Esempio n. 1
0
void FakeAudio::loadAudio()
{
	// this might take some time, we should move this to a bg thread
	buffer = manager.getBuffer(src);
	if (!buffer) {
		buffer = new OpenALBuffer(src);
		manager.setBuffer(buffer, src);
	}
	alGenSources(1, &sourceId);
	alSourcei(sourceId, AL_BUFFER, buffer->getBufferId());
	alSourcei(sourceId, AL_PITCH, 1.0f);
	alSourcei(sourceId, AL_GAIN, 1.0f);
	loaded = true;
	if (autoplay)
		play(NULL, 0, NULL);
	if (loop)
		alSourcei(sourceId, AL_LOOPING, AL_TRUE);
	// get the duration
    ALint bufferID = buffer->getBufferId(),
		bufferSize, frequency, bitsPerSample, channels;
    alGetBufferi(bufferID, AL_SIZE, &bufferSize);
    alGetBufferi(bufferID, AL_FREQUENCY, &frequency);
    alGetBufferi(bufferID, AL_CHANNELS, &channels);
    alGetBufferi(bufferID, AL_BITS, &bitsPerSample);
	
    duration = ((float)bufferSize)/(frequency*channels*(bitsPerSample/8));
}
Esempio n. 2
0
void FakeAudio::loadAudio()
{
	buffer = manager.getBuffer(src);
	if (!buffer) {
		buffer = new OpenALBuffer(src);
		manager.setBuffer(buffer, src);
	}
	alGenSources(1, &sourceId);
	genSource(sourceId, buffer->getBufferId(), loop);
	loaded = true;
	if (autoplay)
		play(NULL, 0, NULL);
	updateDuration();
}