = true;
      if (command <= 255)
	ArLog::log(myVerboseLogLevel, "%sStoring slow command %d", 
		   myLogPrefix.c_str(), command);
      else
	ArLog::log(myVerboseLogLevel, "%sStoring slow command %s", 
		   myLogPrefix.c_str(), serverData->getName());
      mySlowPacketsMutex.lock();
      ArNetPacket *slowPacket = new ArNetPacket(packet->getLength() + 5);
      slowPacket->duplicatePacket(packet);
      mySlowPackets.push_back(slowPacket);
      mySlowPacketsMutex.unlock();
      return;
    }


    if (command <= 255)
      ArLog::log(myVerboseLogLevel, "%sGot command %s", 
		 myLogPrefix.c_str(), serverData->getName());
    else
      ArLog::log(ArLog::Verbose, "%sGot command %s", 
		 myLogPrefix.c_str(), serverData->getName());
    pushCommand(command);
    pushForceTcpFlag(tcp);
    if (serverData->getFunctor() != NULL)
      serverData->getFunctor()->invoke(this, packet);
    if (serverData->getRequestOnceFunctor() != NULL)
      serverData->getRequestOnceFunctor()->invoke(this, packet);
    popCommand();
    popForceTcpFlag();
    return;
  }
  else
  {
    ArLog::log(ArLog::Terse, 
	       "%sRogue packet command %s in state %d", myLogPrefix.c_str(),
	       findCommandName(packet->getCommand()), myState);
  }
}
void ArServerClient::sendListPacket(void)
{
  ArNetPacket packet;
  std::map<unsigned int, ArServerData *>::iterator it;
  unsigned int count;
  unsigned int shortLen;
  unsigned int longLen;
  ArServerData *serverData;

  // First we send a list of numbers, names and descriptions
  packet.setCommand(ArServerCommands::LIST);
  
  // number of entries (we'll overwrite it later with the right number)
  shortLen = packet.getLength();
  packet.uByte2ToBuf(0);
  // loop through the data to build the packet
  for (it = myDataMap->begin(), count = 0; it != myDataMap->end(); it++)
  {
    serverData = (*it).second;
    if (myUserInfo == NULL || 
	serverData->getCommandGroup() == NULL || 
	serverData->getCommandGroup()[0] == '\0' || 
	myGroups.count(serverData->getCommandGroup()) != 0 || 
	myGroups.count("all") != 0)
    {
      count++;
      packet.uByte2ToBuf(serverData->getCommand());
      packet.strToBuf(serverData->getName());
      packet.strToBuf(serverData->getDescription());
    }
  }
  // put the real number of entries in the right spot 
  longLen = packet.getLength();
  packet.setLength(shortLen);
  packet.uByte2ToBuf(count);
  packet.setLength(longLen);

  sendPacketTcp(&packet);

  // then we send a list of the arguments and returns... they aren't
  // combined so that the packet structure doesn't need to change
  packet.empty();
  packet.setCommand(ArServerCommands::LISTARGRET);
  
  // number of entries (we'll overwrite it later with the right number)
  shortLen = packet.getLength();
  packet.uByte2ToBuf(0);
  
  // loop through the data to build the packet
  for (it = myDataMap->begin(), count = 0; it != myDataMap->end(); it++)
  {
    serverData = (*it).second;
    if (myUserInfo == NULL || 
	serverData->getCommandGroup() == NULL || 
	serverData->getCommandGroup()[0] == '\0' || 
	myGroups.count(serverData->getCommandGroup()) != 0 || 
	myGroups.count("all") != 0)
    {
      count++;
      packet.uByte2ToBuf(serverData->getCommand());
      packet.strToBuf(serverData->getArgumentDescription());
      packet.strToBuf(serverData->getReturnDescription());
    }

  }
  // put the real number of entries in the right spot
  longLen = packet.getLength();
  packet.setLength(shortLen);
  packet.uByte2ToBuf(count);
  packet.setLength(longLen);
  sendPacketTcp(&packet);


  // then we send a list of command groups... they aren't
  // combined so that the packet structure doesn't need to change
  packet.empty();
  packet.setCommand(ArServerCommands::LISTGROUPANDFLAGS);
  
  // number of entries (we'll overwrite it later with the right number)
  shortLen = packet.getLength();
  packet.uByte2ToBuf(0);
  
  // loop through the data to build the packet
  for (it = myDataMap->begin(), count = 0; it != myDataMap->end(); it++)
  {
    serverData = (*it).second;
    if (myUserInfo == NULL || 
	serverData->getCommandGroup() == NULL || 
	serverData->getCommandGroup()[0] == '\0' || 
	myGroups.count(serverData->getCommandGroup()) != 0 || 
	myGroups.count("all") != 0)
    {
      count++;
      packet.uByte2ToBuf(serverData->getCommand());
      packet.strToBuf(serverData->getCommandGroup());
      packet.strToBuf(serverData->getDataFlagsString());
    }

  }
  // put the real number of entries in the right spot
  longLen = packet.getLength();
  packet.setLength(shortLen);
  packet.uByte2ToBuf(count);
  packet.setLength(longLen);
  sendPacketTcp(&packet);
}